Walking Heavy

GO Studio

Released
Oct 20, 2017
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

17 posts
  1. Developer post

    Update Out Now

    The 'big update' is now uploaded and ready to go. To sum up the main changes are as follows: Graphics: Major updates to the game graphics with new buildings, textures lighting etc. Equipment: Addition of the bolt cutters and shotgun breaching shells give you access to previously

  2. Developer post

    Update Out Now

    The 'big update' is now uploaded and ready to go. To sum up the main changes are as follows: Graphics: Major updates to the game graphics with new buildings, textures lighting etc. Equipment: Addition of the bolt cutters and shotgun breaching shells give you access to previously

  3. Developer post

    Big Update Preview

    Over the last couple of months I've been working on some big updates to Walking Heavy. Updates to the graphics, updates to the gameplay and the addition of some new equipment. This next big update is due to land on Steam very soon, so I thought I'd give a quick preview of what's

  4. Developer post

    Big Update Preview

    Over the last couple of months I've been working on some big updates to Walking Heavy. Updates to the graphics, updates to the gameplay and the addition of some new equipment. This next big update is due to land on Steam very soon, so I thought I'd give a quick preview of what's

  5. PC Gamer

    Walking Heavy is a stealth game about English gangsters that's flown under the radar

    The train drops me off in Tynewich. It's raining, like always. As the train leaves I cross the tracks immediately rather than exploring on this side, a superstitious act I repeat every mission because it worked one time. It works again and I find my target quickly. He wears the d

  6. Developer post

    Rampage Mode - Available Now

    It has been an interesting month since releasing Walking Heavy - listening to people's feedback and opinions, fixing bugs which have arisen and adding new features to make the game both more accessible and challenging! But this is the big update I've been working on since release

  7. Developer post

    Rampage Mode - Available Now

    It has been an interesting month since releasing Walking Heavy - listening to people's feedback and opinions, fixing bugs which have arisen and adding new features to make the game both more accessible and challenging! But this is the big update I've been working on since release

  8. Developer post

    Updates & News

    For the last couple of weeks I've been working on a few updates to Walking Heavy, which are now live. Firstly the help screen accessed from the pause menu has been given a major facelift. Previously this simply showed a rather basic list of controls, this now gives a comprehensiv

  9. Developer post

    Updates & News

    For the last couple of weeks I've been working on a few updates to Walking Heavy, which are now live. Firstly the help screen accessed from the pause menu has been given a major facelift. Previously this simply showed a rather basic list of controls, this now gives a comprehensiv

  10. Developer post

    Weekly Update and Fixes

    It's nearly been a week since release and I'd like to thank everyone who has played so far! So I've uploaded a new build which I've been working on this week - no major additions (yet), but a few bugs have been fixed and some gameplay elements tweaked following some useful feedba

  11. Developer post

    Weekly Update and Fixes

    It's nearly been a week since release and I'd like to thank everyone who has played so far! So I've uploaded a new build which I've been working on this week - no major additions (yet), but a few bugs have been fixed and some gameplay elements tweaked following some useful feedba

  12. Developer post

    2 Days to go and Final Update

    With 2 days to go until release the final build is now live. Some bugs have been identified and fixed, and I have added some updates which you can now try out in the demo. To sum up... - Day Night Cycle: This is actually a feature which I coded in some time ago and 'disabled' for

  13. Developer post

    2 Days to go and Final Update

    With 2 days to go until release the final build is now live. Some bugs have been identified and fixed, and I have added some updates which you can now try out in the demo. To sum up... - Day Night Cycle: This is actually a feature which I coded in some time ago and 'disabled' for

  14. Developer post

    Playable Demo - 22nd September

    I've been hard at it the last few weeks testing, bug fixing and adding all sorts to the game to make it ready for a release of the first playable demo, which I am pleased to say will be available from tomorrow! The demo will let you preview the first five levels of the game a mon

  15. Developer post

    Playable Demo - 22nd September

    I've been hard at it the last few weeks testing, bug fixing and adding all sorts to the game to make it ready for a release of the first playable demo, which I am pleased to say will be available from tomorrow! The demo will let you preview the first five levels of the game a mon

  16. Developer post

    Introducing Walking Heavy

    OK, so the store page has been live for a few days now and I feel it's time to open some discussions about the game... Firstly if you're reading this you will hopefully know a little bit about Walking Heavy already and perhaps have checked out the screenshots and announcement tra

  17. Developer post

    Introducing Walking Heavy

    OK, so the store page has been live for a few days now and I feel it's time to open some discussions about the game... Firstly if you're reading this you will hopefully know a little bit about Walking Heavy already and perhaps have checked out the screenshots and announcement tra