Azure Sky Project

Burgee Media

Released
Dec 8, 2017
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    ASP will be Free to Play

    We will soon make ASP free to play for everyone. I hope everybody enjoys the game who decides to check it out, we enjoyed making it and at this point, we just want everyone to take a crack at it.

  2. Developer post

    Patch 1.1 Hotfix

    Fixed a bug causing the agent pool to not refresh after agents are killed and removed from the squad. If you have an issue where the 'available for hire' agents are showing as already being KIA, I have implemented a temporary fix. Go into your E-mail window, press F10, then F11.

  3. Developer post

    Patch 1.1 Hotfix

    Fixed a bug causing the agent pool to not refresh after agents are killed and removed from the squad. If you have an issue where the 'available for hire' agents are showing as already being KIA, I have implemented a temporary fix. Go into your E-mail window, press F10, then F11.

  4. Developer post

    Patch Notes - Saturday, Jan 6th

    Lowered cost of upgrading the computer room to continue campaign by half, this should make for less grinding and not punish newer players for trying lots of items before upgrading the base. Moved the "Back to Base" button from some loadout screens to prevent accidentally going ba

  5. Developer post

    Patch Notes - Saturday, Jan 6th

    Lowered cost of upgrading the computer room to continue campaign by half, this should make for less grinding and not punish newer players for trying lots of items before upgrading the base. Moved the "Back to Base" button from some loadout screens to prevent accidentally going ba

  6. Developer post

    Hotfix - Dec 31st, 2017

    Happy New Years! - Fixed a bug where mission pay would be wrong after selecting a mission, then mousing over a vandalism mission. - There is a crash caused by retreating enemies that I cannot recreate but users have reported. Adjusted some suspicious code, hoping to have found th

  7. Developer post

    Hotfix - Dec 31st, 2017

    Happy New Years! - Fixed a bug where mission pay would be wrong after selecting a mission, then mousing over a vandalism mission. - There is a crash caused by retreating enemies that I cannot recreate but users have reported. Adjusted some suspicious code, hoping to have found th

  8. Developer post

    Small Patch: Sunday, December 9th

    Just a real quick update to address a bit of user feedback: - Tutorial popup tips have been added to the beginning of the game to help clarify what the player should be doing. They're brief and a bit intruisive, but can be disabled from the options menu for any seasoned players w

  9. Developer post

    Small Patch: Sunday, December 9th

    Just a real quick update to address a bit of user feedback: - Tutorial popup tips have been added to the beginning of the game to help clarify what the player should be doing. They're brief and a bit intruisive, but can be disabled from the options menu for any seasoned players w

  10. Developer post

    RELEASE!!

    We are transitioning out of Early Access and into full release! All of the bugs should be gone, the game is complete from start to finish, and we're excited to share it with the entire steam community! Full release does NOT indicate that we will no longer be supporting the game.

  11. Developer post

    RELEASE!!

    We are transitioning out of Early Access and into full release! All of the bugs should be gone, the game is complete from start to finish, and we're excited to share it with the entire steam community! Full release does NOT indicate that we will no longer be supporting the game.

  12. Developer post

    Patch Notes: Sunday, November 26th

    Just a quick fix for enemy spawn rates in freelance missions - spider turrets and weaponized drones should spawn quite a bit less frequently now.

  13. Developer post

    Patch Notes: Sunday, November 26th

    Just a quick fix for enemy spawn rates in freelance missions - spider turrets and weaponized drones should spawn quite a bit less frequently now.

  14. Developer post

    Patch Notes: Wednesday November 22nd

    We're really close! This patch brings some exciting new stuff: Baron's Boss fight is now in game! It needs some tweaking (probably) and may be a little on the difficult side (really likely) but it's there and playable and pretty fun! A group of ladies have joined Azure Sky Group!

  15. Developer post

    Patch Notes: Wednesday November 22nd

    We're really close! This patch brings some exciting new stuff: Baron's Boss fight is now in game! It needs some tweaking (probably) and may be a little on the difficult side (really likely) but it's there and playable and pretty fun! A group of ladies have joined Azure Sky Group!

  16. Developer post

    Patch Notes: Sunday, November 5th

    We've added 11 new Agent sprites, along with Agent ID Cards. You should see a lot of new faces showing up in your hirable agents pool! There shouldn't be any issues - however if you DO run into any of the following please let us know! -Bad collision boxes with agents (running thr

  17. Developer post

    Patch Notes: Sunday, November 5th

    We've added 11 new Agent sprites, along with Agent ID Cards. You should see a lot of new faces showing up in your hirable agents pool! There shouldn't be any issues - however if you DO run into any of the following please let us know! -Bad collision boxes with agents (running thr

  18. Developer post

    Coming Soon: Agent Variety!

    The next patch should bring with it a *lot* of new agent sprites! This one's going to take some extra time - importing the body parts, aligning them in game, and testing collisions on them is going to be... well, painful. This is one of our major steps towards leaving early acces

  19. Developer post

    Coming Soon: Agent Variety!

    The next patch should bring with it a *lot* of new agent sprites! This one's going to take some extra time - importing the body parts, aligning them in game, and testing collisions on them is going to be... well, painful. This is one of our major steps towards leaving early acces

  20. Developer post

    Patch: Friday, October 13th

    Update Time! New Content: Freelance Mission Type: Vandalism Spree -Your job is to do as much damage to the neighborhood as possible, you'll make a percentage of the property damage value you do as payment - get to work! Freelance Mission Type: Courier Run -Get to the other side o