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Graphics, Gameplay, Optimization Update - Late September '18

First of all, big thanks to Megan for providing me with great feedback and ideas, many of which that went into this update.

I've added a new trailer to the store page, which is also on YouTube here: https://www.youtube.com/watch?v=V-x4_AzxhK0

Here's the list of updates:

  • Heavy optimizations
  • Particle based explosions
  • More balanced RPG mode gameplay
  • More balanced crafting material drops
  • More metallic/shinier looking ship & asteroid rendering
  • Asteroids now fly through target area and only explode if something collides with them
  • Thruster fire does damage and pushes things away
  • ESC Menu now pauses game
  • Hold shift at (almost) any time to enter quick-pick mode, where edge panning is enabled, left click picks up items, and right click melts them.
  • Number of inventory pages now increases with level, up to 8 pages of inventory to store items in.
  • Long charge weapons no easier to see charge state (Railguns, Torpedo/EMP Launchers, Drone Launchers)
  • Inventory Sort button
  • Inventory auto-repairs when at space stations
  • Can set angular range of power hinges/turrets
  • Laser beams now tapered and do more damage up close
  • Bug fixes and more!

Also if you have ideas or feedback, or would simply like to chat about the game, feel free to join the BlockShip Wars: Roguelike Discord Server: https://discord.gg/tGpE6Dn