We Were Here Too

Total Mayhem Games

Released
Feb 2, 2018
Platforms
WindowsmacOS
Last updated
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Updates & announcements

20 posts
  1. Developer post

    We Were Here Tomorrow is coming this October!

    Dear Explorers! The wait is almost over. We Were Here Tomorrow is coming this October! If you tuned into the Future Games Show at gamescom, you may have already heard the news. Alongside our release month, we revealed a brand-new trailer created together with KnZplay, giving you

  2. Developer post

    The Jester Has Escaped Castle Rock!

    Dear Explorers, We have some exciting news to share: we've once again teamed up with Makeship to bring another iconic We Were Here character into the real world. This time, however, we may have made a terrible mistake... Meet The Jester Plushie . After the incredible success of o

  3. Developer post

    Surprise drop - We Were Here Tomorrow demo!

    Dear Explorers ! We just dropped the We Were Here Tomorrow demo here on Steam! This is your first chance to get a taste of the mysteries tomorrow will hold.... View game page In this demo, you will explore the opening area of the Norcek facility and face three cooperative puzzles

  4. Developer post

    Two Explorers, one Tomorrow

    Hello Explorers! A new co-op adventure awaits you. We Were Here Tomorrow has officially been announced. In this next standalone entry of the We Were Here series, you and your partner wake up inside a mysterious facility. Strange machinery surrounds you, and a calm, confident voic

  5. Developer post

    Patch Notes: 2.0.19

    The patch notes for patch 2.0.19: Increased readability of voice chat input pop-up Fixed disappearing doors in chapter 2 Fixed several lighting, rendering and shading issues

  6. Developer post

    Happy Holidays Explorers!

    Dear Explorers, As 2025 comes to an end, it feels like the perfect moment to pause, look back, and reflect on everything we’ve experienced together this year. Most of all, we want to thank you, our Explorers, for yet another year filled with kindness, enthusiasm, and unwavering s

  7. Developer post

    Patch Notes: 2.0.17

    Patch notes 2.0.17: Fixed a visual bug where multiple languages are not rendered properly and show up as squares.

  8. Developer post

    Patch Notes: 2.0.16

    Patch Notes: Fixed a crash or lost input when entering the inspect view. Fixed an issue with progression being overwritten if an old save file was present. Fixed some issues with alt tabbing. Increased the volume of sound effects in the Arena . Sensitivity when rotating objects h

  9. Developer post

    Patch Notes: 2.0.11.

    Patch notes for patch 2.0.11. for We Were here Too: - Fixed an out of focus issue when inspecting objects - At the relic puzzle, the stairs now disappear correctly - Progression is now synced properly between different clients - Getting stuck while inspecting an object no longer

  10. Developer post

    Cross-Play Update is Here: Connect with Explorers Everywhere!

    Dear Explorers, It’s time to dust off those walkie-talkies because a brand new update has arrived! We’re thrilled to announce that cross-play is now available for We Were Here , We Were Here Too , and We Were Here Together! That means no matter if you’re playing on PC, PlayStatio

  11. Developer post

    Exciting news from the TMG team!

    Dear Explorers, We have exciting news! Both We Were Here and We Were Here Too have received brand-new updates! These patches focus on quality-of-life improvements, making it easier and smoother than ever to step back into the cold, mysterious halls where your journey began. From

  12. Developer post

    Patch 2.0.8. Notes

    Patch Notes: Memory Optimizations Progression Migration (players can now start a new journey and select the checkpoints they've unlocked in the old version of the game) Minor issues resolved with the Friends menu

  13. Developer post

    Patch notes: 2.0.7

    Patch 2.0.7. is a maintenance patch upgrading our engine, plugins, render pipeline and internal systems in preparation for the crossplay update together with the Switch release. The main menu got an update as well and looks different from before. You can manually select your chec

  14. Developer post

    Soft, Cuddly, and Ready to Abandon You - the Explorer Plushies Are Here!

    Dear Explorers, We have some very exciting news to share: we worked together with Makeship to design We Were Here plushies and the campaign is live starting today! Meet the Best Friend and Worst Friend plushies, inspired by all those times your buddy either saved you… or locked y

  15. Developer post

    The We Were Here series is coming to Nintendo Switch!

    Dear Explorers, Some of you know these halls all too well. You’ve wandered the frozen corridors of Castle Rock, walkie-talkie in hand, voice cracking through the static. You’ve solved puzzles, shouted directions, cracked codes, and yes, maybe left your partner behind once or twic

  16. Developer post

    Our Great Studio Migration!

    2024 was a year in which our mighty developers haven’t been sitting still—quite the opposite. After months of exploring all the crooks and crannies of the vast terrain of Rotterdam, we have secured a beautiful and spacious new base in the booming city center! We are growing! Over

  17. Developer post

    Happy Holidays Explorers!

    Ho, ho, ho, Explorers! 🎄 The holidays are here, and from everyone at Total Mayhem Games, we wish you happy holidays and all the best for 2025! It’s been quite the year! Maybe a quiet one on the surface, but trust us, behind the scenes at our Rotterdam base camp, it’s been anythi

  18. Developer post

    Don't Escape the We Were Here Franchise Sale!

    🚨 Attention, Explorers! 🚨 Finished with We Were Here Too and looking for something new? We’ve got some exciting news for you! 🎉 The We Were Here series now has its very own official franchise sale page full of mystery on Steam, and to celebrate, we put a lot of love into the a

  19. Developer post

    Happy frenniversary! 🎉

    Dear Explorers, Happy Frenniversary! 🎉 It’s been one whole year since we launched We Were Here Expeditions: The FriendShip, and what an incredible year it’s been! Let’s take a trip down memory lane and revisit the exciting moments from the reveal of this special game. Crafting a

  20. Developer post

    We Were Here at TwitchCon Rotterdam!

    Dear Explorers! It’s been a little while since we last shared news with you and we are sorry for the radio silence. The good news is, we have been busy. In the last few months, a lot of things have happened at Total Mayhem Games. In this blog we will give you some updates. Come h