Update v10.1 - Server Achievements
Fixed server achievements not triggering properly
Fixed server achievements not triggering properly

Fixed server achievements not triggering properly
Fixed server achievements not triggering properly
Dual Snake Today, with heavy hearts but immense gratitude, we announce the end of service for Dual Snake's online features. It has been 7 years and 7 months since our beloved two-headed snake was released on January 31st, 2018. It has been an incredible journey, and we thank you
Today, with heavy hearts but immense gratitude, we announce the end of service for Dual Snake's online features. It has been 7 years and 7 months since our beloved two-headed snake was released on January 31st, 2018. It has been an incredible journey, and we thank you all for being a part of it.
Over the years, our server has been racking up costs, and the now-unsupported software it was running on finally gave out. While this marks the end of its online life, we've worked to ensure the spirit of the game lives on. We want to wholeheartedly thank every single person who has played, created, and competed in Dual Snake.
All online services have now been migrated into permanent offline features. We made sure nothing was lost.
The Level Editor now saves levels directly to your disk! You can find them in :\\Users\\\\AppData\\Roaming\\Dual Snake\\userdata\\levels. You can still share levels with friends! Just have them place the files in this folder, and they'll be ready to play!
All community-created levels that were ever uploaded are now bundled with the game. You can access this massive library of content from the Custom menu (formerly Online).
All-time high scores have been immortalized. We have bundled the final leaderboards with the game after carefully removing impossible and cheated scores. The world records are now set in stone!
New high scores are saved locally. You can still challenge yourself and your friends, competing against the immortalized world records on all main, side, and custom levels.
We've moved on from Dual Snake, but we couldn't be more proud of what it became. It taught us so much and was the backbone of the experience that allowed us to create and launch our next game, Primateria. Our lovely two-headed snake even made the journey with us and is present in the game with a brand-new art style!
You can check out Primateria here:
View game pageAnd the adventure doesn't stop there. We are now hard at work on its sequel, Primateria: Reburn. We're pouring everything we've learned into this new chapter.
You can follow our progress and wishlist it here:
View game pageWe are very proud of our journey and incredibly thankful to all of you for being there. We hope you'll continue with us on our new adventures!
Much love <3
Yfrit.
Dual Snake Exactly 3 years, 8 months, 28 days ago, Dual Snake was launched. It took us one year and one month of development, and it was an amazing ride, tough, but amazing nonetheless. This past week, we made a decision: We decided that we would make Dual Snake free-to-play! It'
Exactly 3 years, 8 months, 28 days ago, Dual Snake was launched. It took us one year and one month of development, and it was an amazing ride, tough, but amazing nonetheless. This past week, we made a decision: We decided that we would make Dual Snake free-to-play! It's a bold move, but a good one, as we develop our new game Primateria, we wanted that the people who know our work, get to know our first game as well since our lovely two-headed snake will be present in Primateria.

Of course, for the people who had purchased the game before our change, they will receive a skin and a badge that goes next to their names. It's just a small token to thank all of you for supporting us.

store.steampowered.com/app/1397130/Primateria/
For those that don't know yet, our two-headed snake is on Primateria, with a new art style, and it looks totally amazing!


