Released
Jan 28, 2018
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    No More Updates

    Hey everyone, I want to share an important update about Aimtastic. There will no longer be updates for the game, but it will remain playable in its current state for anyone who enjoys it. Aimtastic helped me through a time where I was deep in depression, where I could hardly even

  2. Developer post

    The Esports Combine - Virtual Convention This Weekend

    Aimtastic has been selected as the Official Training Tool of The Esports Combine, a Virtual Convention happening this weekend which is helping players get esports scholarships and semi-pro team invites. While it is short notice, it is completely free to join, so if you have time

  3. Developer post

    Modding Support Part 1: Calling all Modders

    This is the most advanced modding support of any aim trainer. You can basically do anything. The updates will be gradually pushed in four parts. In the current state, the implementation is primarily for modders, at least until it's polished up a bit more. Part 1: Gamemode and gen

  4. Developer post

    Build 145: Two new gamemodes

    Full Patch Notes (DLC) Two new gamemodes Limited FPS in menu to 30FPS Added crit sound Fixed particles effect on targets Fixed bug where it still spawned particle effects when you have turned it off in settings Fixed bug where older workshop items didn't work Fixed a points explo

  5. Developer post

    Build 144: Stats Charts

    Hi, One thing I been hearing a lot of people want, is a way of being able to track their progress, and now you can. This patch adds stats charts that tracks your score over time. So for example you can see how much you have improved since last year. Full Patch Notes (DLC) Added s

  6. Developer post

    Build 143: Third Person Mode

    Hey All, We finally have a third person mode, it works on all gamemodes just go to settings and turn it on. It's still on alpha and gonna be continued to be work and improved on. Full Patch Notes Added third person mode (Alpha) Improved preset settings UI Fixed bug where your sco

  7. Developer post

    Build 142: Huge Performances Fixes, Grades, Friends Leaderboard

    Heyo In the last patch I introduced huge graphics improvements. But it turned out they lowered peoples FPS way to much. Also people with older GPUs couldn't play the game anymore. So I decided to revert and redo the graphics. So the graphics gets downgraded a bit, but you avg aro

  8. Developer post

    Aimtastic Build 141: Biggest Update To Date + DLC Launch

    Hello everyone! This is the largest update for the game so far, doubling the amount of playable game modes from 11 to 22, I won’t go into detail on every mode here, but you can get a brief overview in this trailer. And to celebrate the DLC is on sale now, so get it while it's che

  9. Developer post

    Alpha Build 140b

    Fixed lightning on Sphere Targets Fixed Sphere targets spawning under ground. Made Sphere targets easier to see. (This is just a quick band aid fix, a better texture is coming in a later patch.)

  10. Developer post

    Alpha Build 140: Visual Upgrades

    Reworked lightning. New Textures. Improved the looks of all maps. Made targets easier to see I wanted to improve the look of the game, and make the targets easier to see. Also wanted to get more consistent brightness across the maps, to avoid hurting peoples eyes. Lowered the muz

  11. Developer post

    Alpha Build 139d: UI stuff is so boring...

    Added Fornite and Overwatch sensitivity. Added horizontal FOV to options. Allow zoom FOV to be lowered down to 10. Fixed so use relative zoom sensitivity updates the UI, and only show the right setting. Fixed so you can change Brightness, Saturation, and Constrast in intervals of

  12. Developer post

    Alpha Build 139c: Bug Fixes Episode 2

    Added back accuracy % to the leaderboards. Your rank now updates directly after playing. Made the menu background darker. Fixed bug where your score didn't update if you got a lower score then your old one, in a gamemode where lower score is better. Fixed bug where your rank was

  13. Developer post

    Alpha Build 139b: Bug fixes

    Quick update to fix some game breaking bugs. Fixed bugs affecting Left To Right gamemode Fixed bug where Popup Targets gamemode didn't work. Gun model is no longer on by default. Fixed grey screen bug.

  14. Developer post

    Alpha Build 139: New UI

    Most people would probably have wanted something bigger from this patch, but sadly I can't give it to you. I been focusing on getting the UI to a good state, so I can start focusing more on game play related things. Completely new UI, more streamlined and easier to use. Moddable

  15. Developer post

    Build 138: Changeable Movement + a lot of other goodies

    Changeable Movement This was a requested feature from many. You can now edit all the movement values, and save them as presets. So you can quickly swap between movement from different games. Map changes I have made everything look a bit better, and added different heights you can

  16. Developer post

    Build 137: PUBG Wizard

    Patch notes Added French translation. (Thanks Wosh.) Added Russian translation. (Thanks Waldemar.) Added a small amount of Traditional Chinese translation. (Thanks Vilyui.) Improved jumping. Fixed so the target have the same chance of going to the right side as left side. (Thanks

  17. Developer post

    Build 137: PUBG Wizard

    Patch notes Added French translation. (Thanks Wosh.) Added Russian translation. (Thanks Waldemar.) Added a small amount of Traditional Chinese translation. (Thanks Vilyui.) Improved jumping. Fixed so the target have the same chance of going to the right side as left side. (Thanks

  18. Developer post

    Build 136: Toggle zoom + more fixes.

    Patch notes Fixed a lot of resolution problems. Added toggle zoom keybinding. You can now press escape to unbind a keybinding. Minor UI changes. Fixed spelling issues. (Thanks MiR) If there are no room settings in the room you jump to, then it skips the room info menu, and goes s

  19. Developer post

    Build 136: Toggle zoom + more fixes.

    Patch notes Fixed a lot of resolution problems. Added toggle zoom keybinding. You can now press escape to unbind a keybinding. Minor UI changes. Fixed spelling issues. (Thanks MiR) If there are no room settings in the room you jump to, then it skips the room info menu, and goes s

  20. Developer post

    Build 135: Exclusive Fullscreen and better keybindings.

    Patch notes Fixed default presets so it doesn't spawn hundreds of spheres. Added option for different fullscreen options in game. (Removing the exclusive fullscreen launch option, since you can now set it in game.) Fixed bug where you couldn't change keybindings. You can now bind