Wrongworld

Sludj Games

Released
May 11, 2018
Platforms
Last updated
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  1. Developer post

    Wrongworld Price Drop, Music, Videos, Patreon, Game #2 (and the lack thereof)!

    Price Drop, Music, Videos, Patreon, Game #2 (and the lack thereof)! Intro Hello there! Long time, no speak! Apologies that I haven’t updated Wrongworld in literal years. I still love the game and its community very much, and I wish I could support it more. But, y’know, life and m

  2. Developer post

    Update 1.5.2

    I've just pushed out an update containing a little fix to the XP system. It would seem there was an issue related to Custom Mode that could cause your XP to completely reset, and I think I've fixed that now. I think :) Apologies if you were affected by that! As always, if you hav

  3. Developer post

    Update 1.5.1

    The German, Dutch, Russian and Japanese versions of Wrongworld are now live! I've had the beta running for the last few weeks and there haven't been any major problems with the translations reported, so, fingers crossed, it'll all make sense to native speakers of the above langua

  4. Developer post

    Translated Beta Update

    I pushed out a little update to the translated beta version of the game an hour or so ago, just to correct a couple of minor issues with the non-English versions (there was a slight issue with the formatting of the save slot text shown on the Title Screen, and some of the special

  5. Developer post

    Wrongworld Translations Beta (German, Russian, Dutch, Japanese)

    It's taken me a couple of months longer than anticipated, but I think the Wrongworld translations are finally ready! However, as it's pretty brain-melting for me to test every single bit of text in the game in 4 different languages, I could do with a bit of help from native speak

  6. Developer post

    Update 1.4.4 (A.K.A. Fixing the Bug Fix)

    I pushed out Update 1.4.3 yesterday, which was just a little bug fix, but it turns out that I fixed one bug and created another! That's what I get for rushing! Spinning too many plates at once this week, and it made me take my eye of the ball and not test things thoroughly enough

  7. Developer post

    Update 1.4.3 (A.K.A. A Tiny Bug Fix)

    Update 1.4.3 is now live, but it's just a little bug fix - see below for details. However, I thought I'd take this opportunity to give a little update on what I've been working on over the last month or two. Thanks to the awesome Wrongworld community, all of the text in Wrongworl

  8. Developer post

    #LoveIndies Celebration

    Today marks the start of the annual #LoveIndies celebration, so if you have a passion for indie games and hidden gems, make someone happy by sharing your reviews and recommendations on social media in support of them over the next two weeks, and leave shiny new reviews on Steam t

  9. Developer post

    Help Translate Wrongworld

    With the help of the wonderful Wrongworld community, I'm finally getting around to sorting out multi-language support for the game! If you happen to be multilingual and fancy helping out translating the game to any other language, please fire me a quick email at [email protected] an

  10. Developer post

    Update 1.4.2

    Update 1.4.2 is here, but don't get too excited; it's a very, very minor one! I'm still focusing on some other elements of the game at the moment (like preparing to sort out localisations and the potential console versions) which is preventing me from working on any major new con

  11. Developer post

    Update 1.4.1

    Update 1.4.1 is here, so Steam should do its thing and download it for you soon. Here be the details: ----- SALAD FINGERS & THE FLYING SPAGHETTI MONSTER* ----- Salad Fingers is now roaming around Wrongworld, hoping to add to his collection of Rusty Spoons. Keep your eyes peel

  12. Developer post

    Update 1.3.1 (25th January)

    Update 1.3.1 is finally here, so Steam should digitally vomit it on to your computer shortly. Here's what's new: ----- THE COMPUTER SYSTEM ----- Once you've built an Electronics Workbench, you'll now have access to a new "Computer System" recipe, which lets you do a few different

  13. Developer post

    MURGHLY CRIMMAAS!

    Merry Christmas from all the beasties of Wrongworld! May you receive all of the interesting things you wished for! :)

  14. Developer post

    Mac & Linux (Bad) News

    After I got version 1.2 of Wrongworld live at the end of October, I decided it was finally time to fully focus on the Mac and Linux versions of the game. Even though I had no experience of Mac and Linux things in general, for some reason I was confident that I'd be able to get th

  15. Developer post

    Update 1.2.2 (13th November)

    I've just pushed out Update 1.2.2, but it's nothing to get particularly excited about... It's just a few minor fixes, all relating to the way house building works. I've been aware of a bug for a while now that could potentially cause you to teleport up into the roof of your house

  16. Developer post

    Update 1.2.1 (26th October)

    Update 1.2.1 has arrived, so Steam should do its thing and download it for you soon. Here come the details: ----- CUSTOM GAME MODE ----- As well as the usual Easy/Normal/Hard/Creative modes, you'll now find a "Custom Mode" option when starting a new game. In this mode, you can tw

  17. Developer post

    TIGA Award Shortlist!

    I'm absolutely honoured, humbled and completely overjoyed to have been shortlisted for a TIGA Games Industry Award in the category of "Best Start-Up". I shall now be walking around with a ridiculously massive smile on my face for the foreseeable future :)

  18. Developer post

    Update 1.1.2 (9th September)

    Update 1.1.2 has landed, but don't get too excited... It's mostly just minor tweaks and bug fixes! ----- BEASTIE PROJECTILE TWEAKS ----- Even though this update is mainly boring bug fixes, I thought I'd highlight a couple of the changes because they might actually affect the way

  19. Developer post

    Update 1.1.1 (18th August)

    Update 1.1.1 is (finally) here, so Steam should do its thing and download it for you shortly. Here's what's new: ----- CAVES ----- Previous updates have generally focused on expanding existing game systems (like adding new items to craft, new biomes, more points of interest to di

  20. Developer post

    Update 1.0.2 (30th June)

    Update 1.0.2 is here, but it really is a tiny one this time - nothing to get excited about, really - just a few minor fixes that I thought I may as well push out now ahead of the much bigger July update (which is when new content will start to arrive). So, what's new: ----- TRADI