Update 0.56.28
Update 0.56.28 Simplified hosting of public matches Removed in-game lobby phase when hosting Allowed public hosting of custom situations

Developer posts and news about this game.

Update 0.56.28 Simplified hosting of public matches Removed in-game lobby phase when hosting Allowed public hosting of custom situations

Update 0.56.26 Improved most gun firing sounds Increased KAK rate of fire, slightly reduced damage

Obscurity: Unknown Threat is NOW LIVE in Early Access! We want to welcome you all, both new and returning, to the Early Access release of our brutal indie FPS game that we've been developing for a while now. We hope you enjoy your time with it, as much as we enjoy making it. Feat

An important update from the team: 24/09 (23 hours post expected launch time) Quick status update for everyone waiting to play: Still no news to share with you in regards of when we can launch the game. We have done everything we can think of to get it sorted, but we are now just

We wish to share with you all a quick, but important message! Obscurity: Unknown Threat will be launching into Early Access very soon. We are aiming to release the game on 22nd September 2026! (23rd September for us devs down under) We look forward to playing and further developi

Just a quick announcement to say that we have now retired the Obscurity: Unknown Threat Steam Next Fest demo. We left the demo live for an extended period to give everyone a chance to try the game out and we very much appreciate everyone who gave it a go. The data and feedback we

We have been working hard recently to get the game running great on Steam Deck , as it is a major goal to get it fully Steam Deck verified. Current compatibility includes: Controller support on Steam Deck physical controls and also Xbox controllers Game is fully playable and all

A Special Thanks To Our Community Now that Steam Next Fest is over, we wanted to say thank you to everyone that gave the demo a try, wishlisted the game, joined the Obscurity: Unknown Threat community or even just stopped by to check out the store page. It was a great experience

Welcome To The Obscurity: Unknown Threat Next Fest Demo Thank you for stopping by during the June Steam Next Fest ! The Obscurity: Unknown Threat demo was recently released and we have been hard at work getting it ready for Steam Next Fest. There is plenty of content for players

Next Fest Cup Steam Next Fest officially begins on June 15th at 10am Pacific and we have added a special in-demo event we like to refer to as Next Fest Cup ! Next Fest Cup consists of 3 tailored Obscurity missions for players to play through to try and get good times and scores.

Demo Out Now! We have been working hard to get a playable demo out to you all as we ramp up towards our Early Access release hopefully in Q4 2026. The demo currently has: 3 maps available plus access to the Gun Range with a limited weapon selection A selection of single player mi

After a great playtest during the new year period, we are back again with a more focussed playtest. We went heavily in on the framework for our single player content and have also introduced a new mode called Onslaught which is both a single player and coop mode. Finally, we have

Happy Holidays once more! It has been a long time since the last playtest, but progress has still been happening. We decided to spread the joy this season by dropping the playtest right away and leaving it running until the new year arrives (no set end date just yet). After some

Happy Holidays! Some large reworks have occurred this time around that we hope you enjoy. This update we've tried to focus on the elimination game mode and bot support, so if you're only going to try one thing make sure it's a test of Human: Elimination with your bot teammates! W

Halloween has arrived! After the launch of our new bots last month, we had to add a zombie mode for everyone to enjoy. It's time to face the horde! We have added a coop menu to launch a private session using Steam invites, otherwise players can launch and vote to play the mode as

As requested by the community, the bots have arrived! Jump into a lobby solo or with friends on either Containment map to play some rounds populated with the newly implemented bots. We finally have bots worthy of showing. This feature has been one of the most requested things by

After a bug infested playtest period, the dedicated servers should now be working and the hitches caused by using melee should hopefully be gone. There have also been a heap of performance improvements thrown in along the way and the pump shotgun chamber time has been significant

We have finally taken the plunge and updated the game engine from Unreal Engine 4.27.2 to Unreal Engine 5.4.1. This change took a bit to implement, so there isn't as many significant gameplay changes this time around. Players may not notice too much difference, but the upgrade ha

After receiving a generous amount of feedback last playtest, we went through and did what we could address it. It's time to rally the troops and stay focused to hunt down those pesky Obscurity! After some evolutionary miracle, soldiers can now choose their dominant hand and use e

Carry your friends to victory! Now that we are on a two month playtest cycle, we had some time to implement a few of the bigger changes we've had cooking. So grab some friends, literally, and carry them across the line! Alright, enough carrying on. We have added the ability to pi