Long time no see! Yes, it's time for another round of updates.
This time there’s been a gap between the updates. This allowed us to change and improve even more things in Burden.
Balance:
- Changed balance of chest drops. Do you smell the lack of resources for survival?
- Improved player's stats balance. Now you’d feel that you need food and water.
- Improved items' weight. Everything is more logical and more convenient now.
- Equipped items won't affect the backpack's weight.
- Modified the resource generator. Balanced resource allocation to remoteness from the base. Get ready to discover the desert more.
- Changed balance of food and medicine.
- Players won't die of hunger or thirst during crafting, loot and construction because the processes are interrupted at critical character's indicators.
- Also, when reaching this critical point, it is impossible to perform any actions that require time.
- Improved diseases and injuries. Now you'll see what specifically affects the disease.
Resources and craft:
- Changed the work of the container system and interaction with objects inside the containers. This has improved performance when interacting with them.
- Added chests with locks.
- Added master keys.
Weapons:
- Fixed minor bugs and added improvements for firearms and handguns.
- Arrows and crossbow bolts are equipped in a separate slot.
- Added the ability to use different types of arrows and crossbow bolts.
- Improved bows and crossbows.
- Fixed various visual bugs.
- Players will see a notification when equipping inappropriate ammo for bows or crossbows.
Map:
- Changed the landscape. Our level designer says that it's been definitely changed, but we haven’t found yet where exactly. No worries, a funeral pyre is being prepared for him.
- Changed some locations.
- Added new chests, loot and weapons on the locations.
Building:
- Added ability to mount roofs to other roofs.
- Added time display when building a module.
- The second trap is now an upgrade for the main trap. It can't be simply built.
Interfaces:
- Changed the diary tab with player's status.
- Redesigned the death screen.
- Fixed the items interface when crafting and repairing.
- Unified loot, sleep and pick windows.
- Interfaces for craft, inventory and object selection are brought to a general view.
- Fixed other interface bugs.
Sounds:
- Added new sounds including receiving a perk, the sounds of the wind, the sounds of passing through the bushes and others.
- Added a soundtrack when receiving a perk.
- Added battle music theme.
- Added sounds when pressing a key for loot, sleep and pick.
- Added sounds for disassembling and improving modules.
Other:
- Fixed problem with possible empty dialogs with NPCs.
- Added new types of notifications.
- Fixed other bugs and added improvements!
