Arthurian Legends

Scolaro Games

Released
Oct 4, 2021
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

18 posts
  1. Developer post

    v1.3.1

    -------- v1.3.1 -------- *Added achievement for destroying the Dark Masters skull after you've killed him -Disabled the auto-change of weapons after Chalice Of Rage wears off. -Enemies wont be knocked back if they're stuck in a bear trap. -Fixed Shadow Lion from attacking player

  2. Developer post

    v1.3

    -------- v1.3 -------- *NEW QUICK SAVE FUNCTION* -The old one will cease to exist, current saves should continue at beginning of current map, and future updates won't require an outdated warning. -Bear traps now do damage to enemys immune to being trapped. -Improved bear trap col

  3. Developer post

    V1.2

    -------- v1.2 -------- -Added text for missing translations (translations still need improvement) -Fixed behavior of the manual Interface Scale buttons in the options menu -Fixed 'T' key from changing ammo display height -Fixed Item HUD info updating when first picking up Bear Tr

  4. Developer post

    v1.1.2 Small update to fix HUD issues

    -------- v1.1.2 -------- -Fixed AmmoHUD causing numerical overflow error on the smaller HUD's when the HUD resolution was scaled up on a larger resolution(Also the cause of critical error 6) -Fixed loading a save game with no items and being able to select a weapon as an item. -F

  5. Developer post

    Update v1.1.1

    -------- v1.1.1 -------- -001 Fixed not recognizing certain video cards, now auto uses whatever the user has set in their control panel. -Holding 'Q' (Next Off-Hand) will now cycle through off-hand options (skipping fists) until you release the key on a selection. -Holding 'Next/

  6. Developer post

    v1.1.0

    -------- v1.1.0 -------- -DPI "zoomed-in" fix for desktops scaled over 100% -Custom menu scaling, menus should work on all resolutions now including ultra-widescreen and are adjustable in size. The menus can be scaled by a setting in the Options menu, alternatively, in the main m

  7. Developer post

    v1.0.9

    -------- v1.0.9 -------- Due to the way some things are saved in quicksave files, I've included a warning when attempting to load an outdated quicksave that certain things won't be updated until the save file is, which can be done by starting at the beginning of the current level

  8. Developer post

    Quick Fix

    For some enemies dying on a tile with no name.

  9. Developer post

    v1.0.8

    I'm hoping this fixes the odd issue some people are having at the main menu about not having the fists weapon. There should be no point where the player never has fists now. -------- v1.0.8 -------- -Gave fists weapon at very beginning of game to avoid an error -Added option to r

  10. Developer post

    Small Update to address New Game +

    New game + was not resetting stats, so they were adding to each other resulting in an elevated count of secrets/enemies. And a few other things. -------- v1.0.7 -------- -Fixed New Game Plus chapter enemy/secret/time stats from not resetting, also made it have a pop up before sta

  11. Developer post

    v1.0.6

    -------- v1.0.6 -------- -Fixed Bastard Sword being out of order when switching weapons using next/prev -Made Fists/Hunters Axe/Gladius all cycle with same key (Instead of if you had Gladius it would only cycle to fists) -Fixed picking up a Lord's Shield using the 'Use' key when

  12. Developer post

    Small update

    -------- v1.0.5 -------- -Fixed Horde maps after dying one of the doors said buy the full version -Fixed error caused by killing Witch while she is on fire. -Improved joystick drifting (still needs more testing) -Fixed Out of Bounds issues and some flickering wall sprites in Cany

  13. Developer post

    v1.0.4

    -------- v1.0.4 -------- -Added Level Select to the Cheat Menu -Fixed stats and option settings not being saved before loading a quicksave -Fixed Cheats setting not saving -Fixed Mouse Sensitivty Y setting not loading properly -Fixed getting out of bounds from a crate in Great Wa

  14. Developer post

    v1.0.3

    -------- v1.0.3 -------- -Fixed Chapter 3 Achievement not registering on Steam -Made the 4 game winning achievements stackable, so if you beat a higher difficulty you gain the lower. -001 Fixed some field offset issues (Still a lot of work to do on getting the menus looking good

  15. Developer post

    Saving near spiders

    Sorry I broke saving near spiders last night while starting a test for a mode for people with arachnophobia that shouldn't have been in this version, should be fixed now.

  16. Developer post

    v1.0.2

    -------- v1.0.2 -------- *Fixed black bars appearing on some resolutions *001 Engine reduced trigger timing, should help slightly increase peformance (note, all performance increases are likely to be small and incremental, but we're working on it). *Fixed missing wall in Mausoleu

  17. Developer post

    Quicksave Update

    -------- v1.0.1 -------- *Fixed "Cannot Load Outdated Quicksave" message errors *001 Devs fixed savestate error *Fixed the issue of not moving after restarting a map after dying after loading a quicksave. *Fixed Bee parry error *Fixed map hole in Dark Woods near double waterfall

  18. Developer post