Dear operators, Black one Blood Brothers is available on Steam Playtest for a limited time! Join now! Join community: Discord: Twitter: Facebook: Instagram:
Dear operators,
Black one Blood Brothers is available on Steam Playtest for a limited time! Join now!
Dear gamers, The first trailer showing features of the future game: Black One Blood Brothers. IMPORTANT REMINDER: Black One Blood Brothers will be free for all BLACK DAY owners on Steam ;) Steam: Discord: Twitter: Facebook: Instagram:
Dear gamers,
The first trailer showing features of the future game: Black One Blood Brothers. IMPORTANT REMINDER: Black One Blood Brothers will be free for all BLACK DAY owners on Steam ;)
Dear gamers, A new video showing features of the future game: Black One Blood Brothers. IMPORTANT REMINDER: Black One Blood Brothers will be free for all Black Day owners on Steam ;) Steam: Discord: Twitter: Facebook: Instagram:
Dear gamers,
A new video showing features of the future game: Black One Blood Brothers. IMPORTANT REMINDER: Black One Blood Brothers will be free for all Black Day owners on Steam ;)
Greeting gamers, The closed pre-alpha of Black One Blood Brothers will start on the 23th of June 2021 ! Who can join? Any interested players! How to be selected? Complete the questionnaire correctly :) How to join: Join official discord: Link Go to channel #pre-alpha-registration
Greeting gamers,
The closed pre-alpha of Black One Blood Brothers will start on the 23th of June 2021 !
REMINDER: Black One Blood Brothers will be free for all BLACK DAY owners on Steam! Black One Blood Brothers will be auto added on library for each BLACK DAY owners some days before the early access release ;) (early 2022)
Please, keep in mind this is a demonstration. First, this IS pre-alpha version and that means you will see bugs, the game is still unpolished and not optimized. Furthermore, the amount of content and features is limited.
Dear gamers, A new video showing features of the future game: Black One Blood Brothers. IMPORTANT REMINDER: Black One Blood Brothers will be free for all black day owners on Steam ;) Early access on Steam: Early 2022 Follow development: Twitter: Discord: Cheers, Helios
Dear gamers,
A new video showing features of the future game: Black One Blood Brothers. IMPORTANT REMINDER: Black One Blood Brothers will be free for all black day owners on Steam ;)
Dear gamers, I heard your disappointments and I fully understand your opinions. Out of respect for the community and your support since the begin of early access, I've decided Black One blood brothers will be free for all black day owners on Steam :D I hope that this new enjoy yo
Dear gamers,
I heard your disappointments and I fully understand your opinions. Out of respect for the community and your support since the begin of early access, I've decided Black One blood brothers will be free for all black day owners on Steam :D
Greetings gamers! After these long months of silence, I finally come back to you. So, what is Helios doing with Black Day? I will be bref, Black Day will die and be reborn of its embers! The current state of the game doesn't allow me to improve like I thought it would. There's ju
Greetings gamers!
After these long months of silence, I finally come back to you.
So, what is Helios doing with Black Day? I will be bref, Black Day will die and be reborn of its embers!
The current state of the game doesn't allow me to improve like I thought it would. There's just too many issues in my programming and core of gameplay. And honestly, sales revenues are too weak to continue as things stand at present.
Since some months, I decide to start from scratch. With same concept, I work a new game called "Black One - Blood Brothers".
Dear gamers, A new update with some AI improvements Cheers, Helios - Improve: General AI reactivity - Improve: AI teammates attack - Improve: AI teammates sight direction in stealth mode - Improve: Some UI - Fix: AI teammates might not to be teleported correctly
Dear gamers,
A new update with some AI improvements
Cheers, Helios
[CHANGELOG] - Improve: General AI reactivity - Improve: AI teammates attack - Improve: AI teammates sight direction in stealth mode - Improve: Some UI - Fix: AI teammates might not to be teleported correctly
Dear gamers, A new update with some improvements and fixes. Cheers, Helios - Add: New startup movie - Improve: Some AI behaviors - Fix: Big grid tent collision - Fix: Medium grid tent collision - Remove: Access code UI (display directly on task UI)
Dear gamers,
A new update with some improvements and fixes.
