The new trailer is on the game page!
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Developer posts and news about this game.

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Balance: - Increased spawn chance for rare objects - Fix: Armor for animals - Fix: Weapons damage - Fix: damage from crossbow bolts and bow arrows Visual effects: - Changed lameness effect Resources and crafting: - Fix: Item transfer from player's chests to the NPCs - Arrows and

Balance: - Improved: NPC spawn - Balance of generation resources - Improved: environment generation Resources and crafting: - Improved: resource generation - Added: new objects for loot, now easier to find rare resources Weapon - Fixed: bows - Improved: the system of melee weapon

- Added the ability to settle settlers on the base (in certain quests). - Updated system of events and quests. - Upgraded NPCs behavior. - Fixed dialogues. - Upgraded the main location. - Reworked environment. Now there are more various items. - Reworked spawn resources. - Fixed

Long time no see! Yes, it's time for another round of updates. This time there’s been a gap between the updates. This allowed us to change and improve even more things in Burden. Balance: - Changed balance of chest drops. Do you smell the lack of resources for survival? - Improve

- Modified loot and drop systems. Balanced distribution of lootable resources and chests drop. Generation of objects is now more variative. - Added ability to use resources from chests on the base. Now you don't need to store all the necessary resources in the chest. Just put the


We added a map that is currently in test mode. First, only the Base marker is available on the map - and whenever players find new locations, they see new markers on the map. The progress of the found locations is saved along with the rest of the game progress. There also will be

- Added ability to put on backpacks. Different backpacks allow to carry different weight. - Added information about how to work with inventory when hovering the mouse over an object. - Changed the notification system. Now they are displayed at gunpoint. - Added effects on buildin

- We made an update to our save system. From now on, you are able to save all your progress which includes your stats, inventory, traumas, as well as all the things you've build on your base. Progress in the game saves when character sleeps. - In addition to saves, we've made an

The new version of the game is available!



As opposed to quiet and peaceful places, the Desert is full of raiders, psychopaths, settlers, wanderers and those who know that the most valuable resource happens to be on your territory. Say hello to these wonderful people!

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We'll be hunting out bizarre animals, using weapons that can either be crafted or stolen. Yeah, we go pretty far to get the most delicious Addaks's meat.