Space Time Shipyard

CWDI GAMES

Released
Dec 7, 2017
Platforms
Windows
Last updated
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Updates & announcements

12 posts
  1. Developer post

    Game Mechanics And Faster Than Light Travel Nailed Down

    So I've been finishing design documentation of how the universe will work, getting into the details including the math I will use. I've been studying theoretical physics and what our scientists in the real world think might be possible with our current understanding of physics. F

  2. Developer post

    Early Access Release 1

    I'm uploading today because I said I would. I scrapped everything and started over April 2025. This release is around 4-5 months of work. The Cartographer is now a 2D app. Very limited space sim game play. All you can do right now is fly through star systems you create. I wanted

  3. Developer post

    Add Star Systems You Want To The Game's Galaxy & Nebulas

    Nebula have been added. A nebula cloud's color determine its properties and what effect if has on ships flying through them. Will this nebula cause havoc with your sensors, weaken your shields, or something else? The video in this post shows changes made to the Cartographer. It's

  4. Developer post

    Getting Closer To A Major Update!

    My goal is to have the major update out before September 2025. It will still be in early access after the update. I redid the Cartographer, (the level editor), for designing star systems. The star systems are going to be humongous! Traveling the impulse speed of the USS Enterpris

  5. Developer post

    Version .761 - Cleaned up controls

    Pressing the left and right mouse button on the rotation buttons will add and subtract from the selected axis rotation respectively. Forced game into full screen mode.

  6. Developer post

    German language added

    Added interface language in German. Working on localized store languages and designing other pieces to build ships with.

  7. Developer post

    Version .74

    Another update. Added languages for interface in Spanish, French, and Turkish. Updated GUI for choosing shapes.

  8. Developer post

    Another update and controls explained

    Camera movement updated - it was too slow Controls Left mouse button --- select controls and place pieces by clicking on red connection nodes Right mouse button --- hold down to rotate camera around ship being built MIddle mouse button --- hold down and drag to move ship model to

  9. Developer post

    Importing OBJ models created by 4XST Shipyard into other 3d modelers

    4XST Shipyard exports OBJ models correctly and they can be imported into other 3d modelers along with textures. For a unknown reason Microsoft's 3D Builder app does not import the textures correctly. This is a Microsoft issue as other 3d modelers have no problem importing the tex

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