1.1.1 Patch Notes
Sector Assault has been updated with balance changes made for a planned mobile release. General - Waves trimmed for improved pacing in Set 3 (Waves 21 to 30). - Powerups: Drop chance increases with each kill, resetting when a powerup is dropped. - Physics updated to make collisio
Sector Assault has been updated with balance changes made for a planned mobile release.
General
- Waves trimmed for improved pacing in Set 3 (Waves 21 to 30).
- Powerups: Drop chance increases with each kill, resetting when a powerup is dropped.
- Physics updated to make collisions feel more impactful, especially while Storm Cloak is active.
- Supporter leaderboard removed due to privacy concerns.
- Asteroids: Small health pickup drop chance increased by 5%.
- Mining laser: Damage increased (based on asteroid size).
- Options: Slider added for camera distance.
- Support added for 16:10 screens.
Abilities
- Energy regen per second increased from 18 to 19. Small energy pickup value increased from 10 to 12.
- Unlock points are earned slightly faster.
- Storm Cloak: Bolt energy cost increased from 2 to 3 per Shuriken per second.
- EMP: Duration increased from 5 to 5.5 seconds.
- Teleport: Energy cost decreased from 13 to 12.
Enemies
- Shuriken: Acceleration decreased from 6 to 4.2.
- Marauder: Post-fire delay increased from 0.75 to 0.8 seconds.
- Vanguard: Acceleration decreased from 4.65 to 4.3.
- Vanguard: Shields decreased from 200 to 150. Shield wall chance decreased from 14% to 9.2%.
- Vanguard: Damage decreased from 14 to 12. Projectile count increased from 6 to 7.
- Goliath: Health decreased from 300 to 250. Supercharged health bonus decreased from 75 to 50.
- Phase Missile: Hitbox size decreased.
- Warp Beacon: Health decreased from 425 to 400. Summoning made consistent across all Wave Sets.
- Warp Beacon: Summoning is more frequent, but takes longer to complete. Summon chances adjusted.
