First of all, big thanks to Megan for providing me with great feedback and ideas, many of which that went into this update.
I've added a new trailer to the store page, which is also on YouTube here: https://www.youtube.com/watch?v=V-x4_AzxhK0
Here's the list of updates:
- Heavy optimizations
- Particle based explosions
- More balanced RPG mode gameplay
- More balanced crafting material drops
- More metallic/shinier looking ship & asteroid rendering
- Asteroids now fly through target area and only explode if something collides with them
- Thruster fire does damage and pushes things away
- ESC Menu now pauses game
- Hold shift at (almost) any time to enter quick-pick mode, where edge panning is enabled, left click picks up items, and right click melts them.
- Number of inventory pages now increases with level, up to 8 pages of inventory to store items in.
- Long charge weapons no easier to see charge state (Railguns, Torpedo/EMP Launchers, Drone Launchers)
- Inventory Sort button
- Inventory auto-repairs when at space stations
- Can set angular range of power hinges/turrets
- Laser beams now tapered and do more damage up close
- Bug fixes and more!
Also if you have ideas or feedback, or would simply like to chat about the game, feel free to join the BlockShip Wars: Roguelike Discord Server: https://discord.gg/tGpE6Dn