The Pillage Summer Sale
The two week long Steam Summer Sale is finally upon us after waiting a year. In celebration, my games The Pillage and Captain Clive: Danger From Dione are on heavy discount! Watch the developer play on the store page
Developer posts and news about this game.

The two week long Steam Summer Sale is finally upon us after waiting a year. In celebration, my games The Pillage and Captain Clive: Danger From Dione are on heavy discount! Watch the developer play on the store page

VERSION 3.2.1 - HALLOWEEN EVENT Limited time Halloween changes. Gothic theme is temporarily replaced with the Halloween theme. The moon is a blood moon for Halloween. Some buildings are celebrating with pumpkins. While the Halloween event is NOT going on, the gothic theme looks b

The Pillage Version 3.2.0 is out now! Added a new power swing weapon: the katana! This weapon is the fastest of the big weapons and still deals 3 damage. This one's for you David - it took me three years to take your advice but I did it. Changed blood effects on the ground to loo

If you are interested in the game or have beta tested and like what you see, check out the Kickstarter! If you can't donate, don't worry that's OK. CCDfD will still be coming to Steam, so please wishlist it ! There are bonuses to backing, so check it out! LINK @

Please everyone, stay at home - and while you're doing it, play The Pillage! Since we're here already, I want to update everyone on the progress of work. Currently, The Pillage is on the back-burner for new updates with most of my time and resources going to my new game, Captain

What is this game? Captain Clive: Danger From Dione is not a direct sequel to The Pillage, but instead is a personal sequel. It's been nearly two years since the release of The Pillage and I wanted to make something new. In CC:DFD, you play as Captain Clive, or one of his crew me

Base game added a new enemy: the principality. This enemy is a human-sized naked angel which is spawned in the angelic intervention event. They are much faster than the player but have one heart. added a new event - angelic intervention. Every 250 kills, starting at 500, a large

Base Game Added rainbow lights to the rainbow theme: retro. Added new theme. Added new post processing effects to all themes. Renamed vintage theme to washed out. Made windows and blood shiny. Added parallax scrolling to the interior of buildings to give them depth. Made the abil

Among many other updates to the game, bonus (limited time) spooky content is available in game at the modest cost of zero kidneys! The halloween theme changes the look of the whole world! When enabled, no longer is the world the iconic red of the pillage, but dark and orange! All

Base game Added a new gamemode: Wave Mode - fight through waves of police that increasingly gets harder. Velocity aim now has right/left auto-aim during attacks. AI Added the new armored mobile cop - spawns late game in increasing values as the game progresses. 6 hearts. AIs now

Thank you all for joining me today to celebrate this massive new update for The Pillage - Version 2.0.0! The World The gamespace now has depth. AI will appear at random depths on the sidewalk. This makes killing crowds feel so much more pleasing. Removed the parallax effect on bu

Valentine's Day 2019 is just around the corner, and what better way to celebrate than playing The Pillage! The new update, among many other things, will include many new weapons, a much more immersive world, significantly less lag, a new enemy, special abilities, and new perks. A

The title says a lot, but here's what's changed: There's a new power swing weapon: The HarvestSword This weapon is unlocked with "The Third Milestone" achivement. It's biggest strength is in its speed, only slowing you down 40% making it the lightest power swing weapon. It comes

You guys kept asking for it, so I added the option to have secondary attack binded to the right mouse (or R, because there's someone who's playing with the keyboard only controls). I also adjusted some of the user interface stuff Also made the Hellhammer's existence more obvoius.