Released
Aug 3, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Hotfix v1.12.6f1

    This update applies a fix for a recently discovered Unity Engine vulnerability. For more information, see Unity's advisory here . v1.12.6f1 General - Update Unity Engine version to address vulnerability issue (v2020.3.49f1) Multiplayer - Hide MP banned users' lobbys from private

  2. Developer post

    Patch v1.12.5

    This patch should solve a performance issue that popped up in v1.12.0. Have a great weekend! v1.12.5f1 General - Fixed: instanced rendering was not working properly, reducing performance - Fixed: vapor cone was missing for certain aircraft (mostly players) Units - Fixed: F/A-26,

  3. Developer post

    Patch v1.12.4

    v1.12.4f5 Multiplayer - Fixed: IFV TOW missiles were invisible to client - Fixed: Mission BGM would continue to play when returning to briefing room after the mission ends Units - Fixed: T-55 AI error due to mislabeled default equipment Mission Editor - Fixed: pasting events woul

  4. Developer post

    Patch v1.12.3

    v1.12.3f1 Multiplayer - Fixed: IR SAM missiles other than MANPADS were still not visible to clients - Fixed: briefing room console would collapse when a player leaves, hiding the back button from the members menu - Fixed various minor errors Mission Editor - Fixed forced equips i

  5. Developer post

    Patch v1.12.2

    I missed a couple fixes in the last patch. Happy friday! v1.12.2f1 Multiplayer - Fixed: missions failed to load properly if they had ICBM Silo units Mission Editor - Fixed: Timed events didn't refresh UI positions after adding a new action

  6. Developer post

    Patch v1.12.1

    v1.12.1f1 General - Fixed some errors which caused parallel raycasting to fail (cascading into other issues) Multiplayer - Fixed RPC_RefreshA error when late-joining a lobby with AWACS - Fixed: IR SAM and MANPADS missiles were not visible to clients - Fixed error when using ARAD

  7. Developer post

    Update v1.12.0

    This update brings tactical replays to multiplayer lobbies, several mission editor features, and a ton of bugfixes. Enjoy! v1.12.0f24 General Reduced scene transition fade time Fixed: visual detection didn't check for clouds unless the raycast check hits the target Fixed: Soldier

  8. Developer post

    Patch v1.11.4

    v1.11.4 General - Fixed soft lock when loading mission that was made with a modded vehicle Mission Editor - Fixed: error when calling actions with no parameters on alt-spawns (e.g. SetRTBToSpawn) - Fixed: SetRTBToSpawn did not apply until player respawned - Fixed: HB-106 model co

  9. Developer post

    Patch v1.11.3

    v1.11.3 General - Fixed: game startup can hang if there's an issue retriving drive info Multiplayer - Fixed: public lobby bans didn't get applied immediately - Filter out lobbies with inappropriate names Mission Editor - Fixed: "Is Using Alt#" didn't work on clients

  10. Developer post

    Patch v1.11.2

    v1.11.2f3 General - Fixed: Quest 3S controllers weren't recognized properly when using Quest Link with SteamVR Multiplayer - Changed missile damage weaponEntityID to MissileSync ID - Fixed: incorrect time recording for recent players Mission Editor - Fixed: Missions created on ol

  11. Developer post

    Patch v1.11.1

    v1.11.1f1 General - Fixed: DLC tutorials for non-owned DLCs would appear in tutorial list Mission Editor - Fixed: MP Spawn "Move Spawn" action didn't work when spawn was originally on a carrier - Fixed: MP Spawn "Move Spawn" action caused player to spawn incorrectly (gear up/down

  12. Developer post

    Update v1.11.0

    This update focuses on mission editor features and improvements, as well as various bug fixes. v1.11.0f22 General Fixed error when a ground unit in a column is destroyed, respawned, and the group is set to a path, caused some unrelated ground units to stop moving Fixed: NVG brigh

  13. Developer post

    Patch v1.10.3

    v1.10.3f1 Multiplayer - Fixed: lock-up when respawning from a rearming station AH-94 v1.3.1 - Updated to include NVG settings MFD Page

  14. Developer post

    Patch v1.10.2

    v1.10.2p1 General - Added auto-brightness adjustment to NVG to help in dawn/dusk - Added NVG settings page to OPTIONS MFD page with brightness and IPD settings - Increased haptic feedback in Meta and OpenXR mode - Fixed incorrect track icon azimuth on radar MFD when in PPI SLEW m

  15. Developer post

    Patch v1.10.1

    v1.10.1p1 General - Fixed: over-budget error displayed behind weather settings in hangar scene - Fixed: thermal emission didn't display properly in EOTS/TGP display in certain weather conditions - Added thumbstick deadzone setting to Controls tab of main settings Multiplayer - Fi

  16. Developer post

    Update v1.10.0

    This update brings clouds, dynamic time of day, buddy lasing, radio and ILS frequencies, Up Front Controllers, some new AI units, white phosphor NVGs, native Open XR runtime compatibility, and various bugfixes. Full changelog below: v1.10.0f45 General Added OpenXR runtime support

  17. Developer post

    Patch v1.9.6

    v1.9.6f1 General - Fixed save file issue causing various issues including no g-force damage, inoperable comms knob

  18. Developer post

    Patch v1.9.5

    This patch contains fixes for various bugs reported over the last couple months. v1.9.5f1 General - Fixed: Physics error caused by respawning a ship formation leader (error caused all subsequent physics related functions to fail, such as wings) - Added mission name to helmet scen

  19. Developer post

    Patch v1.9.4

    My fix last patch for livery uploads ended up breaking all workshop uploads. This should fix that. Also, some issues with making campaigns where multiple missions use the same workshop map have been fixed. v1.9.4f1 General - Fixed: workshop upload whitelist caused all workshop it

  20. Developer post

    Patch v1.9.3

    This patch fixes livery uploads on Steam Workshop and a multiplayer crash caused by changing GPS targets. v1.9.3f1 General - Fixed: livery files were not properly whitelisted for steam workshop Multiplayer - Fixed error causing host crash when GPS targets change