The Donnerwald Experiment

Wegenbartho Games

Released
Oct 31, 2019
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Steam's new Pricing System & Potential Future Updates

    Hey everyone, Steam has recently released an update that calculates the converted cost of games based on 'purchasing power'. I decided to try out this new system for The Donnerwald Experiment and The Murder Hotel . Most regions outside the US will now see a price drop, while thos

  2. Developer post

    [Prequel] The Murder Hotel is releasing in 3 days

    Hey, everyone! As you may know, I've spent the past three years working on The Murder Hotel . Technically, this game is a prequel to The Donnerwald Experiment because it features the same antagonists and recounts events leading up TDE. And besides that, it's a detective adventure

  3. Developer post

    The Future of The Donnerwald Experiment

    Hey, everyone! It's been a while since my last update on The Donnerwald Experiment (TDE). As you might have guessed, I've been busy working on The Murder Hotel (TMH), which is slowly getting closer to its release date this summer. I can actually finish games if I want to. What is

  4. Developer post

    1.2.12 Release

    This is the last update before I work on Chapter 4. -Fixed Bonus Chapter showing the Dream Maschine as broken. -Reduced Motion Blur amount when Alentura is chasing in her unstable form. Sir Hennryk: -Nerfed Axe Throw from Sir Hennryk to cost 2 Stamina now and only deal 2 damage a

  5. Developer post

    1.2.11 Release

    Gameplay: -Luka's "Angel's Kiss" ability can now be used multiple times, but applies a cooldown debuff on the target character (3 turns). -Luka's Gri Groove now also heals by 2 (in additional to healing the skeleton by 5). -Sir Hennryk's "Axe Attack" now regenerates 1 Alp per hit

  6. Developer post

    1.2.10 Release

    Gameplay: -Jasmine can now use her new toy in Chapter 3. Requires her going on a nightly date with William. -Red Potions: Different ingredients now give +2 HP instead of just +1. -Shooting Marx' Railgun no longer costs SP. -Sir Hennryk: Axe throw now deals critical damage (+2) wh

  7. Developer post

    1.2.09

    -Fixed a rare softlock if you remove Jasmine from your party during the treasure hunt quest and encounter Sir Hennryk.

  8. Developer post

    1.2.8 Release

    -Redroom: Defeating Nimarus and talking to Alentura no longer shows the End of Demo message. -Redroom: Johanna no longer sits on the chair when it's already occupied by another Johanna. -Fixed Hennryks Tree Attack (as an enemy) only hitting one person. -Fixed Bernhard's Cardboard

  9. Developer post

    1.2.6 Patchnotes

    -Second Pact ability is now selectable between Chapter 3 Day1 and Day2. -Bonus Chapter is now available again. -Kaltstein's water lever during the chase is no longer skippable -Train Attack is no longer a bit buggy with its timing. -William is now longer at the beach in Chapter 3

  10. Developer post

    1.2.5 Patchnotes

    -Second Pact ability is now selectable between Chapter 3 Day1 and Day2. -Bonus Chapter between Chapter 2 and Chapter 3 is now available again.

  11. Developer post

    1.2.4

    -Ghostcrabs and other enemies that can skip their turn now display a "Does Nothing" message again. -Fixed Marx not showing the heart animation after the dance. -Fixed Bernhard joining you depening on Jasmine's friendship level in Chapter3. -Fixed Alentura being able to target her

  12. Developer post

    1.2.3

    -Added finished icons for Frozen Debuff, Wrench Upgrade, Earthquake Upgrade, Gri-Groove Skill -Timeline: Fixed Jasmine not having enough friendship points. -Fixed many text passages up to Kaltstein Chapter 3.

  13. Developer post

    Chapter 3 Release!

    Hey everyone! It may have cost me a huge amount of work, time and money, but I can now proudly present you the next Chapter of the Donnerwald Experiment series! Initially planned to be released for Halloween 2021, I took my time to further adjust it as I felt there wasn't enough

  14. Developer post

    Chapter 3 Info

    Hey everyone, it's time to throw out a small update. Overall, I only made around 50% of what I initially planned for Chapter 3 as I'm writing this. The good news is that the first half of this upcomming chapter is already filled with content, two (or three) awesome boss battles w

  15. Developer post

    1.1.7

    -------- 1.1.7 #Bugfixes -Fixed the New Game softlock bug (Item arrays were not properly set up after exiting a savefile and starting new game). -Fixed Spidoni's sleep attack making Johanna sleep in the robot and showing a glitched sprite. #Gadgets -Added the Earthquake Attack fo

  16. Developer post

    1.1.6 hotfix

    -------- 1.1.6 Hotfix #Bugfixes -Fixed Robot Recharge using Mathf.Max instead of Mathf.Min (healed way too much) -Fixed Geisterküste enemies not respawning. -Fixed Nikita having a sleepover with Johanna not showing a friendship increase (visual only). -Fixed RedRoom being quitabl

  17. Developer post

    1.1.6

    #Art -Alentura's shadow faceset has less grey artifacts (it looks better). #Bugfixes -Celery text no longer claims that is bitter (it's still aromatic like the orange icon tells). -Fixed Jasmine joining twice on Day4 if you skipped the Treasure Hunt before. -Fixed Cutlass info te

  18. Developer post

    1.1.5 Patch

    This is not the Chapter 3 patch. Instead, it fixes some crucical bugs reported by some fans, while adding a new area to explore (though it's a bit empty until Chapter 3). Happy gaming! Art -Fixed Johanna's faceset from doing Youtuber jumps. #Bugfixes -Fixed the RedRoom skip which

  19. Developer post

    1.1.4

    #Bugfixes -Fixed softlock when talking to Erika and brewing for the second time. -Fixed the "share breakfast" event not showing on day3. #Story -Swapped 2nd intro scene with the gameplay portion. #Battle -Jasmine, William, Erika, Johanna, Berny and Sir Hennryk have a new camera o

  20. Developer post

    Big Gamdev Stream!

    Hey everyone, I'm hosting a big gamedev stream today at 8pm berlin time. Join me while I'm showing TDE in it's current form, with the gamedev commentating about certain aspects and answering any questions in chat. Have a nice monday! Best, Wegenbartho