Hey everyone, I want to share an important update about Aimtastic. There will no longer be updates for the game, but it will remain playable in its current state for anyone who enjoys it. Aimtastic helped me through a time where I was deep in depression, where I could hardly even
Hey everyone,
I want to share an important update about Aimtastic. There will no longer be updates for the game, but it will remain playable in its current state for anyone who enjoys it.
Aimtastic helped me through a time where I was deep in depression, where I could hardly even work an hour a day. Which was also the reason this game fell behind the other aim trainers.
Aimtastic has served as a helpful tool for so many players. While other aim trainers now dominate the market, I’m happy with the game, and glad it could help many people improve their aim. (and hopefully not giving you carpal tunnel :D)
If you’re looking for another aim trainer, I recommend checking out KovaaK’s. Aimtastic will remain available for anyone who enjoys what it offers.
I want to extend my deepest gratitude to everyone who supported Aimtastic, whether you helped out with development, shared feedback, or simply spent time playing the game. Your support and enthusiasm have meant the world to me.
Aimtastic has been selected as the Official Training Tool of The Esports Combine, a Virtual Convention happening this weekend which is helping players get esports scholarships and semi-pro team invites. While it is short notice, it is completely free to join, so if you have time
Aimtastic has been selected as the Official Training Tool of The Esports Combine, a Virtual Convention happening this weekend which is helping players get esports scholarships and semi-pro team invites. While it is short notice, it is completely free to join, so if you have time this weekend - check it out. We hope to do more with them in future events!
This is the most advanced modding support of any aim trainer. You can basically do anything. The updates will be gradually pushed in four parts. In the current state, the implementation is primarily for modders, at least until it's polished up a bit more. Part 1: Gamemode and gen
This is the most advanced modding support of any aim trainer. You can basically do anything.
The updates will be gradually pushed in four parts. In the current state, the implementation is primarily for modders, at least until it's polished up a bit more.
Part 1: Gamemode and general modding Part 2: Player movement modding Part 3: Weapon modding Part 4: Map editor
Go here to get started: https://github.com/MollerVictor/Aimtastic-Modding/wiki/Getting-Started I will also be hanging out in discord to help with any problems you might get. https://discord.gg/j6qhUUH
This is the start of the next generation of aim training, would love to you to be a part of it.
Full Patch Notes (DLC) Two new gamemodes Limited FPS in menu to 30FPS Added crit sound Fixed particles effect on targets Fixed bug where it still spawned particle effects when you have turned it off in settings Fixed bug where older workshop items didn't work Fixed a points explo
Full Patch Notes
(DLC) Two new gamemodes
Limited FPS in menu to 30FPS
Added crit sound
Fixed particles effect on targets
Fixed bug where it still spawned particle effects when you have turned it off in settings
Hi, One thing I been hearing a lot of people want, is a way of being able to track their progress, and now you can. This patch adds stats charts that tracks your score over time. So for example you can see how much you have improved since last year. Full Patch Notes (DLC) Added s
Hi, One thing I been hearing a lot of people want, is a way of being able to track their progress, and now you can. This patch adds stats charts that tracks your score over time. So for example you can see how much you have improved since last year.
Full Patch Notes
(DLC) Added stats charts
Fixed bug where your leaderboard failed to update sometimes
Fixed relative zoom sens not updating
Fixed bug where changing horizontal FOV, didn't do anything
Fixed bug where changing crosshair color didn't' work
Fixed bug where older workshop items didn't work
Added support for .ogg files for shot/hit sounds
Fixed bug where the player was looking the wrong direction when changing/restarting game modes
Fixed bug where player keep his speed when changing/restarting game modes
Fixed bug where your local scores got wiped on some updates
Fixed bug where new users already had local scores
Hey All, We finally have a third person mode, it works on all gamemodes just go to settings and turn it on. It's still on alpha and gonna be continued to be work and improved on. Full Patch Notes Added third person mode (Alpha) Improved preset settings UI Fixed bug where your sco
Hey All,
We finally have a third person mode, it works on all gamemodes just go to settings and turn it on. It's still on alpha and gonna be continued to be work and improved on.
