ASP will be Free to Play
We will soon make ASP free to play for everyone. I hope everybody enjoys the game who decides to check it out, we enjoyed making it and at this point, we just want everyone to take a crack at it.
Developer posts and news about this game.

We will soon make ASP free to play for everyone. I hope everybody enjoys the game who decides to check it out, we enjoyed making it and at this point, we just want everyone to take a crack at it.

Fixed a bug causing the agent pool to not refresh after agents are killed and removed from the squad. If you have an issue where the 'available for hire' agents are showing as already being KIA, I have implemented a temporary fix. Go into your E-mail window, press F10, then F11.

Fixed a bug causing the agent pool to not refresh after agents are killed and removed from the squad. If you have an issue where the 'available for hire' agents are showing as already being KIA, I have implemented a temporary fix. Go into your E-mail window, press F10, then F11.

Lowered cost of upgrading the computer room to continue campaign by half, this should make for less grinding and not punish newer players for trying lots of items before upgrading the base. Moved the "Back to Base" button from some loadout screens to prevent accidentally going ba

Lowered cost of upgrading the computer room to continue campaign by half, this should make for less grinding and not punish newer players for trying lots of items before upgrading the base. Moved the "Back to Base" button from some loadout screens to prevent accidentally going ba

Happy New Years! - Fixed a bug where mission pay would be wrong after selecting a mission, then mousing over a vandalism mission. - There is a crash caused by retreating enemies that I cannot recreate but users have reported. Adjusted some suspicious code, hoping to have found th

Happy New Years! - Fixed a bug where mission pay would be wrong after selecting a mission, then mousing over a vandalism mission. - There is a crash caused by retreating enemies that I cannot recreate but users have reported. Adjusted some suspicious code, hoping to have found th

Just a real quick update to address a bit of user feedback: - Tutorial popup tips have been added to the beginning of the game to help clarify what the player should be doing. They're brief and a bit intruisive, but can be disabled from the options menu for any seasoned players w

Just a real quick update to address a bit of user feedback: - Tutorial popup tips have been added to the beginning of the game to help clarify what the player should be doing. They're brief and a bit intruisive, but can be disabled from the options menu for any seasoned players w

We are transitioning out of Early Access and into full release! All of the bugs should be gone, the game is complete from start to finish, and we're excited to share it with the entire steam community! Full release does NOT indicate that we will no longer be supporting the game.

We are transitioning out of Early Access and into full release! All of the bugs should be gone, the game is complete from start to finish, and we're excited to share it with the entire steam community! Full release does NOT indicate that we will no longer be supporting the game.

Just a quick fix for enemy spawn rates in freelance missions - spider turrets and weaponized drones should spawn quite a bit less frequently now.

Just a quick fix for enemy spawn rates in freelance missions - spider turrets and weaponized drones should spawn quite a bit less frequently now.

We're really close! This patch brings some exciting new stuff: Baron's Boss fight is now in game! It needs some tweaking (probably) and may be a little on the difficult side (really likely) but it's there and playable and pretty fun! A group of ladies have joined Azure Sky Group!

We're really close! This patch brings some exciting new stuff: Baron's Boss fight is now in game! It needs some tweaking (probably) and may be a little on the difficult side (really likely) but it's there and playable and pretty fun! A group of ladies have joined Azure Sky Group!

We've added 11 new Agent sprites, along with Agent ID Cards. You should see a lot of new faces showing up in your hirable agents pool! There shouldn't be any issues - however if you DO run into any of the following please let us know! -Bad collision boxes with agents (running thr

We've added 11 new Agent sprites, along with Agent ID Cards. You should see a lot of new faces showing up in your hirable agents pool! There shouldn't be any issues - however if you DO run into any of the following please let us know! -Bad collision boxes with agents (running thr

The next patch should bring with it a *lot* of new agent sprites! This one's going to take some extra time - importing the body parts, aligning them in game, and testing collisions on them is going to be... well, painful. This is one of our major steps towards leaving early acces

The next patch should bring with it a *lot* of new agent sprites! This one's going to take some extra time - importing the body parts, aligning them in game, and testing collisions on them is going to be... well, painful. This is one of our major steps towards leaving early acces

Update Time! New Content: Freelance Mission Type: Vandalism Spree -Your job is to do as much damage to the neighborhood as possible, you'll make a percentage of the property damage value you do as payment - get to work! Freelance Mission Type: Courier Run -Get to the other side o