Fixes and Accessibility Part 2
We are adding a new UI at the bottom of the screen to help people interact with everything. Gameplay - Added new UI for players that show any action that can be made. Fixes - Fixed camera getting stuck in some places.
Developer posts and news about this game.

We are adding a new UI at the bottom of the screen to help people interact with everything. Gameplay - Added new UI for players that show any action that can be made. Fixes - Fixed camera getting stuck in some places.

We added 3 rocket launcher variations and made a lot of changes to the gameplay. All vehicles with cards now only use Red Cards, swords now don't use ammo and modules now don't cause fire damage forever. Rocket Launcher - Reload for 3 seconds after shoot 4 Rockets Rocket Charger

Gameplay - All Space ship vehicles will now use only use the red card - New weapon: Rocket launcher with three variations. - Melee weapons will no longer require ammo. - Enemy ship camera cinematic reintroduced. - Standard Ship now only spawn 2 cards. - We limited the damage caus

We temporary disabled the camera animation when a enemy encounter happens. This will prevents players getting stuck in the camera animation.

New ship, no captain, who dis? Going live 5/19 at 8 PM PDT on with @9headsGames newest game and chat about it with the devs! Win a key if you're lucky, matey!

We fixed and implemented multiple feedbacks from players mainly on accessibility. We added a big feedback at the top of the players of what the player picked. Gameplay - Added item picked by the players at the top of the head - Weapons, Shield, Auras and any other usable items di

We added more tips for the tutorial and fixed somes connection issues. Gameplay • Added tip for how to use repair items. • Added tip for how to use cleaner items, • Added 3 tips at the Boat Tutorial. Fixes • Fixed chance of getting stuck on enemy's cutscene.

- Improved the village boat tutorial - Fixed a rare bug that prevents the player from leaving the camera on enemy encounters

We removed the ability to use cheats and debug features in the tutorials.

Gameplay: - Now, the voting timer only starts when a player vote. FIXES: - Fixed a issue preventing the water to be rendered when using low or medium shadow quality - Fixed the Level Up Notification no displaying in local game modes. - Improved visibility of ammunition count duri

- Fixed a rare problem that prevent the player exiting the inicial camera animation.

- Fixed a tutorial bug that prevent the players to complete the tutorial. - Fixed items tooltips not showing properly on Local games.

Patch Notes Main Fixes - Fixed Tutorial not working some times. - Fixed items tooltips not showing properly on Local games. Others Balance • Increased number of invaders from 7 to 9 in the enemy Moving Tower. Sound • Decrease the volume of the healing of the Priest Staff. Fixes •

Small fixes that make all the difference while playing. Patch notes Balance • Increased number of invaders from 7 to 9 in the enemy Moving Tower. Sound • Decrease the volume of the healing of the Priest Staff. Fixes • Fixed interfaces not closing properly on Local Game. • Fixed A

We fixed an issue preventing players to complete the space ship tutorial.

No Captain Allowed! released and we are waiting for any feedback for future updates. After years of development the game is complete and fully tested. You can expect more content for the game. You can see all the notes for the last MAJOR UPDATE here on steam: Patch Notes for the

Added 2 announcer that help you in your journey, improved general balance of the game and revision of all Quests. New gameplay options to improve the quality of life and user interface now is now more clear. Rewards in general were improved, weak weapons and skills improved and s

We are releasing this version right now and coming back new year for more fixing! - Added 20+ new items to the drop pool. Including a legendary version of those items - Added 7+ new vehicle's upgrades. Some can be added to all vehicles types. - Added a new random generated map sy

Mini Boss Mini bosses always appear on the map, they are new powerful enemies with more abilities, life and even more powerful invaders! Mini Boss Icon Mini Bosses appear guarantee and randomly in the map. Final Bosses The last enemy of the game can be 5 types of Final Bosses! Tr

Ice Storm effects a entire level changing enemies and invaders, but get your reward at the end of it! You can find Ice Storm levels with the blue effect and the blue colored level. Those level add ice attacks to all enemies! Enemies with ice attacks, ice events and ice invaders!