Fugl

Team Fugl · Kotori Studios Ltd

Released
Sep 14, 2017
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Swamp Biome

    We are happy to annnouce that we have added a new biome - The Swamp. As some of you have discovered, this release has been out for a little while, but we just wanted to see if there was any feedback before releasing. Feedback Fugl is still early access, so features are still miss

  2. Developer post

    Valley is back

    The build has been out for a few days, but this is just to let you know that Valley has gone back into the level set. We are periodically reworking the biomes, so some may dissappear once in a while, but by popular request here is Valley back. Mainly unchanged for now. Feedback F

  3. Developer post

    Improved File Loading & Bug fixes

    While we do have a series of bigger updates in the pipeline, from the player point, this one is a small update focused on bugfixes and polish. We have made some major improvements to the file loading regarding performance, and particularly crash fixes and memory usage, but a lot

  4. Developer post

    Steam Verified

    After a bit of a journey, and 5 different submissions, Fugl is now finally Verified on Deck! We went from Playable -> Unsupported -> Playable -> Unsupported -> Verified, as each time we fixed something, something else would come up! Besides focusing on getting Fugl wo

  5. Developer post

    Fugl Soundtrack Released

    We have just released the official soundtrack for Fugl, made by the amazing Martin Kvale and Joar Renolen. The soundtrack is available both as mp3 and as high-quality wav files. Get it here

  6. Developer post

    Nuts and Bolts

    This update focuses on the technical foundations, the nuts and bolts that holds the experience together. Some of the larger improvements are listed below. Major updates New animation based help system New fluid based wind system Fixes manual morphing mechanic Detailed Fixes HiDPI

  7. Developer post

    Mac Update

    Just a small update. Something had gone wrong with the signing of the mac build, so that it stopped working. This has now been fixed. Feedback Fugl is still early access, so features are still missing and bugs hide in the corners. Please be patient with us. Please ​let us know wh

  8. Developer post

    A New Sound

    This update focuses mostly on the audio side, though the release features a number of other improvements. Audio - Reworks and Polish Better 3D audio attenuation, hear more from far away Every avatar sound is now in stereo, many of them new Avatar and creatures emit footstep sound

  9. Developer post

    A New Look

    We realize it has been a bit quiet, but we are now ready to publish the first major overhaul of Fugl. New and more performant graphics engine Localisation in 16 languages (English, Norwegian, Danish, Swedish, Dutch, German, French, Italian, Spanish, Portuguese, Brazilian, Turkish

  10. Developer post

    Experimental Builds - Mac & Linux Builds Added

    We are continuing to gather pace for a major update of Fugl, and have now added Mac and Linux to the Experimental branch. Please let us know what you think and if you encounter any problems. PS. While we still only officially support AMD & Nvidia cards, we have verified the b

  11. Developer post

    Experimental Builds

    The last couple of years have been harder than usual for everyone. For this and other reasons, we have not been able to work on Fugl as much as we have wanted to. However, now out on the Experimental branch is an update featuring a complete overhaul of the graphics engine, improv

  12. Developer post

    Bugs Mania

    Over the summer, as we have rushed to put in features and polish things, a number of different bugs made it into the game. Most annoyingly for you the players, some of these resulted in unpredictable crashes. We have therefore been working hard on stabilising the experience, putt

  13. Developer post

    Barrel Rolls

    For this update, we managed to squeeze in a feature that's been requested almost since the first time we showed Fugl in public, Barrel Rolls! We hope you enjoy it. Please let us know how you find it. Features New procedural bird walking animation New barrel roll mechanic (q and e

  14. Developer post

    High-detail biomes

    This time we have a content update for you with all new biomes and the existing biomes have gotten a high-detail overhaul! High-detail biomes New biomes Tweaked avatars Vulkan support on Windows and Linux Many Bug fixes. Feedback Fugl is still early access, so features are still

  15. Developer post

    Experimental Vulkan Implementation

    We are now ready to trial our new Vulkan renderer, which should hopefully make Fugl run smoother and faster on some computers, especially those with AMD based graphics card. The game should still function as normal even if your computer doesn't support Vulkan as it falls back to

  16. Developer post

    Avatar, Animals, Biomes and Menu

    This big update has been a long time coming. Here is what we have been up to: Animals: Fixed hang Animals: Reinstated floating, perching and more behaviours Audio: new crash sounds Audio: fixed missing sounds Audio: adjusted sound levels Avatar: new list view Avatar: new evolve f

  17. Rock, Paper, Shotgun

    Steam's Autumn Sale begins today

    Are y’all ready for some deals? With Black Friday almost upon us and only a few weeks since the last big Steam sale, of course it’s time for some deals. Steam’s Autumn Sale kicked off today, dealing out discounts and delights until the shutters close next Tuesday. You can check o

  18. Developer post

    Clouds & Improved Bird Control

    After a few quiet months, we can finally show you what we have been working on. Here is a full list of the most significant improvements since last time: Clouds with shadows for each biome New caves biome New bird physics: rolling in steep descent and looping Depth of field effec

  19. Rock, Paper, Shotgun

    Gang Beasts, Gonner and more going cheap in a Steam charity sale

    A lineup of 41 lesser-known indie darlings, party favourites, curiosities and old favourites have gone on sale this week. “Sure, Nat,” you cry, “you say that, but games go on sale all the time. What’s the big deal?”. Well, dear reader, if you’d give me time to finish, I’d explain

  20. Developer post

    Let the Winds Carry You!

    This months update focuses on a new and improved wind system. Here is a full list of the most significant improvements since last time: New Wind System that'll slightly guide you as you fly New walking camera Updated winds sounds when flying More configurability through the menu