Warbanners

Crasleen Games

Released
Oct 18, 2017
Platforms
WindowsLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Veterum Leaves Early Access on September 7th!

    Greetings, warriors! Today we have a major announcement: Veterum is leaving Early Access and launching into full release on September 7, 2026. We entered Early Access on November 27, 2025. Over these past 9+ months, we have walked an incredible path together with you. We original

  2. Developer post

    Veterum is now in Early Access!

    Greetings, warriors! We are happy to announce that after seven years of development, Veterum has entered Early Access. At this stage, the game is fully playable: almost all missions are finished, the open world is complete, and all main mechanics and systems are implemented. The

  3. Developer post

    VETERUM GOES INTO EARLY ACCESS ON NOVEMBER 27, 2025

    Dear players! We planned to release Veterum a few years ago, but decided to take our time to realize everything we had in mind. This delay has benefited the game — there are new mechanics, items, terrain objects and quests, as well as many minor and not-so-minor improvements. I w

  4. Developer post

    Veterum 0.9.2

    Greetings, warriors! The release of the new version was slightly delayed. We planned to release it in July, but at the last moment we decided to add auto-translation into other languages.… Work continues on balance, bug fixes, polishing maps, and adding content. Changes: - the co

  5. Developer post

    Veterum 0.9.1. Balance work and more

    Greetings, warriors! Work on the balance continues. The most significant changes have been made to the pricing system in stores. Another edit of the Morale change in battle. Also, we couldn't deny ourselves the pleasure of adding some blood to the battlefields.... Other changes:

  6. Developer post

    Veterum 0.9.0

    ПGreetings, warriors! We are pleased to present you version 0.9.0. This is an important version, marking the transition to the final stage of development - work on balance. The main change is a decrease in the amount of experience and gold gained by units. Hiring units has become

  7. Developer post

    Veterum 0.8.5.

    Warriors! We have been working hard and now, finally, we are happy to present you version Veterum 0.8.5! Changes: - 5 new units; - completely redesigned random map generation; - new generated quest; - balancing of unit characteristics; - the amount of experience per level has bee

  8. Developer post

    Без названия

    ⚔️ Warriors! We really wanted to make it in time for the strategy festival on Steam, so we rushed to release the demo. Not everything went perfectly, but we got quality feedback and realized what players want. So, here is the major update of Veterum! First of all, the changes aff

  9. Developer post

    Veterum Demo

    ⚔ Hey warriors! We are happy to announce that Veterum demo is now available on Steam! Veterum Demo ✅In this demo, you will immerse yourself in our ancient world and complete 4 story missions, as well as 4 side quests! Enter the towns, recruit troops, buy equipment and join the ba

  10. Developer post

    Veterum in development

    🔔 Friends! Work on Veterum is in full swing, the time for publishing news is categorically not enough. It is advisable to spend a couple of evening hours not on a diary, but on modeling or writing code. Thanks again to everyone who played the shared Veterum demo and sent in an e

  11. Developer post

    Our new game - Veterum

    Dear friends! For more than two years we have been working on a new game - Veterum. In it, we implemented most of the features that we could not implement in Warbanners: an open world, free leveling, a convenient map and unit editor. We are happy to announce that Veterum has fina

  12. Developer post

    Vagrus - The Riven Realms Launching on Steam!

    Our friends at Lost Pilgrims have just launched Vagrus - The Riven Realms into full release here on Steam. Vagrus is a turn-based, open-world, dark fantasy RPG. The game moves out of Early Access with well over a hundred hours of playable content . Vagrus and its haunting world w

  13. Developer post

    Warbanners version 1.3.3. French

    Translation into French is complete! It was launched almost immediately after the release of the game. Four people participated in the translation (if I forgot someone, please write): Nicolas Gagné ( ), Marcel Godferdom, O’Shaserra, Anaïs Tamboise. Thank you very much!!! Merci a

  14. Developer post

    Vagrus - The Riven Realms Open-World Release is now LIVE

    Our dear Friends at Lost Pilgrims Studio have just released the Open-World main campaign for Vagrus - The Riven Realms . Vagrus is a turn-based, open-world, dark fantasy RPG. The development team has been playing table-top RPGs (like DnD) on their home-brew setting, the Riven Rea

  15. Developer post

    Warbanners version 1.3.2. Spanish and "to-hit chance"

    Today I have two important news at once. 1. Many players complained that units miss too often. Now it's over! In the options added the ability to change the "To-hit chance". Note that during the battle can not be changed. 2. Translation into Spanish is complete! It was launched e

  16. Developer post

    Announcement. To-hit chance (base)

    Dear players! I plan to add to the settings the ability to change the "To-hit chance". He is now 55%, but many players complain that units miss too often. Now it can be easily fixed. What do you think of it? *************************** The description of the new setting will be i

  17. Developer post

    Warbanners version 1.3.1. Minor fixes

    Changes: - fixed the "illumination" in the arena; - fixed fire description; - removed from the English descriptions a few extra points; - before the battle begins, the icon indicates the unit that assistant Set-Shamar killed; - after completing the game on the nightmarish level o

  18. Developer post

    Warbanners version 1.3.0.

    Changes in version 1.3.0: - Fixed about a dozen inaccuracies in the names of cities in the English version; - Corrected description of the skill "Timber!"; - a pair of descriptions was clarified; - when a player shoots from a catapult, the camera no longer tracks the stone; - whe

  19. Developer post

    Warbanners, version 1.2.9

    Changes: - Karranak and a pair of orcs received the "Tireless" feature (Unit regenerates 1 extra Stamina every turn); - all dwarves received a new feature "Tireless 2" (Unit regenerates 2 extra Stamina every turn); - Fixed a bug that could occur in two missions, if the army had o

  20. Developer post

    Warbanners version 1.2.8.

    Changes in version 1.2.8: - the enemies have a less wish to throw potions at the beginning of the battle. Of course, they will continue to do this, but this will not give them the same pleasure ))). - in the mission " Dark Clouds" a hint was added. - fixed an error when saving th