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Advanced Mechanized Spacecraft cover art

Advanced Mechanized Spacecraft

Chadams Studios

Released
01 Jan 2018
Platforms
Linux
Last updated
19 Sep 2026, 23:33
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
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SimulationRPGIndieAction
Latest players
0
Player history
Steam reviews
0
0 reviews
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—
Follower history
United States store
$12.99
Regional prices
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Updates & announcements

Developer posts and news about this game.

Change historyBuilds & patches
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  1. 19 Dec 2018Developer post

    Name change, all new story, random-access bosses, mini bosses, currency, rendering improvements, more!

    Name and Story A brand new name, and a brand new story to go with it. I won't go too much into the reason for the name change, however I think it's a good thing for moving forward. As per the story, it's much more compelling now and a little more serious. The dialog at the start

    Read update · Original post

  2. Advanced Mechanized SpacecraftAdvanced Mechanized Spacecraft cover art
    05 Dec 2018Developer post

    Projectile Juice, Screen shake (optional), Increased max save game slots to 8

    A small update tonight, added some extra graphical "juice" and increased the maximum number of save game slots. Details: Added extra particle effects to all projectile weapons except for Railguns Added screen shake back, which can be disabled from the graphics settings menu Incre

    Read update · Original post

  3. 03 Dec 2018Developer post

    UI Scalabilty, Sandbox Test Mode Update, and info on what's next

    BlockShip Wars: Roguelike has been in Early Access for nearly a year now, and I think the game has enough core features to go ahead and starting working on the rest of the content. One episode is complete, two more remain. These are roughly planned out, and most of the work invol

    Read update · Original post

  4. Advanced Mechanized SpacecraftAdvanced Mechanized Spacecraft cover art
    29 Nov 2018Developer post

    November 29th Patch

    Some smaller fixes and graphical tweaks relating to the recent update. Changelog: Fixed damage propagation algorithm for pooled HP Creatures now leave Crystal and/or Antimatter and/or Uranium when destroyed Graphical changes to asteroid & shrapnel field hazards UI graphical t

    Read update · Original post

  5. 26 Nov 2018Developer post

    November Update: Blueprint Library, Steam Workshop, Sensors, Space Lifeforms, Pooled HP, UI Overhaul

    This update has been in the works for a couple months, and so there's a lot of new features and changes: Major Updates Blueprint Library & Steam Workshop The main Blueprint Library allows you to collect and make blueprints without loading or starting a game. You can also publ

    Read update · Original post

  6. Advanced Mechanized SpacecraftAdvanced Mechanized Spacecraft cover art
    23 Sep 2018Developer post

    Graphics, Gameplay, Optimization Update - Late September '18

    First of all, big thanks to Megan for providing me with great feedback and ideas, many of which that went into this update. I've added a new trailer to the store page, which is also on YouTube here: Here's the list of updates: Heavy optimizations Particle based explosions More ba

    Read update · Original post

  7. 09 Sep 2018Developer post

    Environment Update, Linux Steam Release

    The main focus of this update is new environmental aspects that make you feel more connected to the environment in the game; The two main environmental elements added are hazards that can either hurt you or can be used by you as traps for enemy ships, and a freight ship system, o

    Read update · Original post

  8. Advanced Mechanized SpacecraftAdvanced Mechanized Spacecraft cover art
    18 Aug 2018Developer post

    PATCH: Updated tutorial, mouse controls help, minor fixes

    Just a quick update to help with ease of use (especially for new players), and some minor fixes. Added mouse controls help (can be disabled in new gameplay options menu) The tutorial can now be retaken (via the gameplay options menu) Rotating a piece in build mode is now done wit

    Read update · Original post

  9. 11 Aug 2018Developer post

    MAJOR UPDATE: Secondary Missions/Space Stations, Graphical Improvements, AI Improvements, Optimizations, more

    Glad to finally get this update done and released! Many thanks to Jolenar for helping me improve the graphics in general, and for doing some game art as well. Also shout out to GentleCrimson and everyone else who helped test this update while it was in development! Secondary Miss

    Read update · Original post

  10. 30 Mar 2018Developer post

    Hydraulic Extenders & Sliders, Shipwrecks, 20 new and changed enemy ships

    Hydraulic Extenders & Sliders Two new types of articulating components, 3 sizes of each. Hydraulic extenders consist of a long beam with a smaller one inside, that extends and retracts when bound keys are pressed. There are two modes that can be set on any of these; Normal (T

