Released
Sep 24, 2020
Platforms
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Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch AN/GSQ-235(V)1090

    A new update is now live for Terminal Conflict, bringing a set of multiplayer fixes, UI improvements, notification polish, and updated Soviet decision text for better historical plausibility. MULTIPLAYER Fixed a save-related issue where one player could receive a draw while the o

  2. Developer post

    DEV DIARY | Advanced Game Modes and the Timeline Debrief AAR

    Greetings Commanders! Today, in the twilight’s shadow dawn, the engineering department has the distinguished pleasure to announce the latest upgrade to all terminals, containing the following features. NEW Advanced Game Modes NEW Timeline Debrief After Action Report UPDATED Victo

  3. Developer post

    Patch AN/GSQ-235(V)1040

    VICTORY CONDITIONS Fixed an issue where certain victory conditions were not colored correctly, improving clarity and readability. LEADERS Fixed an issue where Leader abilities that deploy Influence now properly show the resulting Influence in the Main Menu. Fixed an issue where l

  4. Developer post

    Patch AN/GSQ-235(V)1035

    AI IMPROVEMENTS Removed unnecessary states from the MIRVIN controller to streamline AI behavior. Added a turn failsafe to prevent the AI from stalling and ensured turns end correctly after Army Command moves. Increased the AI’s eagerness to pursue Alignment for itself when benefi

  5. Developer post

    Patch AN/GSQ-235(V)1031

    GAME ENGINE Updated the Unity engine to 2021.3.45f2 to address security vulnerabilities identified on October 3rd Improved engine stability and internal performance TOOLTIPS & INTERFACE Updated the Global Map tooltip to better reflect its functionality Refined the Victory Con

  6. Developer post

    Patch AN/GSQ-235(V)1030

    DECISIONS Fixed an issue where Dulles and McCarthy were incorrectly referenced causing an error to be shown Updated the Red Scare for the Balance of Power decisions Updated the Chinese Civil War for the Balance of Power decisions OFF-MAP CHARACTERS Removed a-historical characters

  7. Developer post

    Patch AN/GSQ-235(V)1027

    DECISIONS Fixed an issue where the Partition of the Middle East was not clear enough If you deny aid to Idi Amin for his secret police you will gain 1 ELITES Fixed an issue where Research and Intelligence decision would not trigger properly when recruiting Idi Amin Updated wordin

  8. Developer post

    Patch AN/GSQ-235(V)1026

    GAME ENGINE Updated tooltips for mismanagement warnings Fixed an issue in the "Balance of Power" scenario that could cause a small error MAP Adjusted the positioning of the Western European map for better accuracy Refined borders along the North Atlantic Ridge in North America to

  9. Developer post

    Patch AN/GSQ-235(V)1025

    GAME ENGINE + Engine updated to Unity 2021.3.44f1 for Long term support + Added and enhanced various visual aspects of the game + Enhanced tool-tips for USSR and USA mismanagement warning DECISIONS + Updated USSR ELITES and PEOPLES decisions in Wargames GAME EDITOR + Fixed an iss

  10. Developer post

    Patch AN/GSQ-235(V)1021

    Fixed editor throwing an error when selecting a Leader referencing an ability that does not exist Fixed division by zero Logging data to help fix log report related to tutorial highlight not working with Reconnect the Department of Defense policy in The Big Picture Fixed exceptio

  11. Developer post

    Developer Diary | I hear the drums echoing tonight

    Commanders, Seth here... Has it really been since May since the last diary? Well, that does not mean that the Cold War engineers have not been working hard to bring more features, more fixes, and more design into Terminal Conflict. If you heard the whistle, it’s because we are fu

  12. Developer post

    New Features Mean New Strategies

    Greetings Commanders! As we approach the dog days of summer, we are coming in hot with some updates! Much like the weather, things continue to heat up with brand new content. Let’s talk about some of it, shall we? Everything counts in large amounts It’s midnight, and the unthinka

  13. Developer post

    Meet Tomo

    Commanders! Seth here. I hope everyone had a fantastic Easter and Passover break. Let’s get right to it cause I am as excited as a long tail cat in a room full of rocking chairs. It’s the end of April already and that really blows my mind, but things have been hot and furious in

  14. Developer post

    AAR Contest and Easter Update

    Commanders... Hey folks, we have some interesting things to mention for our update today regarding Easter! But first, would it be one of our holiday updates without an image from the cold-war presidential archives? President and First Lady Carter are ready to board Marine One for

  15. Developer post

    I Bless The Rains Down In Africa

    Greetings commanders! First off, we may develop strategy war games, but we wanted to make a statement regarding world events as we deplore the loss of any human life and feel saddened by the events of the Russo-Ukrainian War. We hope that strategy games can help humankind reflect

  16. Developer post

    Terminal Conflict Original Soundtrack Release

    Hey folks, it’s Seth here, and this is a very exciting day for the Terminal Conflict team. Not only do I get to (re)introduce you to a talented team member, but I also get to announce the release of our much requested original soundtrack. Here is a the legendary composer James Sp

  17. Developer post

    Celebrating Lunar New Year 2022

    Happy Lunar New Year, as we exit the year of the ox and enter the year of the tiger, this would be a great chance to talk a little about Chinese pandas and the role they played in diplomacy during the Cold War. First, let us start off with some less furry topics! What would a hol

  18. Developer post

    Seasonal Greetings!

    In the season's spirit, we send you our sincerest appreciation for the support you have awarded us with brand new content. Ho ho ho! MIRVIN BACKGROUND STORY It was all smoke and mirrors. They knew, now access the background of MIRVIN from the Main menu and find out how it all beg

  19. Developer post

    Terminal Autumn Sale

    Hello commanders, for today we have a really fun community announcement. Not only is it the Autumn Steam sale, but it is the American holiday of Thanksgiving. While you most likely already know that, let me hopefully delight you with some things you did not know. So let’s fire up

  20. Developer post

    Saving The World

    Comrades, today we have a treat for you. Fire up your terminals, I am Seth and this is your Development Diary for November 18. Saving the System The Strategy Mill team is interested in player feedback, and the community has motivated a lot of the work that has gone into Terminal