[Optimization] Version 1.0.5 Update!
Changed the forward/backward input counting logic so that multiple inputs in the same direction are now counted only once.
Developer posts and news about this game.

Changed the forward/backward input counting logic so that multiple inputs in the same direction are now counted only once.

Fixed an issue where the game would freeze on first launch for certain language regions.

Fixed an issue where the game language would not automatically switch based on the system language on first launch.

My sincerest apologies for the bad experience. The save-loading issue is now fixed—hope you all enjoy the game! If you encounter any other issues in the future, please report them in the Discussion Board, and I'll fix them ASAP. Thank you all!

1. Removed vehicle engine sounds. 2. Increased the intensity of ground light reflections in the levels. 3. Optimize vehicle models and enhance rendering efficiency. 4. Add window reflection environment effects to player-controlled vehicles.

After 290 days of development, the full version of the game is finally here! This update isn't just a visual overhaul—it also brings major gameplay improvements. To be honest, in the earlier versions I hadn't yet settled on a clear direction, so the game ended up containing a mix

With my current skills, I honestly didn’t expect upgrading the graphics to take so much time. Fortunately, I managed to adjust my mindset and workflow along the way. The path of modeling is still long — I need to keep working hard.

I’ve already tested some things. This is not an easy task, but I’ll occasionally share progress on visual improvements. Probably fewer than 10 people will ever see this, but I’ll keep working hard!

New Level Added Added levels 51, 52, 53, 54, 55 Bug Fixes Fixed issue where game did not pause after opening pause menu Disabled automatic zoom when camera is blocked by obstacles Optimized terrain and mechanics of some levels Adjusted and optimized vehicle driving performance Ad

The old save files became invalid due to flaws in the original save system. This has now been fixed, so you can play with peace of mind. I'm truly sorry!

First of all, the second game was not developed over 8 years, but about 8 months. The reason I emphasized the 8 years since the last release is because my inner world has changed a lot over these years. My first game didn’t sell well and couldn’t sustain my dream, so I went back