Released
Jun 1, 2018
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

6 posts
  1. Developer post

    Inline will soon become free

    This is a required announcement to warn anyone who would be considering purchasing this game that it will become a free title in around week from today. This game was little more than a learning project for new development tools at the time, and since both price and sales are alr

  2. Developer post

    Version 1.0.6

    Inline was just updated to version 1.0.6. -Fixed an issue with a few steam achievements that could be randomly earned when loading a game. Mostly had to do with steam stats not tracking the number of shapes placed in a game due to an issue on our side. -Fixed some achievements th

  3. Developer post

    Inline is released!

    As of 10am EST, Inline has finally been released. The keys for the beta have been revoked and testers who helped us out with the surveys and all that should be receiving their new key shortly. Special thanks to everyone who helped us during development and especially during beta,

  4. Developer post

    Inline to be released soon

    Had a bunch of issues holding us back for the last few months (with real life, the game and its development was fine) and I'm very excited to say that we're finally back on track, and it is now official: Inline will be release on June 1st, 2018

  5. Developer post

    Last chance to enter the beta

    Beta testing for Inline has been going for a few weeks now with no major issues coming up. If our next update fixes the main known issues, we could be ready for release in just a few weeks. We still want to run the game through a bit more testing though, so if you are interested,

  6. Developer post

    Last chance to enter the beta

    Beta testing for Inline has been going for a few weeks now with no major issues coming up. If our next update fixes the main known issues, we could be ready for release in just a few weeks. We still want to run the game through a bit more testing though, so if you are interested,