Tirelessly, we keep improving Rainbow Reactor and our Update #69 just went live. Once again we made some visual changes, improved game controls and added unlockables. But the real news is that if you have too much money and not enough Synthwave, we may be able to help you ;-)
But let's talk about the unlockables first. For the first time ever, you'll be able to change the look of our flying HoverBot Dottie through the (relatively) new Museum Tour. We've added some exhibits on pedestals, and once you've beaten the 5th Work Shift of the game, you can touch the model of a SOY9000 HoverBot in the Blue-And-Orange styling of a Riegfried800 to change the look of your robotic supervisor. if I say "Bub" and "Bob" now and you still don't know what I'm talking about, nevermind! Just try it in-game :D
In any case, the real luxurious eye-candy is reserved to those upper 1% (literally, when I look at our achievement stats) who beat the 9th shift – You will gain the luxury of having a golden HoverBot at your disposal!

However, this is not the only makeover our host is able to get. German players may have been annoyed to no end by the synthesized ramblings of Dietrich, who was voiced by yours truly. Finally, German players get a change to listen to a more Dottie-like voice which can now be chosen in the Setup menu, and it belongs to none other than the famous female German youtuber, GamingLady Nici. To level the playing field and give international audience a choice too, you can now choose voice variant EN2 to be chided by an English version of Dietrich, again voiced by Schwarnold Artztenegger, erm, no – by yours truly.
Next up, we went through the trouble of implementing yet another SteamVR update which should fix some inconveniences, especially for Valve Index Controller users, who should finally be able to grab balls with the grip button out of the box. But that's not all! As a little gimmick, you can now squeeze the balls even harder, to make them glow with more energy. This has no effect on gameplay, it's just there to make the most of the hardware and increase the immersion a little bit. Oculus Touch users can also try it by additionnaly squeezing the trigger once they are holding a ball using the grip button. If you have made Controller Bindings of your own, you may have to go to the Steam Settings menu and select our default controller binding for Rainbow Reactor to make it work. If you're having trouble with this, have a look here:
https://steamcommunity.com/app/789090/discussions/0/1742265551915470034/
Again, please note that the "camera reset" to the best playing position is now executed by pressing a button on each controller simultaneously to avoid the chance of doing it accidentally in-game – i.e., it's assigned to clicking both joysticks on the Valve Index / Oculus Touch controllers.
Last but not least, we finally released the Original Soundtrack for Rainbow Reactor for purchase. If you have always wanted to listen to those 9 catchy synthwave tunes outside of the game, or you are plagued by a bad conscience because you picked the game up in a sale for a very low price, you can now support us by buying the thing – potentially enabling us to finally start working on a new game. I know, nobody likes whining, and I can perfectly understand that many of you only buy games when a Steam Sale is on – I'm absolutely the same. But switching sides and becoming a developer taught me that for a small indie team, this can really be hard. After one year of Rainbow Reactor being sold on Steam, we still have not made our initial investment back and really, 99% of the ~1000 games we sold so far were sold in Sales at discounts of an average of 60%. Had we sold every game at the full asking price, we'd long be in the clear and would've started work on our second game. This is not supposed to make everyone feel bad, but have a heart for our fellow indie VR devs and try to just buy MORE games in Sales the next time ;D
And for those who did indeed gave us that huge vote of confidence and appreciation by buying the game at full price, let us thank you by sending you the freshly released Original Soundtrack FREE OF CHARGE! Just send me an email with your receipt mail from Steam (you can make a screenshot and redact any unnecessary personal information) - the adress is kalle (at) tunermaxx (dot) com - and I will personally send you a code for the OST.
Wow, so that was another huge wall of text - honestly, we are happy that we've made it so far, we're one year on the market now and still improving the game … but what's more important is that the game is still played, and we owe that to YOU! So thanks again, keep those balls rolling and if you like, write us a review or tell-a-friend on the social media of your choosing! We are eternally grateful for your support :D
Thanks a bunch,
grooviak / Kalle from Tunermaxx
