Released
Aug 16, 2018
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch

    Hi all, We have just pushed a patch live. Below is a list of changes and fixes. Again we would like to say a special thank you to all those who reported bugs and issues, this has been most helpful to us as we endeavor to get everything running smoothly. Changelog: • Fixed interac

  2. Developer post

    New Patch

    Hi all, We have just pushed a small patch live. This should fix the issue some of you are having regarding TitanicVR not starting. Changelog: • Fixed game not starting issue.

  3. Developer post

    Patch Two

    Hi all, Our second patch for Titanic full release just went live, Below are a list of fixes, Thanks again to all those who took the time to report bugs and suggestions. We will continue to try and resolve any remain issues that you all may be having. Changelog: • Fixed issue wher

  4. Developer post

    Week 1 Patch

    Hi all, Our first patch for Titanic's full release just went live. Below are a list of changes and fixes, but I just wanted to take the opportunity say a big thank you for the positivity we've received over the past week. Thanks especially for those who've reported bugs and issue

  5. Developer post

    Titanic VR Full Release

    Witness the sinking of RMS Titanic. Explore the shipwreck. Titanic VR is a diving simulator and immersive interactive story. With over 6 hours of game-play Titanic VR will leave you with a greater understanding of the historic tragedy that unfolded in 1912. Diving to the bottom o

  6. Developer post

    Full Release Happening 16th Aug 2018 - Tomorrow :)

    Thanks for supporting early access. The full release of this game is happening tomorrow afternoon GMT. Anybody who purchased Titanic as Early Access will receive a free update once we go live. Thank you all so much for your support.We really do hope you enjoy the full game. Team

  7. Developer post

    Full Release Coming Soon

    Hi All Its been a while since we shared our last update. We are happy to announce that we are now just weeks away from the full release of Titanic VR. We opened a new website with some additional details which can be viewed here www.titanicvr.io We also created a series of teaser

  8. Developer post

    Stern Preview & More info

    As always it’s been a very busy and exciting month. We thought it’d only be right to share with you what our animators and modelers have been doing. LIFEBOAT 6 We are creating a dramatic re-enactment of the sinking of the titanic. We have faced a number of challenges. The player

  9. Developer post

    106th Anniversary

    Tragically today, April 14th, 2018 marks the 106th anniversary of the sinking of RMS Titanic. Since our update last month the team have been working solidly on the recreation of the events of that fateful night 106 years ago as seen by those who witnessed the sinking of RMS Titan

  10. Developer post

    Shipwreck - Stern Images

    It has been a busy couple of months since our last update. We have been listening to your feedback on our early access build and have made some significant progress on the stern section of the wreck. We have made adjustments to the UI and tutorial sections of the game based on yo

  11. Developer post

    Shipwreck - Stern Images

    It has been a busy couple of months since our last update. We have been listening to your feedback on our early access build and have made some significant progress on the stern section of the wreck. We have made adjustments to the UI and tutorial sections of the game based on yo

  12. Developer post

    Patch Notes 2018/01/15

    Hi all! Another week of bugfixing while we work on upcoming features. We've introduced the first version of our longer tour, for those who fancy sitting back and enjoying the ride. Changelog: Introduced Long Tour, accessible from the main menu Fixed some historical accuracy issue

  13. Developer post

    Patch Notes 2018/01/15

    Hi all! Another week of bugfixing while we work on upcoming features. We've introduced the first version of our longer tour, for those who fancy sitting back and enjoying the ride. Changelog: Introduced Long Tour, accessible from the main menu Fixed some historical accuracy issue

  14. Developer post

    Patch Notes 2018/01/08

    Hi all, Happy New Year to all! We’ve got a patch for you today to fix some outstanding bugs. We’ve been busy with integration for the last couple of weeks as we ramp up development on our cinematic experience. All the while we’re continuing to fix bugs with the Dive sections and

  15. Developer post

    Patch Notes 2018/01/08

    Hi all, Happy New Year to all! We’ve got a patch for you today to fix some outstanding bugs. We’ve been busy with integration for the last couple of weeks as we ramp up development on our cinematic experience. All the while we’re continuing to fix bugs with the Dive sections and

  16. Developer post

    Week 2 Hotfix

    Hi all, got a quick patch up with some changes and a hotfix. Changelog: Hotfix for photography bug in Dive 4 Fixed numerous asset pops and glitches Happy Diving!

  17. Developer post

    Week 2 Hotfix

    Hi all, got a quick patch up with some changes and a hotfix. Changelog: Hotfix for photography bug in Dive 4 Fixed numerous asset pops and glitches Happy Diving!

  18. Developer post

    Week 1 Patch

    Hi all, It’s been a busy week here, and we’ve got a new build for you! Changelog: Tour Mode: Accessible under Exploration from the main menu, this 10-minute educational tour is a good introduction for those not used to VR or who want to learn more about the ship and her passenger

  19. Developer post

    Week 1 Patch

    Hi all, It’s been a busy week here, and we’ve got a new build for you! Changelog: Tour Mode: Accessible under Exploration from the main menu, this 10-minute educational tour is a good introduction for those not used to VR or who want to learn more about the ship and her passenger

  20. Developer post

    New Build On the way!

    Hi all, We've got a new build just uploaded. It's partially a hotfix for crashes related to a redundant DRM check, but also includes some bugfixes from the last few days: Re-enabled bilinear filtering on wreck textures, which should have everything looking a bit sharper Removed e