Optimization
Reduce Motion sickness
Reduce Motion sickness


Reduce Motion sickness
Reduce Motion sickness

Reduce Motion sickness
Reduce Motion sickness

Monster update New monster types added to make battles more tactical. UI update New UI system is now available Fixed known bugs
New monster types added to make battles more tactical.
New UI system is now available

Monster update New monster types added to make battles more tactical. UI update New UI system is now available Fixed known bugs
New monster types added to make battles more tactical.
New UI system is now available

Pickups Collectable buffs added. When Player kill an enemy, it may drop collectable Buffs: Ammo: Player can restore non-pistol ammo by run into the ammo; Ammo pickup cannot be picked up when your clip is full; Ammo pickup will disappear in 30 sec; Heal: Player can restore health
Collectable buffs added. When Player kill an enemy, it may drop collectable Buffs:
Ammo:
Heal:
Death of zombie die are now made with using ragdoll, zombies will present different manner of death according to the current gun;
Now in Adventure mode, gun will not disappear when player die;
4.Head-shot performance updated
There will be a head-shot icon showed in screen when player achieve a head-shot

Pickups Collectable buffs added. When Player kill an enemy, it may drop collectable Buffs: Ammo: Player can restore non-pistol ammo by run into the ammo; Ammo pickup cannot be picked up when your clip is full; Ammo pickup will disappear in 30 sec; Heal: Player can restore health
Collectable buffs added. When Player kill an enemy, it may drop collectable Buffs:
Ammo:
Heal:
Death of zombie die are now made with using ragdoll, zombies will present different manner of death according to the current gun;
Now in Adventure mode, gun will not disappear when player die;
4.Head-shot performance updated
There will be a head-shot icon showed in screen when player achieve a head-shot



Controls Update HTC Vive Left handle Moving is controlled by Trackpad now (Right handle can’t control moving) Pressing Menu button to exit Right handle Attacking and interaction is controlled by Trigger button Switching weapons is controlled by Left Trackpad and Right Trackpad Oc
We have optimized the system of virtual positioning. The problems of plyers’ height and wrong scale in VR scenes can be avoided after updating.
The problem that zombies could not walk up and down stairs has been optimized. They can pass the stairs and attack players now.
We have fixed the BUG of achievement. ‘Red point’ can be obtained now.

Controls Update HTC Vive Left handle Moving is controlled by Trackpad now (Right handle can’t control moving) Pressing Menu button to exit Right handle Attacking and interaction is controlled by Trigger button Switching weapons is controlled by Left Trackpad and Right Trackpad Oc
We have optimized the system of virtual positioning. The problems of plyers’ height and wrong scale in VR scenes can be avoided after updating.
The problem that zombies could not walk up and down stairs has been optimized. They can pass the stairs and attack players now.
We have fixed the BUG of achievement. ‘Red point’ can be obtained now.