Full Patch Notes
Added third person mode (Alpha)
Improved preset settings UI
Fixed bug where your score didn't save to the global leaderboard.
Fixed bug where sometimes the game sensitivitys didn't save or update your in game sensitivity
Heyo In the last patch I introduced huge graphics improvements. But it turned out they lowered peoples FPS way to much. Also people with older GPUs couldn't play the game anymore. So I decided to revert and redo the graphics. So the graphics gets downgraded a bit, but you avg aro
Heyo
In the last patch I introduced huge graphics improvements. But it turned out they lowered peoples FPS way to much. Also people with older GPUs couldn't play the game anymore. So I decided to revert and redo the graphics. So the graphics gets downgraded a bit, but you avg around double the fps now. Also if the game didn't work for you in the last patch, it will work now.
Update: The game is not working for dx9 users yet, but I working on it, to get it out as fast as possible.
Added grades on the different game modes. You will get a grade (E, D, C, B, A, S), depending on how much score you got. Can you manage to get S on all maps? Grades SS and SSS will be introduced at a later date.
Added friends leaderboard. Now you can compete against your friends for the number 1 spot on the leaderboard.
You can now override the wall texture, to make it look how you want it to look.
Full Patch Notes
Fixed the game not working for DX9 users
Added 3 achievements
Friends leaderboard
Added so you can override wall textures
Graphics changes
Performance improvements
Fixed so your leaderboard score updates directly when you finish a level
Changed Sphere Targets Standard Preset to two targets
Changed texture on Sphere Targets to match the other spheres
Make sure to visit us on Discord. https://discord.gg/j6qhUUH
Hello everyone! This is the largest update for the game so far, doubling the amount of playable game modes from 11 to 22, I won’t go into detail on every mode here, but you can get a brief overview in this trailer. And to celebrate the DLC is on sale now, so get it while it's che
Hello everyone!
This is the largest update for the game so far, doubling the amount of playable game modes from 11 to 22, I won’t go into detail on every mode here, but you can get a brief overview in this trailer. And to celebrate the DLC is on sale now, so get it while it's cheap.
This update also contains a full graphics rework, and visual customization is in the works, allowing you greater freedom in how your game looks.
When selecting a mode, you can now hover your mouse over the game mode in question to see a small preview, the update will also allow you to filter out game modes, allowing you to easily find the one you want.
The update also adds a new feature that allows you to easily convert your Aimtastic sensitivity to and from different games. You can also set it to cm/360 should you wish to. Support for Rainbow 6: Siege sensitivity has been added.
FAQ:
Q: Why are you so greedy and want money from us? A: The money will allow me to work full time on the game, instead of just when I have spare time. So this will mean updates more often. All the money goes straight back into the game, to make it as good as possible.
Q: Will I have to pay for things that were free last patch? A: No, everything that was free before is still free now. I also add new free things from time to time.
Q: I don't like this/I want this. A: The community involvement is a big part of this game, I try to add in suggestions whenever possible. The best way of getting your feedback through is either on Discord or in the Steam Discussions.
Fixed lightning on Sphere Targets Fixed Sphere targets spawning under ground. Made Sphere targets easier to see. (This is just a quick band aid fix, a better texture is coming in a later patch.)
Fixed lightning on Sphere Targets
Fixed Sphere targets spawning under ground.
Made Sphere targets easier to see. (This is just a quick band aid fix, a better texture is coming in a later patch.)
Reworked lightning. New Textures. Improved the looks of all maps. Made targets easier to see I wanted to improve the look of the game, and make the targets easier to see. Also wanted to get more consistent brightness across the maps, to avoid hurting peoples eyes. Lowered the muz
Reworked lightning.
New Textures.
Improved the looks of all maps.
Made targets easier to see
I wanted to improve the look of the game, and make the targets easier to see. Also wanted to get more consistent brightness across the maps, to avoid hurting peoples eyes.
Lowered the muzzle flare and flash when shooting.
Added so you can change X and Y sensitivity.
Fixed bug where you couldn't write "." in sensitivity.
Fixed bug where skeetshooting could spawn 1 more or less targets depending if you got lucky or not.
