MewnBase

Cairn4

Released
Oct 30, 2023
Platforms
WindowsLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    v1.0.2 - Pinned recipes and bug fixes

    Finally had the energy to get this small update live! Added ability to pin a crafting recipe's ingredients to the HUD. Steam: Added some warning text for when game modes or settings would disable Steam achievements. Fixed a crash when a resource tile was trying to regrow in a chu

  2. Developer post

    v1.0.1 Hotfix

    Bug fixes: Fixing some index-out-of-bounds errors when quickly consuming and moving inventory stacks to/from a storage container, Dozer trunk, or trailer. Preventing an index-out-of-bounds with the inventory UI. Fixed a crash issue with Auto-crafters where they weren't getting as

  3. GamingOnLinux

    Cute space-cat survival game MewnBase 1.0 is out now

    Space-cat survival and base-building game MewnBase has now left Early Access, for those of you who love your smaller games it's a nice pick. Read the full article here:

  4. Developer post

    MewnBase v1.0 is now out!

    Hard to believe the dev-log entries that say I started working on this little game way back in 2015 ^_^; Spoilers: scroll way down for a few old screenshots from back then. If you're reading this, thank you : for giving me the opportunity to continue working on this goofy game in

  5. Developer post

    MewnBase 1.0 Release Candidate up for testing

    RELEASE CANDIDATE BUILD for v1.0 is now up on Steam and itch.io. In Steam you can access it by right clicking on the game in your library -> properties -> Betas -> and opt into the 1.0-rc version. Backup any saved games before trying these!! It's been... almost 8 years s

  6. Developer post

    v0.55 - November 2022 Update

    New Features and Changes New item: Rock Pile made from a stack of 20 Rocks, can be placed on ground. Gates now look nicer when placed in a row or column next to each other. Opening/closing one will automatically toggle any adjacent gates. Tools like the Shovel and Axe now only br

  7. Developer post

    v0.54.2 Hotfix

    Fixed a source of lag that was most noticeable when walking around inside habitat modules. Turned off debug rectangles in the Launchpad destination popup. Fixed an issue with the new popup animations where closing a nested popup could result in a blank screen.

  8. Developer post

    v0.54.1 Hotfix

    Fixes a crash when going into the Load Game menu on some systems. Hides the "Browse to Saves folder" button in the Load Game menu on systems that don't support it, and disables the button if the "saves" folder doesn't exist yet.

  9. Developer post

    v0.54 - June 2022 Update

    New Features Mining Rig: New base module that uses a lot of power, but will continually harvest ore and other resources automatically. Brought back Refined Scrap. Recycler now deconstructs items as well as converting Refined Scrap into Metal. Garden Patch and Greenhouse now spark

  10. Developer post

    v0.53 - Creatures and Rocketry Update

    New Features More hostile creatures: Slug, Fire Slug, and Fire Crab. New Volcanic biomes that increase in frequency as you travel farther away from the Lander. To finish a mission, you now construct a Launch Pad and build a Rocket to blast-off in! The Rocket can also be used for

  11. Developer post

    v0.52.2 Hotfix (Auto-Crafter, Item Pickups)

    Small update that addresses a few bugs found since the last release... Fixed issue where Auto-Crafter would duplicate job orders after reloading a saved game. Can now use the Dozer to harvest Dead Trees. Dozer now displays HUD notifications for harvesting items. Fixed issue where

  12. Developer post

    v0.52.1 - Creature and Repair Update

    Finally promoted the beta branch for 0.52 to stable! Thank you to everyone that helped test it out over the past few months. A Creature! First hostile creature! Some kind of rock-crab. Fend them off with your shovel, axe, or paws. They will only attack the player (or vehicle if y

  13. Developer post

    v0.51.1 Hotfix

    This update just fixes an mistake that shipped in v0.51 where the Dozer's trunk inventory wasn't being saved and loaded properly. Cheers! - Steve / @Cairn4

  14. Developer post

    v0.51 - Dozer / Auto-Crafter Update

    New and Updated Added Dozer vehicle that can drill through rock piles. (hold spacebar to run the drill!) Added Auto-Crafter robot that can make and collect items at adjacent modules; including growing and collecting plants from Greenhouses. Queue up items to craft even when your

  15. Developer post

    v0.51 build 4 (Testing beta)

    Another build for testing out new features for v0.51 - including: The Auto-Crafter bot (and some new fixes so that it can collect seeds from Greenhouses). Ability to queue up crafting items even when your inventory is full. Drop items by dragging them up off the inventory bar. Ve

  16. Developer post

    v0.51 with Auto-Crafter bot available in Testing channel!

    New things! Added Auto-Crafter robot that can make and collect items at adjacent modules that you can assign work order / jobs to. Updated all localization, some translations are now 100% complete, thank you everybody that has helped! Bug Fixes: Fixed a crash when lightning would

  17. Developer post

    v0.50.2 Hotfix

    Small update that addresses a few bugs found since the 0.50 release: Fixed issue where toggling window/fullscreen would always disable vsync. Fixed issue with the construction-caution-line overlay when placing Wind Turbines. Fixed crash on player death Fixed bug where player woul

  18. Developer post

    v0.50 - Creative Update

    Finally out of the testing phase; the Steam achievements that you might have seen listed for MewnBase in your library are now actually ... achievable! This update has also made some changes and additions to the types of game modes in the game. It adds a Creative Mode : play the g

  19. Developer post

    v0.49.1 Hotfix

    Just a small update to address some recently found issues: Fixed new issue where base modules wouldn't begin construction. Fixed shift-click behavior with buggie trailer to be consistent with normal storage UI. Fixed issue with Rain Collector "ready" icon. Can now press Esc to cl

  20. Developer post

    v0.49 - December 2019 Update

    Happy New Year everybody! MewnBase has had an awesome first year on Steam that went far beyond all of my expectations. A big thank you to everybody for taking a chance to try it out, showing it to your friends, and for sharing your ideas (and bugs) with me! Hope you've all enjoye