Cheers, Helios
[CHANGELOG] - Add: New startup movie - Improve: Some AI behaviors - Fix: Big grid tent collision - Fix: Medium grid tent collision - Remove: Access code UI (display directly on task UI)
- Improve: AI pathfinding optimisation - Fix: AI pathfinding might not work correctly in some areas - Fix: Dead tree collisions (Redwood forest + winter version) - Fix: Grid tents collision error - Fix: Fuel storage collision error - Fix: Reverse axis (gamepad/mouse) might not wo
[CHANGELOG] - Improve: AI pathfinding optimisation - Fix: AI pathfinding might not work correctly in some areas - Fix: Dead tree collisions (Redwood forest + winter version) - Fix: Grid tents collision error - Fix: Fuel storage collision error - Fix: Reverse axis (gamepad/mouse) might not work correctly with soldier and drone - Fix: Enemies spawn errors - Fix: Bagful collision
Dear Gamers, After long months, Beta 12 is finally online! Sorry for this long delay. This update content new animations pack for gun and handgun, AI use climb system, a complete new light rendering for each map and more... - Add: New rifle animations - Add: New handgun animation
Dear Gamers,
After long months, Beta 12 is finally online! Sorry for this long delay. This update content new animations pack for gun and handgun, AI use climb system, a complete new light rendering for each map and more...
[CHANGELOG] - Add: New rifle animations - Add: New handgun animations - Add: AI teammates and enemies can climb - Improve: General rendering - Improve: Ragdoll physics - Improve: Foot IK placement - Improve: Shoot SFX rendering - Improve: Jalh-Ab desert daylight rendering - Improve: Redwood forest daylight rendering - Improve: Redwood forest (winter) daylight rendering - Improve: Haven of peace daylight rendering - Improve: Haven of peace night rendering - Improve: Avieno land daylight rendering - Improve: Avieno land (winter) daylight rendering - Improve: Behdrahi Town daylight rendering - Improve: Behdrahi Town night rendering - Improve: Area 47 daylight rendering - Improve: Area 47 night rendering - Improve: Area 47 shadows quality rendering - Improve: Medieval city daylight rendering - Improve: Conira castle daylight rendering - Improve: Conira castle (winter) daylight rendering - Improve: Middle eastern village daylight rendering - Improve: Lost island daylight rendering - Improve: Lost island night rendering - Improve: Travost Castle daylight rendering - Improve: Travost Castle night rendering - Improve: General shadow opacity rendering - Improve: Tutorial daylight rendering - Improve: Central hospital optimisation - Improve: Lost island foliage - Improve: Conira castle foliage - Improve: Reinforcements spawn only if alert squad spotted - Improve: AI pathfinding - Improve: Characters meshs optimisation - Improve: Shadows rendering on enemy - Improve: Slide SFX volume - Improve: Water swim SFX volume - Improve: Grenade frag SFX - Improve: Mines SFX - Improve: Max dynamic shadow distance for some maps - Improve: TTP center camera location - Improve: Use sprint if crouch return to stand position automatically - Improve: Animations in edit squad menu - Change: Return default cursor to adapt for each resolution (especially 2K, 4K) - Fix: Interaction UI position with FPP view to 2K and 4K resolution - Fix: Sandbox UI might not have correct resolution (especially 2K, 4K) - Fix: Teammates UI always display if "No hud" enable - Fix: AI teammates might not execute order correctly - Fix: Foot IK might not work correctly on some characters - Fix: Gamepad Y axis reversed - Fix: C4 radial damages on buildings actors - Fix: AI teammate could be shoot even if wounded - Fix: Some characters collisions errors - Fix: AI teammate might not use "Neutralize" order correctly - Fix: Shotgun shoot animation might not work correctly - Fix: Foot IK if use sprint - Fix: Foot IK if use climb - Fix: FPS camera rotation if wounded after fall - Fix: Disable XP required might not update sandbox UI correctly - Fix: Error to select attachment if cannot switch weapon - Fix: Damages animations on teammates - Fix: Fall damages error - Fix: Some errors scripts
Heavenworld is officially release with 20% discount. Since the 24th century, amusement parks no longer interested anyone. Since then, scientists have implemented a new technology allowing them to project themselves into an augmented reality universe, a universe in which clients e
Heavenworld is officially release with 20% discount.
Since the 24th century, amusement parks no longer interested anyone. Since then, scientists have implemented a new technology allowing them to project themselves into an augmented reality universe, a universe in which clients experience extraordinary adventures. Welcome to Heavenworld, the zombie amusement park !
Full game creator:
Personalize your gaming experience with over 80 options. The general difficulty, the conditions of survival, your skills, the zombies, the allied or enemy factions, your companions, the game master ... Customize and save your game preferences in one click thanks to a story generator. Create your own trades and companions with a powerful editor.
