Citystate

Andy Sztark

Released
Feb 22, 2018
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Thank you!

    Thank you, to all of you that purchased Citystate since its release in 2018. Despite a rough start back then, your feedback and contributions pushed me to improve the game again and again. Along the way the community has grown so quickly that I was able to become a full-time deve

  2. Developer post

    Update 1.2.4 - Army and Migrations

    A new update just went live! We can now suppress the riots, build walls against illegal migrants or set up refugee camps to welcome them. Vertical farms have also been added! Army - We can build army bases, each base provide 1 regiment - The army can be used to suppress riots - S

  3. Developer post

    Update 1.2.3 - Space Expansion!

    A new update has just been released! Send spaceships from your city to explore and build colonies on other planets. SPACE COLONIES - Build spaceships in your city and send them to explore and colonize distant planets. - 20 planets with their very own characteristics, different fl

  4. Developer post

    About the next updates - Space exploration and Army Control

    Many have asked about new updates and the future of the game so here's exactly what I'm working on! About the Space update: The main idea is to get a nice reward when advanced cities start to make a lot of extra cash. Well, I might have been a bit ambitious on that but I'm gettin

  5. Developer post

    UPDATE 1.2.2 - REGION MODE

    The region mode is finally up and running! The new region interface scale things up, all the City-states we create can now work together. The region system is also a great foundation for future updates, the budget each city-state decide to put in common could be used in many ways

  6. Developer post

    Update 1.2.1 - 13 NEW PARKS + MAC VERSION

    Citystate is now available on Mac! But that's not all, update 1.2.1 brings 13 new parks and new indicators for commercial and industrial development. New Parks We can now choose among 24 options to beautify our cities. Among the 13 new parks, 2 have to be unlocked. Demand indicat

  7. Developer post

    UPDATE 1.2.0 - Enhanced political issues and dozens of new additions

    We made it! This is finally the end of the experimental versions, a significant milestone in Citystate’s development. Since its first release Citystate has doubled in size, both in content and in possibilities. And once again a bunch of new things come with this new update! 1. Ad

  8. Developer post

    Update 1.1.4 - BIGGER MAPS, SANDBOX & TUTORIAL

    It took 2 days more than expected but it's here: bigger maps, sandbox and tycoon mod, step by step tutorial and a refreshed title screen! Bigger Maps - 3 options: 64*64; 96*96; 128*128 For reference maps were 75*75 before. (One tile is 50m*50m. In SimCity 4 tiles are 16m*16m with

  9. Developer post

    Update 1.1.3 - COMMERCIAL!

    A second huge update just went live! Commercial zones and tourist buildings! Commercial Zones - Small shops evolve into office buildings and then skyscrapers throughout 6 stages. - Provide sales tax revenues to the government. The sales tax rate can be changed along the other inc

  10. Developer post

    Update 1.1.2 - INDUSTRY!

    The most ambitious update ever made for Citystate just went live! We can now grow industries in our cities! Industrial Zones - Industries evolve through 6 stages from basic manufactures to tech companies. - Require sufficient available workforce. - Require sufficient trade capaci

  11. Developer post

    Update 1.1.1 - Government Buildings

    Here it is, right on time: the government update! A total of 12 buildings to choose from, adding more customization to your City-States and granting new possibilities. Government Buildings: - Official Residence : 4 options From a humble wood cabin to an underground bunker, we can

  12. Developer post

    Big updates coming up! - Roadmap

    Edited: May 16th It's finally here! The complete schedule of the upcoming new features! Three main ideas guiding the next updates: - Making the governing system more realistic, adding options and more customization. With each government building will come two or more option that

  13. Developer post

    A new roadmap with more and bigger updates!

    It's finally here! The complete schedule of the upcoming new features! Three main ideas guiding the next updates: - Making the governing system more realistic, adding options and more customization. With each government building will come two or more option that will change its d

  14. Developer post

    Update 1.1.0 - A new series begins

    The fourth update just went live! Includes: performance tweaks, bug fixes and a few economic adjustments. The 4 weeks 4 updates plan is finally complete so a new cycle can begin! Bigger updates are coming up for the next two months with two goals: - Diversifying the means to earn

  15. Developer post

    Update 1.1.0 - A new series begins

    The fourth update just went live! Includes: performance tweaks, bug fixes and a few economic adjustments. The 4 weeks 4 updates plan is finally complete so a new cycle can begin! Bigger updates are coming up for the next two months with two goals: - Diversifying the means to earn

  16. Developer post

    Update 1.0.6 - Monorail + Public Housing & More

    A third major update bringing more content! Monorail - A new transit system providing small, suspended, high-speed vehicles for the most populous cities. Available at start but quite costly. - The passenger capacity will increase when adding up stations throughout the city. - Can

  17. Developer post

    Update 1.0.6 - Monorail + Public Housing & More

    A third major update bringing more content! Monorail - A new transit system providing small, suspended, high-speed vehicles for the most populous cities. Available at start but quite costly. - The passenger capacity will increase when adding up stations throughout the city. - Can

  18. Developer post

    Update 1.0.5 - Advisors + Filters + Change a policy

    The second update just went live! Executive Council - A complete in-game guidance system giving tips about good governance and the game mechanics. - 6 advisors that will change according to the freedom index giving "capitalist" advices with an index above 70 and "democrat" advice

  19. Developer post

    Update 1.0.5 - Advisors + Filters + Change a policy

    The second update just went live! Executive Council - A complete in-game guidance system giving tips about good governance and the game mechanics. - 6 advisors that will change according to the freedom index giving "capitalist" advices with an index above 70 and "democrat" advice

  20. Developer post

    Update 1.0.4 - Content Drop + New Trade System

    This is the first chapter of the "4 weeks 4 updates"! 3 new buildings to unlock - Airport: gives a boost to the upper class growth - Theme Park: raises the level of quality of life - University: helps to increase the education score Improved trade system - Dynamic commodity price