Solar Lander

TChapman500

Released
Oct 16, 2017
Platforms
WindowsLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Devlog #009: Scripting System Progress Report

    Introduction After the previous devlog, I decided to take a break from developing Solar Lander to work on my other two projects. Solar Lander's development is being juggled between those other two projects. This break was about 3 months in length. And afterwards, I got back to wo

  2. Developer post

    Devlog #008: Craft Modding Implemented

    I took about a one-month break from game development, then returned a couple weeks ago and was able to basically knock-out the rest of what I needed to make fully-custom spacecraft entirely possible. So here is the basic process, as it currently stands, for making a fully-custom

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    Devlog #007: A Roadmap to Release

    After taking far longer than I had intended, I finally have a good plan for ending Early Access. And it involves having 1 or 2 more updates in Early Access. If there's just one more update left within Early Access, then it's going to be the Modding Update (v0.3.x) followed by the

  5. Developer post

    Unity Security Patch

    In light of recent news of a security exploit in Unity , I have rebuilt the latest version of the Physics Update (v0.2.14) with an updated version of the Unity Editor that I'm using for this project. The demo version has also been updated. Note that I am not able to apply updates

  6. Developer post

    Devlog #006: Craft Mod Structure Plans

    In a previous Devlog , I gave a few details about how mods will work in the upcoming Modding Update (v0.3.x). In this Devlog, I'll go into a bit more detail, since I now have more details worked-out. Specifically, I've been working out details for mods that add spacecraft to the

  7. Developer post

    Devlog #005: Control Profiles

    One of the goals I've always had for the Modding Update was for players to be able to load a controller profile without affecting their other settings. And I'm finally working on making that goal a reality. Before the Physics Update, you had to assign axis controls in a dialog bo

  8. Developer post

    Devlog #004: Structuring Mods

    I wasn't able to get a devlog out for May, but at least the gap between the previous devlog (#003) and this one is smaller than the gap between Devlog #002 and Devlog #003. And we got another unexpected patch to the Physics Update. Plus, a little something extra which I'll save f

  9. Developer post

    v0.2.14: Fixed Invisible Bug

    Bug Fixes: Fixed a null reference exception (that has zero impact to the user) triggered by moving axis response sliders when no axis is assigned to the control. Additions: Added the "physics-update" branch to list of betas which will contain the latest build of the Physics Updat

  10. Developer post

    Devlog #003: Project Status Report

    It's been a while since the last devlog. And it's also been a while without any work being done on this game. I haven't forgotten about the game, but it was necessary to put the development of this game on pause for a while. While the development of this game has been paused for

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    v0.2.12: Bug Fixes and Demo Update

    Changes/Bug Fixes Removed the old restriction preventing portrait layout from being used in-game. Audio and chunk size settings are now properly saved and loaded. You will need to re-adjust these settings for them to take effect. Changed the minimum selectable screen resolution t

  13. Developer post

    Devlog #002: Bigger Than Expected Update

    Remember back to the previous Devlog where I said I wanted to do a number of things over several, small, incremental updates? Well, that didn't quite go as planned. First off, I started working on the updates about 2-3 weeks late. And of course there was a lot of time debugging w

  14. Developer post

    v0.2.11 - Settings and Controls Update

    This is going to be among the last of the v0.2.x updates to help smooth things over for the upcoming Modding (v0.3.x) Update. This first one is sort of designed as a preview of the control system that it coming to Solar Lander in the Modding Update. The control assignment table a

  15. Developer post

    Devlog #001: Starting the Devlog Series

    New Devlog Series? I figure I may try something new: A devlog on the first of every month (assuming I remember to do it) to keep players informed about the development progress I'm making for this game. Now, if the first falls on a Saturday, then the devlog will be posted on the

  16. Developer post

    Change of Plans for Modding Update Development

    Unity recently changed their pricing model so that any developer that makes $200,000/year or more, AND has 200,000 or more total app installs that use the Unity runtime will have to pay $0.20 per install. This means that once I meet the new criteria, I have to pay Unity $40,000 f

  17. Developer post

    Accidentally Published Demo Version

    I accidentally published the Demo Version of Solar Lander rather than the Full Version. This update fixes that error. Sorry about the inconvenience. I do have some ideas on how to prevent such mistakes from happening in the future, so this should (in theory) be the last time this

  18. Developer post

    v0.2.10 - Cursor Size Fix

    The cursor size should now be the same across all platforms that Solar Lander is available on.

  19. Developer post

    Linux Version Should Now Be Available

    This game does have builds for Linux, but they couldn't be accessed until now. Sorry to all the Linux users who tried to play Solar Lander. I had known about the problem for a couple of months and tried unsuccessfully to search for a solution (couldn't find the right page in Stea

  20. Developer post

    v0.2.9 - Progression Save Fixes

    It has been brought to my attention via the forums that there are some issues when saving files. This build fixes these issues. Here's the full change log. Fixed a bug where progression wouldn't save if there was a save file already present. Fixed a bug where the save button wasn