Dragon Cliff

Meta Interaction

Released
May 11, 2018
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post
  2. Announcement

    Daily Deal - Dragon Cliff, 50% Off

    Today's Deal: Save 50% on Dragon Cliff !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends May 20 at 10AM Pacific Time

  3. Developer post

    Content Update 14/02

    Star Adventurers 1. Star Adventurers can be acquired after Difficult Mode is unlocked; 2. Star Adventurers have a chance of spawn whenever an ancient Adventurer is generated: a. Summon has 10% chance; b. Adventurer pack has 20% chance; c. Completing difficult dungeons has 30% cha

  4. Developer post
  5. Developer post

    September Update

    New Equipment Type: Device Devices are dropped from high level dungeons in Normal Mode, and all dungeon levels in Hard Mode; Devices can automatically collect and release energies, provide significant battle advantages; Devices can be re-forged and enchanted. Furnace Enhanced: Ge

  6. Announcement

    Daily Deal - Dragon Cliff, 25% Off

    Today's Deal: Save 25% on Dragon Cliff !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Friday July 27th at 10AM Pacific Time

  7. Developer post

    Update 15/06

    New Equipment: Amulet Mystic Dimension bosses have a chance of dropping Amulets when defeated; Amulets can grant set bonus for adventure team. Team bonus is activated when party members equip required set of pieces. Amulets can be upgraded up to 100 levels: each level-up increase

  8. Developer post

    Update 24/05

    Scroll of Tactics: removed 100% rage cost. Now each tactic cast increases rage cost by 30%, up to 90%. This effect gets reset (back to 0%) at start of each battle. Fixed a bug that caused rage cost value displayed incorrectly in Adventurer Panel. Scroll of Bun: trigger condition

  9. Developer post

    Update

    Talent Tier 3 1. Every adventurer has 5 additional tier 3 talents to choose from; 2. Players can spend up to 3 talent points on tier 3 talents; 3. Talent points are reset for all adventurers. Scroll Changes 1. Added 6 new class-exclusive scrolls; 2. Now all scrolls have 1 All Col

  10. Developer post

    Update

    Added Town Event System 1. Players can run town events, and each event grants exclusive benefits for the town. 2. Running events uses policy points and consumes money/practice points every day. 3. Running events increases residents’ happiness. When happiness reaches 100 the resid

  11. Developer post

    Update

    Talent System 1. Talent system is added, and players can now spend talent points to further customize adventurers 2. There are 4 talent tiers, and tier 3 and tier 4 will be released in future versions. Gem Adjustments 1. Gem attribute value generation is now more stabilized. 2. G

  12. Developer post

    Update

    Gem Adjustments 1. ‘Spirit of the Dead General’ set bonus (4) has been changed to: increase all resistances by 20% whenever kills an enemy, up to 100%. This effect cannot be dispelled and lasts per adventure. 2. ‘Bone of Rapture’ set bonus (4) has been changed to: increase 50% vi

  13. Developer post

    UI Optimization and Adjustments

    1. Now inventory capacity is capped at 20000 items, including gems, equipment and gem patches. 2. When inventory is full, it is not possible to craft items, conduct explorations or adventures. 3. Enhanced inventory panel. 4. Optimized School and Furnace UI. 5. Warrior’s tactic Su

  14. Developer post

    Update

    New Content 1. Added new quest line ‘Thugs’ and 'Nameless Rebels', triggered upon completion of any overseas exploration. 2. Added new map ‘Northern Territory’ 3. Added new equipment type: Scrolls (unlocks after completing new quest). Scrolls can be created in the School. Scrolls

  15. Developer post

    Update 24/02

    New Difficulty Setting Feature 1. Added new difficulty setting, now when player has completed quest ‘demon dragon’ in normal mode, hard mode is enabled, and switching difficulty setting can be done in ‘profile selector’. 2. Each difficulty level has its own progress record; 3. No

  16. Developer post

    Major Update 17/02

    New contents 1. Added new quest chain: Princess of Lu. Quest can be triggered if main quest ‘Bone Demon’ has been completed. 2. Added new quest: Evil Books. Quest can be triggered if you have completed ‘Demon Dragon 2’. 3. Added new quest: Exploration. Quest can be triggered when

  17. Developer post

    Town Expansion Preview

    Hi guys, we are still under intense development of the upcoming town expansion patch. Here are some screenshots of this new feature :) We are also planning to push through several major class and itemization adjustments/updates with this patch. Stay tuned, and happy Spring Festiv

  18. Developer post

    10/02 Update

    1. Fixed auto-sell lag issue; 2. Increased production boost cap to 5000%, and magic find cap to 3000%; 3. Fixed lag issues caused by certain skills/items/special effects, and we are still working on rolling out more optimizations in future updates; 4. Significantly boosted gem pa

  19. Developer post

    Update 09/02

    1. Added low level material drops for 2 star dungeons; 2. Removed money cost for craft items; 3. Increased drop rate for gem batch on 2 star levels; 4. Minor bug fixes We are currently working on town system expansion, and once the update goes live, there will be more ways to col

  20. Developer post

    Update 09/02

    1. Adjusted difficulty settings in Imperial Mausoleum: reduced monsters’ resistances and resilience, and slightly decreased monster’s output capacity; 2. Significantly increased attribute potentials for all lv.8+ items; 3. Due to item attribute potential boost, all ‘first kill bo