Voidwalkers: Exodus

Coming soon

Sympl Games

Planned release
Coming soon
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

14 posts
  1. Developer post

    Exodus is still alive and well!

    Hey everyone, I've been pretty quiet about the state of Exodus lately, but I wanted to take some time to post and let you all know that the game is still alive and it's in a much better state than previous updates. Most of this time has been spent checking out everyone's feedback

  2. Developer post

    The Research Center is back!

    Everyone who was missing the Research Center will be excited to hear that it's back and ready for the next update! The update is planned to drop tomorrow or the day after. Stay tuned for more maps and bug fixes!

  3. Developer post

    The Highlands are back!

    Hey everyone! ​ The map that is featured in my favorite screenshot is back! ​ Arcadia Highlands (now known as Forest) is back in the lineup! The plan is to get the Research center back before the 0.5.7 Hotfix as well! ​ Stay tuned for more updates, maps and bugfixes!

  4. Developer post

    Exodus 0.5.6 Feature Update!

    ​Hey everyone! The new update features a few additions to the Singleplayer experience! You'll now be dropped in a prologue mission instead of going straight into a Singleplayer Exodus match. As promised, the Campaign is going to be a lot less linear and will be a lot more like a

  5. Developer post

    Exodus 0.5.5 Hotfix!

    ​Hey everyone! I released a small hotfix to fix some of the bugs in the Main Menu. You'll also find an option to give you the ability to skip the fancy parts of the Main Menu just in case you're having performance issues. Thank you all for your support!

  6. Developer post

    Just a little bit longer...

    Hey everyone! I'm going to have to push the release out a bit longer due to some changes that created some nasty FPS drops in the Main Menu. The issue has been resolved, but Exodus failed the Steam review as the FPS drops created too many issues while navigating the main menu. Fo

  7. Developer post

    Exodus 0.5.4

    Hey everyone! I'm sorry for the delay. I wanted to squeeze in a few more features before getting this update out to you. The new update includes the towing/loading system in it's full glory as well as a new interaction menu that allows you to unlock/lock and set a PIN for any veh

  8. Developer post

    n0d3 Modkit initial setup!

    Hey everyone! I just got the initial support for the n0d3 modkit complete. The setup will only be distributed to testers with access to source for now so we can make sure everything's working, but it should be ready to go soon! I've also just finished the loading system as well.

  9. Developer post

    Exodus 0.5.3 Feature Update!

    Hey everyone! I'm still working to get a few of these issues fleshed out before release, but I wanted to get the vehicle towing system out to the test group to see what everyone thought! I'm also working out the crate/item loading system (should be done by tomorrow), but the towi

  10. Developer post

    Exodus 0.5.2 Hotfix!

    Hey everyone! A new update is available contains a few fixes mainly surrounding the 20 second buy period before each round. I also added a FOV change for player ADS to make it a little more realistic. I'm currently working on the vehicle towing and loading system for the 0.6 upda

  11. Developer post

    Exodus 0.5.1 Hotfix!

    Hey everyone! I just rolled out another hotfix for the development branch. Included are a lot of fixes to the loadout system as well as some fixes for the main menu. Always feel free to check out the Trello to see what I'm currently working on and what features need to be tested!

  12. Developer post

    Sealand and Arcadia are back!

    Sealand and Arcadia have been added back to the lineup. Sealand is in the process of being expanded to suit large world game modes, but the small sector that everyone played in testing in back in action! I am currently resolving an issue with the swimming issue, so testers please

  13. Developer post

    Exodus delayed to Nov. 9th

    Hey everyone! I have decided to delay the project release until the 9th to give me a little more time to touch up some of the maps that are in game and fix a few issues that came up with the upload to steam. Since you have all been patiently waiting for so long, I have decided to

  14. Developer post

    Exodus 0.5 Released!

    Hey everyone! I have released a new build to the Steam Testing branch so those of you who have been testing for me can get access to the latest features! Inlcuded are updates to the Advanced Movement system as well as some patches to stablize game modes. I'm still working on sett