New version of Super Farming Boy!
* Bug fixes!
* Bug fixes!

LemonChili Soft · Renxo Europe Limited
* Bug fixes!
* Bug fixes!
You've never played a farming sim like this before. Blending a few genres together where Stardew Valley collides with a Cuphead like style. Read the full article here:
You've never played a farming sim like this before. Blending a few genres together where Stardew Valley collides with a Cuphead like style.
Read the full article here: https://www.gamingonlinux.com/2025/08/super-farming-boy-is-a-bizarre-farming-sim-about-chain-reactions-with-a-cuphead-inspired-style/
Hello Super Farmers! We’ve got a ton of juicy updates coming your way ahead of Super Farming Boy’s Early Access launch on August 12th ! 🚜💥 First of all— thank you SO MUCH to all the beta testers and content creators who’ve been playing the game and sending amazing feedback. You
Hello Super Farmers!
We’ve got a ton of juicy updates coming your way ahead of Super Farming Boy’s Early Access launch on August 12th! 🚜💥
First of all—thank you SO MUCH to all the beta testers and content creators who’ve been playing the game and sending amazing feedback. You've helped us level up in so many ways!
Influencer gift codes are now working!
If you're a content creator and signed up for this feature, you’ll be hearing from us very soon!
We’ve added an on-screen hint to show how to exit the stamina pool.
Veggie combo hits now display correctly in the Encyclopedia and shop!
All crop cards now state whether they grow once or regrow.
Camera is now closer (no more squinting!)
Various Steam Deck-specific improvements
Apple trees no longer disappear during storms
Apples won’t destroy specialty seeds anymore (e.g., Daylight Seeds)
More coin rewards
Simplified combo pattern for Cauliflower
Watering Seed pattern also more predictable
Fixed the issue where entering a building would sometimes throw you right back out.
Ghouls no longer "wait" for you when transitioning between areas—no more unfair fainting!
No more false alarms—the “NEW” tag only appears when something is truly new.
Shell icons and other assets on bill were incorrect—now fixed.
Most missions now yield more reward.
Steam Achievements are now active and working!
Some crops no longer wither immediately when seasons change
Withered crops now have a 50% chance to spawn diamonds when picked
Toto's nighttime visual glitches are now, finally, resolved.
Fever Stars now fly properly to your Fever Gauge—no more getting stuck! (used to happen a lot with apple trees)
You can now talk to NPCs by clicking/interacting anywhere on their body, not just their feet. Way smoother!
These now correctly survive through season changes, as originally intended.
Volume settings are now saved between sessions
Tons of sound design improvements by our sound wizard, Toni Leys!
Special crops no longer get destroyed by falling apples
Missing combo info on inspecting some seeds & Big Crops now displays correctly
Millions of tiny tweaks to balance and economics!
Apples falling directly from the tree don’t damage crop eaters—but bounced ones do
Occasionally no SkullRocks spawn from overkilling crop eaters
Rare collider glitches let you walk anywhere—usually self-corrects quickly
Some Specialty Seeds are missing from the Encyclopedia
A few Space Gazette missions are not working or described correctly
We're hard at work on some BIG new features:
🪰 More pests! (FLIES and SPIDERS incoming!)
👹 A Boss Fight!
🌊 New Seasons: Underwater & Timewarp
🍄 Magic Mushrooms! (Wild effects based on how you eat & combine them—think Binding of Isaac)
📋 More To-Do Lists to keep you busy
🚀 More missions in The Space Gazette
🕵️ ...and a bunch of secret stuff!
Thank you for being with us since day one. Your feedback is shaping Super Farming Boy into something truly special, and we can’t wait to keep growing it with you!
💚
— The LemonChili Team
So... what's the news? Well, we have a lot to share! Many things happened since Steam Next Fest... Super Farming Boy was awarded Best Mobile Game on The GDWC Winter Edition , we've been part of the official selection of Day of the Devs San Francisco Edition , and been nominated a
Well, we have a lot to share! Many things happened since Steam Next Fest... Super Farming Boy was awarded Best Mobile Game on The GDWC Winter Edition, we've been part of the official selection of Day of the Devs San Francisco Edition, and been nominated as Best Game Latam in Gamescom Latam! Also we've been featured on Latin American Showcase a few times and were part of XBOX Winter Demo Fest... also just announced as one of the official games of SXSW Sydney! But let's catch to the chase and go directly to the demo updates!
We've heard all your feedback, and we made a TON of updates to our current game. Here's a list of all feedback we got and what how we responded to them!
