
GRAL Update 0.9.3
Hi everybody! Three Souls Interactive it's working hard and never stop! Here is what we have done on GRAL and in the next few weeks another update will be released!
Fixed issue for wrong player and team score in the championship mode
Fixed timeattack upload on the steam workshop.
Fixed timeattack download from the steam workshop.
Fixed party sound when you unlock a new item.
Fixed some AI BOSS that were "confused"
Fixed issue in some cases powerups were enable in the knockout mode
Fixed issue in some cases powerups were enable in the no violence mode
Fixed missing skybox in track Radio Station (Icy Planet)
Fixed jumps in track The mines
Fixed track colliders in track Red Canyon
Fixed Jumps in track Red Canyon (normal and reverse)
Fixed stiky bombs collisions
Fixed wrong vocal message when you win in the knockout mode.
Deathmatch mode is now available ONLY for Arena tracks
Fixed issue when entering and exiting from a knockout championship
Fixed issue in championship mode if you select the car and after you exit and re-enter the race you were not able to chose a new car.
Fixed League 1 event 5 race 1
Fixed League 1 event 6 race 4 (BOSS Event)
Fixed League 2 event 6 race 1
Fixed UI route in League 2
Fixed impact heat seeker
Fixed impact seeker emp
Fixed stiky bomb 7
Changes on weapons:
Stiky Bomb: now is 1 mine dropped back with medium activation range. Damage + explosion displacement
BSG mix: Heatseeker + EMP
BSG missile now make damage, 21 point (tier1) 30 point (Tier2) 40 point at (Tier3) AND disable car controll for 4 seconds to the race leader when hitted.
EMP Missile mix: Torpedo + EMP
Heatseeker EMP missile do not exist any more. Now is a Torpedo missile with EMP effect and no damage.
HeatTorpedo mix: Heatseeker + Torpedo
Powerfull heat-seeking missile making damage. 28point (tier1), 40 point(tier2), 52(tier3)
EnergySphere Mix: Mine + EMP
Slow down enemy cars. No damage
Multy Stiky Bombs Mix: Mine + Mine
Drop behind you 6 stiky bombs low activation range, damage and no explosion displacement,
New speed effect when car speed is above 150mph.
New lighting in track Icy Twist
New Start Event before League One. Tutorial and Tier 3 drive test.
The whole collision system has been revised
Fixed the issue that resulted in you stopping suddenly while hitting a guard rail or side track bulkhead.
Known issues:
The problem remains that sometimes the car remains attached to the guard rails and you are unable to move away.
Team Tamark have no secondary weapon.
Excess gravity in some jump.
Mine + EMP powerup may not work.
Some Powerups Icon are missing
Don't forget to let us know what you think of this update and be fast and tough!
The GRAL Team