We hope that you come with us in this new adventure, and have fun along the way! Much love <3
Dual Snake is now available in Portuguese Due to requests made by our brazilian and portuguese players, Dual Snake is now completely available in portuguese. The language of the game can be switched in the Options menu. New Possibilities The game was also prepared to receive tran
Due to requests made by our brazilian and portuguese players, Dual Snake is now completely available in portuguese. The language of the game can be switched in the Options menu.
The game was also prepared to receive translations for other languages, and we will be looking into adding those in the future.
New block, new levels, new possibilities! After a stream of bug fixes and patches, we're happy to announce the first major update for Dual Snake! From the very beginning our team has put all effort into creating dynamic objects that can fluidly interact with each other in Dual Sn
After a stream of bug fixes and patches, we're happy to announce the first major update for Dual Snake! From the very beginning our team has put all effort into creating dynamic objects that can fluidly interact with each other in Dual Snake. Our objective is to always create elements that combined can bring infinite possibilities, puzzles and play styles. It was with that in mind that we decided to implement the teleport block.
The brain killer puzzles require now even more engagement, careful thinking and, of course, motor skill to pass, as the teleport block creates a whole new experience for the game.
But unlike our previous updates, we wanted to shine more light into one of our favorite parts of the game: the community levels. Instead of releasing the new levels on the Story and Side levels, like we did in the last patch, we decided to implement the teleport block on the Level Editor, and release the new levels as Online Community Levels. We hope all of you enjoy making new levels with the new block as much as we do!
Of course the new block is not the only new thing coming with version 7.6. We also took into account all the feedback you have sent us to make your gaming experience the best possible. This are the changes made with this new version:
Have fun!
Game Development World Championship We are very proud to announce Dual Snake was selected to be voted as a fan favorite on the GDWC! We are very thankful to everyone that played and enjoyed the game so far, and now you can help us one more time. All you have to do is go to the GD
We are very proud to announce Dual Snake was selected to be voted as a fan favorite on the GDWC!
We are very thankful to everyone that played and enjoyed the game so far, and now you can help us one more time. All you have to do is go to the GDWC website and vote for Dual Snake on the fan favorite section.
Let's win this together!
Main and Side Levels In order to improve the sense of progression in the Story Mode of Dual Snake, we decided to split the levels into Main and Side levels. The Main levels are the ones important in the story, while the Side ones are harder challenging levels. This should allow m
In order to improve the sense of progression in the Story Mode of Dual Snake, we decided to split the levels into Main and Side levels. The Main levels are the ones important in the story, while the Side ones are harder challenging levels.
This should allow more players to experience the story, while also allowing them to play harder levels if they desire. It also makes it so that multiple levels are accessible at once, so players can always try other levels if they are stuck in one.
There is also a brand new achievement for completing all Side levels.
Main and Side Levels In order to improve the sense of progression in the Story Mode of Dual Snake, we decided to split the levels into Main and Side levels. The Main levels are the ones important in the story, while the Side ones are harder challenging levels. This should allow m
In order to improve the sense of progression in the Story Mode of Dual Snake, we decided to split the levels into Main and Side levels. The Main levels are the ones important in the story, while the Side ones are harder challenging levels.
This should allow more players to experience the story, while also allowing them to play harder levels if they desire. It also makes it so that multiple levels are accessible at once, so players can always try other levels if they are stuck in one.
There is also a brand new achievement for completing all Side levels.
We are happy to announce Dual Snake's first bundle! You can get Dual Snake, plus 10 other Steam games, with a total discount of 95%! The bundle will run until March 11th, but there is a special launch price running today only. Get it now here:
We are happy to announce Dual Snake's first bundle!
You can get Dual Snake, plus 10 other Steam games, with a total discount of 95%!
The bundle will run until March 11th, but there is a special launch price running today only.
Get it now here: https://www.indiegala.com/indiegala-monday-steam-bundle-43
On Game Length and Difficulty A week ago we announced that a new update was coming to Dual Snake, concerning all the feedback we received on the game's current size and difficulty. In this update, we embraced all the feedback and added to the story what was clearly missing: depth
A week ago we announced that a new update was coming to Dual Snake, concerning all the feedback we received on the game's current size and difficulty. In this update, we embraced all the feedback and added to the story what was clearly missing: depth and difficulty. For that, we added 51 more levels to the story, and we do hope it enhances the experience for both new and old players. In the new levels, we applied more focus on the skilled side of the game, with levels that depend on moving fast and precisely, along with the logical and strategic levels that are the name of the game.
On Game Length and Difficulty A week ago we announced that a new update was coming to Dual Snake, concerning all the feedback we received on the game's current size and difficulty. In this update, we embraced all the feedback and added to the story what was clearly missing: depth
A week ago we announced that a new update was coming to Dual Snake, concerning all the feedback we received on the game's current size and difficulty. In this update, we embraced all the feedback and added to the story what was clearly missing: depth and difficulty. For that, we added 51 more levels to the story, and we do hope it enhances the experience for both new and old players. In the new levels, we applied more focus on the skilled side of the game, with levels that depend on moving fast and precisely, along with the logical and strategic levels that are the name of the game.
Important Announcement First of all, we at Yfrit Games want to thank everyone who bought and played the game. We are very excited with all the positive feedback we've been receiving, and we are working and considering implementing other suggestions from the community. On the othe
First of all, we at Yfrit Games want to thank everyone who bought and played the game. We are very excited with all the positive feedback we've been receiving, and we are working and considering implementing other suggestions from the community.
On the other hand, based on the feedback received through Steam reviews and other media, it became appearent that, as it is, the game is way shorter than initially planned. As a result, we decided to expand the Story Mode with brand new levels, not only to enhance the experience for the new players, but also to make justice for all of you who felt it was cut short. Therefore, expect a new update on the upcoming days.
Finally, while all of you wait for the new levels, we encourage that you try the Level Editor and play the levels already available in the Online Mode.
Thanks for the attention.
Important Announcement First of all, we at Yfrit Games want to thank everyone who bought and played the game. We are very excited with all the positive feedback we've been receiving, and we are working and considering implementing other suggestions from the community. On the othe
First of all, we at Yfrit Games want to thank everyone who bought and played the game. We are very excited with all the positive feedback we've been receiving, and we are working and considering implementing other suggestions from the community.
On the other hand, based on the feedback received through Steam reviews and other media, it became appearent that, as it is, the game is way shorter than initially planned. As a result, we decided to expand the Story Mode with brand new levels, not only to enhance the experience for the new players, but also to make justice for all of you who felt it was cut short. Therefore, expect a new update on the upcoming days.
Finally, while all of you wait for the new levels, we encourage that you try the Level Editor and play the levels already available in the Online Mode.
Thanks for the attention.