I Am Overburdened

Magic Item Tech

Released
Nov 2, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    I Am Overburdened, 1.2.10. don't mess up.

    Hello there! Hot-fix time. Sadly version 1.2.9. contained some "glitches" :( Bugs everywhere First and foremost please accept my apology for the bugs that I left in the game. Multiple discussions were started and you reached out to me with detailed descriptions and useful reprodu

  2. Developer post

    I Am Overburdened, 1.2.9. two steps forward, one step back.

    Hi everyone! As the title suggests progress has been made, but I took a really bumpy road to get here. I'm done with a new update, but even though I mentioned around two weeks multiple times, it took more than a month :/ Big-ish? Or lots of small-ish? I wanted to release some of

  3. Developer post

    I Am Overburdened, 1.2.8. a trail of broken dreams.

    Hello there! Not much news on my front, but I'm doing game development (at least some, sort-of) and I'm still alive :) Where have you been? I disappeared for a looong time from the online world and from I Am Overburdened development. I really wanted to continue releasing updates

  4. Developer post

    I Am Overburdened, happy holidays!

    No big updates this time, but I wanted to post an entry to wish everyone happy holidays, a fun-filled winter and most importantly an awesome new year :) Plus I'm sharing some info nuggets about the upcoming Overburdened update. Artifacts Progress is steady on the development of t

  5. Developer post

    I Am Overburdened, 1.2.7. what is to come

    I Am Overburdened, what is to come. Hi there! Been pretty much out of touch with the online world in the last few weeks. So I guess it is time to break the silence with an I Am Overburdened update and some news about the expansion :) ?! The update Showcasing version 1.2.7. will b

  6. Developer post

    I Am Overburdened, 1.2.6. looney tuning

    Hello there! Time for one last small update before I go into full promotion mode regarding the new I Am Overburdened expansion pack ;) Update The new 1.2.6. version is more of a refinement over the existing stuff, but it packs a lovely change which I hope receives a warm welcome.

  7. Developer post

    I Am Overburdened, 1.2.5. optimize prime

    Hi everyone! Here comes a not so spectacular, but hopefully funny update for I Am Overburdened. As the name suggest version 1.2.5. is way more swift than the previous one, plus it is equipped with a nasty new trick to terrorize artifact hunters ːsteammockingː Hallucination 2.0 Pl

  8. Developer post

    I Am Overburdened, 1.2.4. cracks showing

    Hello everyone! This update is a tiny one with bug-fixes only. Life has interesting ways of slowing things down. If you stay till the end of the post and can put up with my whining I'll explain how come I could only make a hot-fix build in a whole month. The update Some glaring i

  9. Developer post

    I Am Overburdened, 1.2.3. experience tidbits

    Hi there! So it came to pass, that only a tiny update gets completed within two weeks while working on another way bigger project :D Hopefully, the user interface enhancements in version 1.2.3. will be appreciated still ;) The book of monsters The biggest (albeit functionally neg

  10. Developer post

    I Am Overburdened, 1.2.2. cosmetics

    Hello everyone! This time instead of launching new content or features I'm upgrading the graphics of the game a little. Graphical facelift This is the first update for I Am Overburdened focusing only on the visual aspect. If the response is good I may create another similar one :

  11. Developer post

    Incoming graphical facelift #1

    Hello there! I don't usually share upcoming updates in detail as I've fallen into the trap of failing to deliver on time before ːsteamfacepalmː, but I'm really close to the finish line with this one. I'm planning to release a series of graphical facelift features and this is how

  12. Developer post

    I Am Overburdened, 1.2.1. journal entry

    Hi there! My apologies for being dormant for so long. I'll explain what happened, but I want to jump right into the details of the latest update I've just released. I'm leaving the boring rambling to the end ːsteammockingː ! Update Version 1.2.1. has a plethora of changes, but mo

  13. Developer post

    I Am Overburdened, 1.2.0. saving my soul update

    Hello everyone, I've been away from working on games for months, but thanks to some new opportunities it looks like the time has come for me to return to active development again ;) Version 1.2.0 is live and the highlight of it is the save-game feature! Besides this one major add

  14. Developer post

    I Am Overburdened, 1.1.8. tiny achievement update

    Hi there artifact hunters! It is time for another tiny update. 1.1.8 is online, featuring mostly fixes and fine-tunings, but lets see in detail what it has to offer! Changes Achievement bug fixed Due to some timing and file-reading mistakes in rare cases some achievements were no

  15. Developer post

    I Am Overburdened, 1.1.7. first language update

    Hello there dungeon crawlers! It's been a long while since my last I Am Overburdened update and I haven't posted anything online for more than a month now ːsteamsadː . Version 1.1.7 is online now containing some nice additions ːsteamhappyː , so I'll showcase the changes and I'll

  16. Developer post

    I Am Overburdened, 1.1.6. tiny "input" update

    Hello there dungeon crawlers! I know it's been a while since the last update, but this one will be a relatively small one regardless :( . I'll go into why this is the case but lets start with the list of changes and additions first ;) ! Changes Now the game supports a much wider

  17. Developer post

    I Am Overburdened, 1.1.6. tiny "input" update

    Hello there dungeon crawlers! I know it's been a while since the last update, but this one will be a relatively small one regardless :( . I'll go into why this is the case but lets start with the list of changes and additions first ;) ! Changes Now the game supports a much wider

  18. Developer post

    I Am Overburdened, not so "elite" hotfix.

    Hello everyone. Sadly I made a mistake in the code of the latest "elite" update ːsteamfacepalmː so I had to upload a new build today. A pesky bug crashed the game on startup if you completed the game prior to the update once (and only once). I guess still many people could run in

  19. Developer post

    I Am Overburdened, not so "elite" hotfix.

    Hello everyone. Sadly I made a mistake in the code of the latest "elite" update ːsteamfacepalmː so I had to upload a new build today. A pesky bug crashed the game on startup if you completed the game prior to the update once (and only once). I guess still many people could run in

  20. Developer post

    I Am Overburdened, 1.1.4. "elite" update.

    I've just released another update for I Am Overburdened. It is now at 1.1.4. and received quite a few enhancements since the first major update ;) . Latest additions Elite variant There is a new "decoration" in the inn. If you complete the game twice on normal or on nightmare dif