Added Fornite and Overwatch sensitivity. Added horizontal FOV to options. Allow zoom FOV to be lowered down to 10. Fixed so use relative zoom sensitivity updates the UI, and only show the right setting. Fixed so you can change Brightness, Saturation, and Constrast in intervals of
Added Fornite and Overwatch sensitivity.
Added horizontal FOV to options.
Allow zoom FOV to be lowered down to 10.
Fixed so use relative zoom sensitivity updates the UI, and only show the right setting.
Fixed so you can change Brightness, Saturation, and Constrast in intervals of 0.1.
Fixed bug where Inverted Vertical wasn't applied on startup.
Added "Reset" keybinding to options.
Fixed bug where "quake hit" had 54ms of silence before it played the sound.
Fixed so player is centered correctly in 360 tracking room.
Fixed reaction room leaderboard was sorted in the wrong order.
Added back accuracy % to the leaderboards. Your rank now updates directly after playing. Made the menu background darker. Fixed bug where your score didn't update if you got a lower score then your old one, in a gamemode where lower score is better. Fixed bug where your rank was
Added back accuracy % to the leaderboards.
Your rank now updates directly after playing.
Made the menu background darker.
Fixed bug where your score didn't update if you got a lower score then your old one, in a gamemode where lower score is better.
Fixed bug where your rank was ordered in the wrong order.
Fixed bug where you couldn't start tracking room after playing it once.
Quick update to fix some game breaking bugs. Fixed bugs affecting Left To Right gamemode Fixed bug where Popup Targets gamemode didn't work. Gun model is no longer on by default. Fixed grey screen bug.
Quick update to fix some game breaking bugs.
Fixed bugs affecting Left To Right gamemode
Fixed bug where Popup Targets gamemode didn't work.
Most people would probably have wanted something bigger from this patch, but sadly I can't give it to you. I been focusing on getting the UI to a good state, so I can start focusing more on game play related things. Completely new UI, more streamlined and easier to use. Moddable
Most people would probably have wanted something bigger from this patch, but sadly I can't give it to you. I been focusing on getting the UI to a good state, so I can start focusing more on game play related things.
Completely new UI, more streamlined and easier to use.
Moddable UI.
If you know html/css then feel free to edit the UI to however you want it to look like. The files for the UI is located at "GameDir/BrowserAssets"
Rewrote the global leaderboard completely.
This sadly means all scores got wiped, but is gonna allow better features in the future. Steams leaderboard didn't give me enough control of the leaderboards that I wanted, so had to rewrite to my own system. So I can ban cheaters and get better information out of the leaderboards.
Added 27 new gun sounds.
The gun sounds was lacking a bit in variety, so added a bunch more.
Added a gun model. (Disable by default, you can enable it in Settings)
The gun model is very much work in progress, it's missing important stuff like sway, but it's there if you wanna try it out.
Updated Unity Version
Fixes "All resolution switches have failed Screen"
Other resolution based bugs fixed.
A lot of users had bugs and crashes that have to with the resolution, those should be fixed now.
[Bigger N Smaller] Fixed bug where it didn't set speedup time to right value when changing presets.
Fixed bug where popup text was rendered behind objects.
Sound setting now scales linear.
Before the 0-70% of the volume slider sounded the same, now you should have more control of the volume, so you can get it how you like it.
Movement settings are gone for time being.
Your feedback is always really important for the development of the game. Best way of getting your feedback heard is by joining the games discord. https://discord.gg/j6qhUUH
Changeable Movement This was a requested feature from many. You can now edit all the movement values, and save them as presets. So you can quickly swap between movement from different games. Map changes I have made everything look a bit better, and added different heights you can
Changeable Movement
This was a requested feature from many. You can now edit all the movement values, and save them as presets. So you can quickly swap between movement from different games.
Map changes
I have made everything look a bit better, and added different heights you can shot from.
UI Rework
Whole new UI design, to make everything look better, and smoother. Big thanks to JOÃOZIN45 for making the UI.
Patchnotes
You can now delete room settings presets. Added two new gun sounds. Added background music. Added seprate volume controls for music, ui, gameplay, ambient. Added Fortnite sensisity. Added 200 new static crosshairs. Added 28 new hitmarkers.
