Balance:
- Increased spawn chance for rare objects
- Fix: Armor for animals
- Fix: Weapons damage
- Fix: damage from crossbow bolts and bow arrows
Visual effects:
- Changed lameness effect
Resources and crafting:
- Fix: Item transfer from player's chests to the NPCs
- Arrows and bolt are now obtainable and have more accurate behavior
Weapons:
- Weapons animations are fixed
Environment and the locations:
- Fix: objects outline disappearance
- Added windmill
- Removed collision for small objects
- Removed floating objects, locations are a loser now
- Improved different forms of feedback(shots hit, step sound and other) for an environment
Construction:
- Fix: weapon crosshair in build mode
- Fix: water does not save when well is upgraded
- Fix: items do not save when chests are upgraded
- Fix: construction upgrades are not save
UI:
- Disassemble and upgrade for construction modules are added
- Trade balance bar fixed in Trade window
- New notifications are added when received resources during quests
Music and sound:
- Music and sound volume control are added to the setting menu
NPC and quests:
- Fix: NPC hits
- Fix: sand scorpion collision and the tossing of the player during a fight
- Sand scorpion now can damage build constructions
- NPC follow the leader with appropriate speed and with less lag
- Fix: NPC stop fighting when receiving damage during hit reaction animation
- Fix: immortal traders
- Fix: NPC can spawn in each other
- Quests objects location fixed
- New NPC factions are added
- Fix: sometimes traders have empty objects
Save:
- Add save quest item in some quests where used random items.
Misc:
- Fix: dialog camera behavior
