Unity Security Patch
Patching a vulnerability Unity announced in the runtime.
Developer posts and news about this game.

Patching a vulnerability Unity announced in the runtime.

Hi everyone! It's been 3 years since the initial release of Eastshade. Time has flown! We've been toiling away on something entirely new. We present Songs of Glimmerwick! A story-driven witch academy RPG where magic is cast through music. Check it out! And please wishlist it if y

Version 1.26b is live! -added support for arrow keys as alternate to WASD for movement input -improved LOD resolution for purple trees

One Off The List is our weekly list feature. Is there something you think doesn t deserve to be on this list? Comment with your reasons why, and next week it may be struck off. Put the 9mm down, for crying out loud. Not every game is about shooting your enemies in the shin bones.

Eastshade will be available for PS4 and Xbox One on October 21! While we've been busy squashing bugs and delivering updates, we've also been toiling away on bringing the world of Eastshade to consoles. It has proven to be a behemoth task, but we're finally closing in on the finis

Today's Deal: Save 40% on Eastshade !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday at 10AM Pacific Time

Version 1.25 is live! -fixed regression in vegetation in the Restless Reach (its supposed to be white not green) -firepits remove themselves once the player is far enough away -fixed bug where Park Ranger Viktar doesn't give you a tent schematic (players who have already experien

In honor of World Environment day, Eastshade will be 20% off until June 7th, and we will be donating 10% of our net proceeds to the protection of important and threatened habitats.

Version 1.24 is live! -I *think* I fixed the falling through the floor bug. Fingers crossed. If anyone runs into it again, please let me know! -fixed regression where player could not go through the tunnel in Nava. -fixed hot spring quest bug where Zahra can think you still haven

Version 1.22 is live! -optimized/simplified glass shader, improving performance substantially, especially in cities. -added ability to export paintings to jpg -fixed teahouse tales last line repeating/stuttering -fixed teahouse tales silent voice bug -fixed bug where if you initi

Version 1.18 is live! -fixed foliage disappearing after returning from a dream -fixed a regression in 1.17 which freezes physics, causing bugs with the boats, canvases, and many other places. -fixed regression in 1.16 that locks fps at 1 when you press the 'L' key

Version 1.15 is live! (has been for about two weeks actually!) -fixed Vasu's song -fixed floating crates off coast of Lyndow -fixed flickering windows in Tarnished Teapot -fixed Pipa (owl outside the Tarnish Teapot) not being interactive in rare instances, making it unable to fin

1.13a is live! the beta branch has been merged back to the main branch made it possible to set graphics settings from a text file in the save dir (C:\Users\username\AppData\LocalLow\Eastshade Studios\Eastshade\GraphicsSettings.txt), with new settings such as SceneLoadingDistance

Overthinking Games runs every other Monday, and is an opportunity for Malindy Hetfeld to take something about a game and think about it too much. This time she’s asking how Eastshade got to be so darned pretty. The first I ever saw of Eastshade was a single screenshot. In it, the

Howdy all! We have been working on an update that: A. Greatly reduces the lag when entering new areas B. Fixes the crash that can occur during sleeping or entering a new area These issues have required some foundational refactoring to fix, and we've had to replace some graphics r

1.08a is live! -made it impossible to escape gazebo, so now you can't escape Nika when she's trying to show you the eclipse (preventing resulting bugs) -got rid of monkey civilian on top of bear civilian in Nava -removed autosave when entering new zones, fixing the issue with sav

1.07 is live! Unlocked console (tilde '~') for free use of one command "WarpToLyndow" in case your save is bugged from falling through the world. You can use all console commands if you do "EnableCheats" but achievements won't work for that save. Fixed 'Keeper of the Forest' achi

Hi everyone! If you are a Discord user, feel free to join Eastshade's very own public discord , where you can discuss the game, help one another out if you get stuck, report bugs, and see game and patch announcements. And also we've pushed some new fixes: 1.06 made all harvestabl

Alice is on holiday, so this week it’s me, Alice, filling in for Alice. We’re deep in the trenches now, the game trenches, the February onslaught of releases. Metro is only just in our rear view mirror, and Brendan is almost a broken man. Anthem is in its bizarre week of early re

Hey everyone! The launch has been hectic, and we're a little overwhelmed, but we are elated to see so many people enjoying the game! It warms our hearts to read about people's wonderful experiences getting immersed in the land of Eastshade :). We're grateful for everyone reportin