Fixed error when pressing backspace on input fields. Fixer error where crosshair settings didn't save correctly. Fixed error where crosshair color didn't save when using type 1 crosshair. Fixed input fields so the text stay inside their box.
Patch notes Added French translation. (Thanks Wosh.) Added Russian translation. (Thanks Waldemar.) Added a small amount of Traditional Chinese translation. (Thanks Vilyui.) Improved jumping. Fixed so the target have the same chance of going to the right side as left side. (Thanks
Patch notes
Added French translation. (Thanks Wosh.) Added Russian translation. (Thanks Waldemar.) Added a small amount of Traditional Chinese translation. (Thanks Vilyui.) [Game] Improved jumping. [360 Tracking] Fixed so the target have the same chance of going to the right side as left side. (Thanks Sasshiburi) [Settings] Fixed so Invert X/Y actually inverted the right axes. [Wizards] Added a PUBG Wizard. [Settings] No longer play a sound when you open settings. [Settings] Fixed bug where relative zoom sensistity got reset to 10 every time you opened settings. [Settings] Improved scrolling on drop down. [Settings] Fixed ui scroll bar position.
Rainbow 6 Siege wizard is broken and have been disabled.
Patch notes Added French translation. (Thanks Wosh.) Added Russian translation. (Thanks Waldemar.) Added a small amount of Traditional Chinese translation. (Thanks Vilyui.) Improved jumping. Fixed so the target have the same chance of going to the right side as left side. (Thanks
Patch notes
Added French translation. (Thanks Wosh.) Added Russian translation. (Thanks Waldemar.) Added a small amount of Traditional Chinese translation. (Thanks Vilyui.) [Game] Improved jumping. [360 Tracking] Fixed so the target have the same chance of going to the right side as left side. (Thanks Sasshiburi) [Settings] Fixed so Invert X/Y actually inverted the right axes. [Wizards] Added a PUBG Wizard. [Settings] No longer play a sound when you open settings. [Settings] Fixed bug where relative zoom sensistity got reset to 10 every time you opened settings. [Settings] Improved scrolling on drop down. [Settings] Fixed ui scroll bar position.
Rainbow 6 Siege wizard is broken and have been disabled.
Patch notes Fixed a lot of resolution problems. Added toggle zoom keybinding. You can now press escape to unbind a keybinding. Minor UI changes. Fixed spelling issues. (Thanks MiR) If there are no room settings in the room you jump to, then it skips the room info menu, and goes s
Patch notes
[Settings] Fixed a lot of resolution problems. [Settings] Added toggle zoom keybinding. [Settings] You can now press escape to unbind a keybinding. [UI] Minor UI changes. [UI] Fixed spelling issues. (Thanks MiR) [UI] If there are no room settings in the room you jump to, then it skips the room info menu, and goes straight into the game.
Patch notes Fixed a lot of resolution problems. Added toggle zoom keybinding. You can now press escape to unbind a keybinding. Minor UI changes. Fixed spelling issues. (Thanks MiR) If there are no room settings in the room you jump to, then it skips the room info menu, and goes s
Patch notes
[Settings] Fixed a lot of resolution problems. [Settings] Added toggle zoom keybinding. [Settings] You can now press escape to unbind a keybinding. [UI] Minor UI changes. [UI] Fixed spelling issues. (Thanks MiR) [UI] If there are no room settings in the room you jump to, then it skips the room info menu, and goes straight into the game.
Patch notes Fixed default presets so it doesn't spawn hundreds of spheres. Added option for different fullscreen options in game. (Removing the exclusive fullscreen launch option, since you can now set it in game.) Fixed bug where you couldn't change keybindings. You can now bind
Patch notes
[Sphere Targets] Fixed default presets so it doesn't spawn hundreds of spheres. [Settings] Added option for different fullscreen options in game. (Removing the exclusive fullscreen launch option, since you can now set it in game.) [Settings] Fixed bug where you couldn't change keybindings. [Settings] You can now bind two keys for each action. [Settings] You can now bind mouse wheel up and down.