    Read update · Original post

  11. 30 Mar 2018Developer post

    Hydraulic Extenders & Sliders, Shipwrecks, 20 new and changed enemy ships

    Hydraulic Extenders & Sliders Two new types of articulating components, 3 sizes of each. Hydraulic extenders consist of a long beam with a smaller one inside, that extends and retracts when bound keys are pressed. There are two modes that can be set on any of these; Normal (T

    Read update · Original post

  12. Advanced Mechanized SpacecraftAdvanced Mechanized Spacecraft cover art
    19 Mar 2018Developer post

    MAJOR UPDATE: UI Overhaul, Background setting overhaul/optimization, New music, Dangerous & Elite enemies, more!

    This update has been in the works for a while, and I'm excited to finally publish it! List of Updates The UI has been redone to be faster, cleaner and give a more space oriented aesthetic. The background setting has been redone to be in outer space. As pretty as the procedural te

    Read update · Original post

  13. Advanced Mechanized SpacecraftAdvanced Mechanized Spacecraft cover art
    19 Mar 2018Developer post

    MAJOR UPDATE: UI Overhaul, Background setting overhaul/optimization, New music, Dangerous & Elite enemies, more!

    This update has been in the works for a while, and I'm excited to finally publish it! List of Updates The UI has been redone to be faster, cleaner and give a more space oriented aesthetic. The background setting has been redone to be in outer space. As pretty as the procedural te

    Read update · Original post

  14. Advanced Mechanized SpacecraftAdvanced Mechanized Spacecraft cover art
    17 Jan 2018Developer post

    Improved explosion graphics, better material pickup graphics

    This update was pushed up last night, the changes are: Juicier explosion & destruction graphics Improved crafting material pickup graphics Shields nurfed Shields have also being nurfed a bit, so it'll be easier for you to take down enemies with shields, but a little harder to

    Read update · Original post

  15. Advanced Mechanized SpacecraftAdvanced Mechanized Spacecraft cover art
    17 Jan 2018Developer post

    Improved explosion graphics, better material pickup graphics

    This update was pushed up last night, the changes are: Juicier explosion & destruction graphics Improved crafting material pickup graphics Shields nurfed Shields have also being nurfed a bit, so it'll be easier for you to take down enemies with shields, but a little harder to

    Read update · Original post

  16. Advanced Mechanized SpacecraftAdvanced Mechanized Spacecraft cover art
    13 Jan 2018Developer post

    Weapon modes, more enemy ships, crafting materials, blueprint unlocks, more.

    First of all, thanks to everyone who's been playing and reporting bugs and giving feedback, it helps! Here's what's new in today's update: Added new firing modes to the following weapons: Blasters: Burst fire. Machine guns: Spread. Missiles: Splinter. Lasers: Long range. Torpedo

    Read update · Original post

  17. Advanced Mechanized SpacecraftAdvanced Mechanized Spacecraft cover art
    13 Jan 2018Developer post

    Weapon modes, more enemy ships, crafting materials, blueprint unlocks, more.

    First of all, thanks to everyone who's been playing and reporting bugs and giving feedback, it helps! Here's what's new in today's update: Added new firing modes to the following weapons: Blasters: Burst fire. Machine guns: Spread. Missiles: Splinter. Lasers: Long range. Torpedo

    Read update · Original post

  18. Advanced Mechanized SpacecraftAdvanced Mechanized Spacecraft cover art
    31 Dec 2017Developer post

    Ship configuration system overhaul, automatic thruster keybinding button, more.

    All ship configuration items, as well as ship controls display & power usage have been moved into the new "Config Mode". Now you can have AI decide which controls to bind to what thrusters by entering config mode, selecting all the thrusters on your ship, and clicking "Auto-a

    Read update · Original post

  19. Advanced Mechanized SpacecraftAdvanced Mechanized Spacecraft cover art
    31 Dec 2017Developer post

    Ship configuration system overhaul, automatic thruster keybinding button, more.

    All ship configuration items, as well as ship controls display & power usage have been moved into the new "Config Mode". Now you can have AI decide which controls to bind to what thrusters by entering config mode, selecting all the thrusters on your ship, and clicking "Auto-a

    Read update · Original post