Role play, survival and management:
Heavenworld offers a complete skill system to customize your character. Each skill influences your playing possibilities (Combat / Crafting / Negotiations /Construction / Survival ...). Manage your inventory and your needs so as not to die, fight the zombies and treat illnesses. Manage and protect your camp by constructing numerous buildings, using and maintaining your vehicles. Recruit your members and barter with other factions. Complete quests, donate resources, and join a faction.
Dynamic game master:
Each game is managed by a game master. He handles many elements in order to make each game more or less difficult and dynamic. They strongly influences the course of a game.
Factions:
Zombies are not the main threat. Many factions are present. Each organizes themselves independently and manage their own members and camp. Your actions will greatly influence your reputation with them.
100% dynamic and autonomous artificial intelligence:
All survivors managed by artificial intelligence behave autonomously. They organize themselves in groups, seek their resources, construct their buildings, craft, recycle, consume their food, attack and defend themselves according to their needs.
Custom gameplay:
Play with the joystick or mouse / keyboard and alternate between the 1st and 3rd person views. Activate the aiming aid for less experienced players.
Unique adventures:
Play a solitary wolf without faith or law, create strong alliances with other factions, build a fortified camp and protect your members from hordes of zombies, participate in faction wars ... The choice is yours.
Map editor:
Create your own maps with an extremely powerful and easy-to-use editor. Test and export your creations in a game. Share your maps with the community.
Steam Workshop:
Get the most out of Heavenworld with Steam Workshop. Find and install player-created maps, stories, jobs, companions or create your own and upload it directly to Steam.
Since the 24th century, amusement parks no longer interested anyone. Since then, scientists have implemented a new technology allowing them to project themselves into an augmented reality universe, a universe in which clients experience extraordinary adventures. Welcome to Heaven
Since the 24th century, amusement parks no longer interested anyone. Since then, scientists have implemented a new technology allowing them to project themselves into an augmented reality universe, a universe in which clients experience extraordinary adventures. Welcome to Heavenworld, the zombie amusement park !
Personalize your gaming experience with over 80 options. The general difficulty, the conditions of survival, your skills, the zombies, the allied or enemy factions, your companions, the game master ... Customize and save your game preferences in one click thanks to a story generator. Create your own trades and companions with a powerful editor.
Role play, survival and management:
Heavenworld offers a complete skill system to customize your character. Each skill influences your playing possibilities (Combat / Crafting / Negotiations / Construction / Survival ...). Manage your inventory and your needs so as not to die, fight the zombies and treat illnesses. Manage and protect your camp by constructing numerous buildings, using and maintaining your vehicles. Recruit your members and barter with other factions. Complete quests, donate resources, and join a faction.
Dynamic game master:
Each game is managed by a game master. He handles many elements in order to make each game more or less difficult and dynamic. They strongly influences the course of a game.
Factions:
Zombies are not the main threat. Many factions are present. Each organizes themselves independently and manage their own members and camp. Your actions will greatly influence your reputation with them.
100% dynamic and autonomous artificial intelligence:
All survivors managed by artificial intelligence behave autonomously. They organize themselves in groups, seek their resources, construct their buildings, craft, recycle, consume their food, attack and defend themselves according to their needs.
Custom gameplay:
Play with the joystick or mouse / keyboard and alternate between the 1st and 3rd person views. Activate the aiming aid for less experienced players.
Unique adventures:
Play a solitary wolf without faith or law, create strong alliances with other factions, build a fortified camp and protect your members from hordes of zombies, participate in faction wars ... The choice is yours.
Map editor:
Create your own maps with an extremely powerful and easy-to-use editor. Test and export your creations in a game. Share your maps with the community.
Dear Gamers, Beta 11 is now online! Sorry for this long delay, I'm very busy with another project ;) As usual other corrections have been made and feedback is always welcomed. - Add: New possibilities spawn enemies after finish last task - Add: UI teammates in main HUD - Add: Rev
Dear Gamers,
Beta 11 is now online! Sorry for this long delay, I'm very busy with another project ;)
As usual other corrections have been made and feedback is always welcomed.
