Underworld Ascendant

OtherSide Entertainment · 505 Games

Released
Nov 15, 2018
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Hotfix Notes 4.3

    Hotfix Notes 4.3 - Fixed the brightness slider. On new and old saves, you may need to go to the Options menu and readjust your brightness slider. - Fixed the color vibrancy issue related to the brightness slider. Known Issue: - For the Upper Erebus side quest "Expel the Undead,"

  2. Developer post

    Hotfix Notes 4.2

    Hotfix Notes 4.2 * Underworld Ascendant is finally available on Mac and Linux! * Fixed rare braindead AI issue and improved enemy awareness. * The map can be freely accessed using the assigned hotkey. * Includes if the player changed the Map hotkey to a non-default setting. * Fix

  3. Developer post

    Update 4 - Hotfix Notes

    Update 4 Hotfix Build Notes Hi all, We've just released a 1.5GB hotfix for Update 4 on PC! Here's what changed: Reduced the force used to move carried objects against obstructions in some cases that were causing the player to be pushed in the opposite direction (for example, you

  4. Developer post

    Update 4 Build Notes

    Update 4 includes more new content, tuning improvements, and fixes. We hope you enjoy! What's New: This update is about 1.1GB in size. Added friendly NPC interactions with a number of new characters, many of whom are locked away behind insidious challenges that can only be access

  5. Developer post

    Hotfix for Update 3

    Greetings all! We have a small (~30mb) hotfix that addresses crash bugs that a few players have been experiencing. We are still working to reproduce additional crash reports and will address them as soon as we are able. If you are still experiencing crashes in an area, quicksave

  6. Developer post

    Update 3 - Performance Improvements

    Hi everyone, we’re happy to release Update 3 for Underworld Ascendant. We’ve been listening to your feedback and focused this Update on improving performance, fixing bugs and polishing various aspects of the game. We also added a bunch of fun new things as noted below. Performanc

  7. Developer post

    Hotfix for Update 2

    A small update today to address the following items: Crash fixes Fixed issue where the quest “Repel Typhon’s Army” sometimes didn’t spawn enough enemies to complete the quest. Fixed issue where the day would advance every time the player returned to Marcaul. Fix for loading scree

  8. Developer post

    Update 2 - Player Journey & Gameplay Improvements

    Underworld Ascendant Update 2 Build Notes Video Message From The Dev Team: Thank you for your continued support of Underworld Ascendant! We have been hard at work on Update 2 and have focused our efforts on the overall structure of the Abyss, the player journey, AI and other game

  9. Developer post

    Jan 22 Weekly Update

    Hi everyone! This week, we continue to work on improvements to the game for Update 2, coming early February . Some of these improvements include: Making the Abyss one cohesive dungeon Streamlining the first level of the game to include runic spell-casting and adding more narrativ

  10. Developer post
  11. Developer post

    Jan 2 Weekly Update

    Afternoon, everyone! Here's our quick weekly update while we continue our work on Update 2 while monitoring bug reports that have come in after Update 1 launched. More info to follow on KS rewards, playtest updates, and our plans for Update 2 as we work those out. #ICYMI, we also

  12. Developer post

    Update 1 - New Save Game System is Live

    Greetings, Ascendants! Update 1 is here! It includes the new save system and more. Save Game System We've completely overhauled Underworld Ascendant’s save game system based on player feedback. This new system saves the following: World State Enemies, chests, doors, levers, chand

  13. Developer post

    Underworld Ascendant | Development Roadmap December 2018

    Greetings, Ascendants! Today we are sharing our post-launch development roadmap beginning with Update 1, which will plan to go live next week. Our goal is to address the biggest issues brought up by the community and to improve the overall quality of the game. We have also includ

  14. Developer post

    Dec 3 Weekly Update!

    Hey guys! It's the weekend after we pushed Hotfix 1.03, and I spent the majority of today combing through community-submitted reports and queueing them up for our QA team, as well as coordinating Kickstarter goods. (We got a new pass at Resherak in the office, but he's a little t

  15. Developer post

    Hotfix 1.03 & Dev Video

    Click To See Video On YouTube NOTE: Video has been updated! Here are the fixes included in the most recent hotfix 1.03. Added "Swimming" (Crouch while in water to sink) Walking through shallow water has been improved Arrows now function as expected after Underswamp EDIT: Arrows a

  16. Eurogamer

    Underworld: Ascendant review - a strangely essential development disaster

    Underworld: Ascendant is positively paranoid that you'll forget that it's an immersive sim. A crowd-funded successor to Looking Glass Studios' landmark RPG Ultima Underworld, created with the input of Looking Glass veterans, its dialogue is full of allusions to the genre's ethos

  17. Developer post

    Nov 26 Weekly Update

    Hey everyone! A weekly update a little later in the day than usual... So the team has returned from Thanksgiving travels and we spent the majority of today alone just having meetings and brainstorming how and where to go from here. We already have a list of priorities we'd like t

  18. Rock, Paper, Shotgun

    This is not a review of the wholly unfinished Underworld Ascendant

    Having poked around at the earliest stages of Underworld Ascendant , I’ve reached the conclusion that it’s just not in a fit state to be released, and as such, not in a fit state to be reviewed. Announced in 2014, this spiritual sequel to the seminal Ultima Underworld games of th

  19. Developer post

    Development Update Video - Nov 20, 2018

    Hi, everyone! We have a short video from the Underworld Ascendant dev team to keep you updated on what the team is working on. Click the image to watch on YouTube Thanks for playing!

  20. Developer post

    Nov 19 Weekly Update!

    Hey guys! What a weekend, huh? So for anyone new to the forums: welcome! Let's get some of these FAQ out of the way first: I'm a backer and I haven't gotten an email from BackerKit with my key! Log in using your Kickstarter credentials here: Navigate to your Digital Downloads and