"I would like more control options"
Answer: We've added a whole new base, control, which is basically WASD + Mouse. It brings the best of both worlds: controlling the character and at the same time using the mouse to drag-and-drop seeds and helpers wherever you like! It feels like GOD mode actually... It's very simlar to playing Stardew Valley or Fields of Mistria. Also we made quite a few under the hood improvements to Mouse only and Gamepad controls, so they feel much better.
"I want to turn Full Screen off to stream properly"
Answer: We've added the option to turn off Full Screen from the settings menu, in case you need to change monitors or do whatever you'd like with a windowed mode of the game.
"This shaking camera is making me dizzy..."
Answer: You can now turn Screen Shake off from Settings. Same with control vibration.
"Combos? What are combos?"
Answer: We had this very worrying feedback: people were enjoying the game, but weren't noticing that the game is very much about combos... which is a downer. This is because the combo-mechanics were not introduced properly in the game to new players. We've added a whole new tutorial that explains combos briefly right from the start, and also added a few other things, like improved feedback while "inspecting crops" or manipulating crops, so you understand much better how combos affect your farm set-up. We hate tutorials so we did a tutorial we feel is NOT invasive, allowing you to "learn as you go", instead of making you STOP and read things. We hope you like it.
"I'd like a bit more guidance in the game..."
Answer: We've added a To-Do List which's basically purpose is to have you focused on what to do next, learn combos more efficiently, and learn how to play with the basic mechanics, but keeping it story-focused.
"The one-off crops feel a bit useless? The economy feels off"
Answer: We re-balanced the game so that one-off crops give much more reward, and are needed to get "reusable" crops (crops that regrow, like corn). Also changed the prices of practically *all items* on the game to improve economis/game balance and make the game much enjoyable to play.
"I like this! I want MORE!"
Answer: We added new features in this demo, most notably APPLE TREES and CROP EATERS (that's how we call pests in this game). These new features require you play with combos in a bit of puzzly, smarter way. It still feels very casual, but now you can do more intelligent, smarter, farm layouts/setups. Also it's super cool to see an apple tree combo go off!
Bare in mind that this new demo has a lot of updates and quite a different balance from the previous version, and we've made the difficult decision to NOT support older saves. Meaning, that the save you had will not carry on to this new demo, you'll need to start over. At the moment, the save of the demo will NOT carry over to the BASE GAME either, because we are a small team and it requires for us to do a lot of work to have all working properly, and we are currently prioritizing working on new content and bigger bugs. Sorry for this! We hope we can do better by you in the future.
We are aiming towards an early access release on July or August, and working on more content. Mostly more Crop Eaters, a Boss Fight, and Special Mushroom powerups. We'll see how much of this we're able to include on the first early access release!
Follow us on Twitter, Reddit, help us retweeting etc,
Thanks so much for your time and enjoying the Demo!
Tell your friends!
Nando
Wow, what an event! Super Farming Boy has been part of Steam Next Fest, LAGS Showcase/Summer Game Fest and we had a blast! We made tons of new friends and, the best of all, many people could get their hands on our first demo! The reactions were very positive, but of course we got
Wow, what an event! Super Farming Boy has been part of Steam Next Fest, LAGS Showcase/Summer Game Fest and we had a blast!
We made tons of new friends and, the best of all, many people could get their hands on our first demo!
The reactions were very positive, but of course we got very awesome feedback which (thank God) we’ve been able to address pretty quickly.
Our latest update include the following fixes:
What’s coming next?
Yes, we heard you. We are currently working on a new set of controls, exclusive for PC: Keyboard AND mouse.
At the moment you are only able to play via gamepad, keyboard OR mouse but not mix those controls. We have now figured out how to make the best of those controls and are currently implementing.
Expect more news soon! We have more announcements to make in the upcoming months.
See ya in space, Farmer Boy!
-Nando
Stardew Valley is perhaps the pinnacle of farming games. Building on the likes of Rune Factory, Harvest Moon, and Animal Crossing, it transforms the hard graft of working the land, growing crops, and raising livestock into one of the most relaxing, cozy games on PC. While it reta
Stardew Valley is perhaps the pinnacle of farming games. Building on the likes of Rune Factory, Harvest Moon, and Animal Crossing, it transforms the hard graft of working the land, growing crops, and raising livestock into one of the most relaxing, cozy games on PC. While it retains a similarly charming aesthetic, Super Farming Boy is perhaps the complete antithesis of the Stardew vibe. This fast-paced puzzle action game infuses the farming genre with all the speed and style of games like Cuphead and Super Meat Boy, and it's coming to Steam soon.