[CHANGELOG] - Add: New possibilities spawn enemies after finish last task - Add: UI teammates in main HUD - Add: Reverse mouse option Axis X and Y only for drivable vehicles - Add: AI move to destination even if have obstacles - Improve: Shoot animations - Improve: Some UI design - Improve: Scrollbar size UI - Improve: Ocean color rendering (Lost Island) - Fix: Some AI navigation errors - Fix: Apocalypse UI invisible if None HUD enable - Fix: Reverse axis mouse doesn't work correctly - Fix: Sensitivity axis mouse doesn't work correctly - Fix: Ruins building collisions (Old ruins + winter version) - Fix: UI teammate size - Fix: Some errors scripts
A is for Alphabetised wargame and sim news. Every four weeks or so I hang up a streamer of industrial strength fly paper in The Flare Path dunny and see what wargame and simulation news stories stick to it. Below is this month s bag 25 bite-size stories involving virtual vehicles
A is for Alphabetised wargame and sim news. Every four weeks or so I hang up a streamer of industrial strength fly paper in The Flare Path dunny and see what wargame and simulation news stories stick to it. Below is this month s bag 25 bite-size stories involving virtual vehicles and surrogate slaughter. If you wince when someone calls a locomotive a train, and can put these three battles Ticonderoga, Tarawa, Trebia in chronological order, you should probably click where it says (more…)
Dear Gamers, Beta 9 is now online! - Add: +90 new weapons camos - Add: New UI selection weapon camo - Improve: AI Optimisation - Improve: Increase Enemy time to spot - Improve: 3st person view camera rotation lag - Improve: 3st person view crosshair - Improve: General borders UI
Dear Gamers,
Beta 9 is now online!
[CHANGELOG] - Add: +90 new weapons camos - Add: New UI selection weapon camo - Improve: AI Optimisation - Improve: Increase Enemy time to spot - Improve: 3st person view camera rotation lag - Improve: 3st person view crosshair - Improve: General borders UI - Improve: Command UI transparent buttons - Improve: Conira Castle lighting rendering - Improve: Paradise Resort lighting rendering - Replace: Attachment docter sight high by Docter sight normal (AK47/Micro Uzi/Micro Uzi Ghost) - Fix: Crosshair visible in Insertion introduction - Fix: L86A2-LSW attachments locations - Fix: L86A2-LSW aiming view - Fix: Assets location (Paradise Resort)
Dear Gamers, Beta 9 is now online! 20 new outfits Head,pants,vests,jackets... everything necessary to even more customize your characters with Spetsnaz and Delta force style. As usual other corrections have been made and feedback is always welcomed. I leave you to discover on you
Dear Gamers,
Beta 9 is now online!
20 new outfits
Head,pants,vests,jackets... everything necessary to even more customize your characters with Spetsnaz and Delta force style.
As usual other corrections have been made and feedback is always welcomed. I leave you to discover on your own the complete changelog of this update and as usual i hope this content pleases you all.
Dear Gamers, Beta 8 is now online! Last Stand feature New feature available! If you receive damage which would normally kill them, they will drop onto their back. But now, take out their weapon and continue to fight until to be revive by a teammate. 6 new weapons SASS - Sniper ri
Dear Gamers,
Beta 8 is now online!
Last Stand feature
New feature available! If you receive damage which would normally kill them, they will drop onto their back. But now, take out their weapon and continue to fight until to be revive by a teammate.
11 clothes receive new camos (Multicam/Forest/Winter...)
[CHANGELOG] - Add: Last Stand feature (drop to the ground and pull out your weapon) - Add: New weapon - SASS (Sniper rifle) - Add: New weapon - M24-R (Sniper rifle) - Add: New weapon - MP6 (Submachine gun) - Add: New weapon - UMG-11 (Submachine gun) - Add: New weapon - M9A1 Ghost (Handgun) - Add: New weapon - Deagle Ghost (Handgun) - Add: New camos - US Jacket (Multicam/Desert 2/Desert 3) - Add: New camos - US Jacket with gloves (Multicam/Desert 2/Desert 3) - Add: New camos - US Pants (Multicam/Desert 2/Desert 3/Forest) - Add: New camos - US Vest (Multicam/Desert 2/Winter) - Add: New camos - US Vest II (Multicam/Desert 2/Winter) - Add: New camos - US Helmet II (Multicam/Desert 2/Forest/Winter) - Add: New camos - Panama (Multicam/Desert 2/Winter) - Add: New camos - Little backpack (Multicam/Desert 2/Winter) - Add: New camos - Shemagh (Multicam/Desert/Forest) - Add: New camos - Hat (Multicam/Desert/Forest/Winter) - Add: New camos - Bags (Multicam/Desert/Desert 2/Forest/Winter) - Improve: Level menu - Fix: Night light (Country town) - Fix: Cannot use Photo mode if wounded - Fix: Weapons locations if wounded and use switch weapon