PowBall Renaissance

POW Games

Released
Aug 1, 2017
Platforms
Windows
Last updated
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Updates & announcements

8 posts
  1. Developer post

    New "Retro" Level Set Comes With A Major New Update

    This is a big one!! Many big improvements have been made to the engine that drives the game to create a smoother and more responsive experience. Lots of polishing of graphics and tweaks to the gameplay. A new hard difficulty level. And at last, a whooping 100+ levels added in a n

  2. Developer post

    New Improved Touch Controls!

    If you've tried the tablet or mobile versions in the past and found the touch controls awkward, I apologise. After much thought and fiddling, I have redesigned the various touch controls which makes the game much more fun to play on mobile devices now. Choose from 4 different met

  3. Developer post

    This Update Brings Multiplayer Saves!

    This is a biggie! I've been putting off making multiplayer mode save progress because I knew how much work was involved, which included changing a lot of core code which affected almost everything. But pleasing my users is top priority - so many hours later here it is. This is a

  4. Developer post

    Achievements are finally here!

    I managed to achieve the implementation of achievements to the game. There are 20 to get you started, so get achieving! Track the progress of your achievements in game by using the progress menu item. What Else Is New? - Improvements to the level editor - Lots of context help add

  5. Developer post

    Version 1.07 includes visual improvements, modding capability and much more

    Lots of internal changes to the game engine. Now using SDL 2.0.7 and SDL_mixer 2.0.2. New MOD capabilities added for creating community (Workshop) content. New menu options for nerds, including technical game-engine stats. Removed analogue joystick option (it never worked very we

  6. Developer post

    Version 1.07 includes visual improvements, modding capability and much more

    Lots of internal changes to the game engine. Now using SDL 2.0.7 and SDL_mixer 2.0.2. New MOD capabilities added for creating community (Workshop) content. New menu options for nerds, including technical game-engine stats. Removed analogue joystick option (it never worked very we

  7. Developer post

    Many improvements added in 1.06

    New graphics for the laser & asteroids Many other visual improvements Options added: enemy outlines, display driver, resolution Mouse and analogue game controller controls massively improved Multi-ball power-up now adopts speed of ball that collected it Progress now displayed

  8. Developer post

    Many improvements added in 1.06

    New graphics for the laser & asteroids Many other visual improvements Options added: enemy outlines, display driver, resolution Mouse and analogue game controller controls massively improved Multi-ball power-up now adopts speed of ball that collected it Progress now displayed