inVokeR Projectile Improvements
The algorithm the game uses to determine which direction to throw projectiles in has been rewritten, improving playability for non-Vive devices.
Developer posts and news about this game.

The algorithm the game uses to determine which direction to throw projectiles in has been rewritten, improving playability for non-Vive devices.

inVokeR patch 0.4.0 is now available! Thanks for the waiting. In this patch we have added and modified the following contents: -Added Bubble mage: If your enemies don't pop a hole in your plans, their life total is sure to bounce down to zero. -Added Lightning mage: Use precision

Patch 0.3.1: New Passives and Alternate Spells! Patch 0.3.1 drops with brand new Alternate spells and mage specific passives! Annihilate your opponents with these new perks! Patch 0.3.1 - Added new mage specific passives - Fire Mage: Decimate your challenger with larger fireballs

Ever feel that urge to bombard your opponent with fireballs? Well now you can! will bring spell load outs, spell progression, and alternate spells! Spell load-outs and spell progression have always been on our minds since we released. With the addition of alternate spells, player

Mages, would you like to win our special Rynn plushie? It's super duper cute! We're hosting a special event in which the first player to reach 5,000 online PVP victories will receive our exclusive Rynn plushie! Rynn is your friendly wyvern companion that will always be by your si

Mages, take the battle to the next level with new passive abilities. Patch 0.3.1 introduces our new mage passive abilities, each mage now has a special variation of one our combat spells. Use these new abilities to outsmart and take down your opponents! As we move closer to our f

Patch 0.3.0: A New way to play Multiplayer Patch 0.3.0 has arrived and brings our new multiplayer matchmaking system! Patch notes can be seen below 0.3.0 - Added new multiplayer matchmaking system - Players will be able to host multiplayer sessions while playing single player gam

Experience multiplayer in a new way as Patch 0.3.0 brings us a new way to play multiplayer! Before our full release update 'Patch 1.0' we would like to make some changes to the current multiplayer matchmaking system to give players a higher chance to find an opponent. After liste

Challenge your opponents while looking at the serene view of a beach, crystal blue waters, and majestic rock formations! Sounds too good to be true doesn't it? Enjoy the scenery of 'The Cove' while annihilating your friends in our upcoming update Patch 1.0! Welcome to 'The Cove!'

Step into the heart of the dragon's realm as you and your fellow wizards challenge each other in this floating arena! "The Dragon's Eye" is another new map in our upcoming update 'Update 1.0!' Upcoming update 'Patch 1.0' is going to be our full release out of early access! 'The D

Once the home to a mysterious underwater beast has now become a haven where mages compete to become the best of the best. The 'Arena' is one of several new environments available in Patch 1.0! Upcoming update 'Patch 1.0' brings with it a new map for single player and multiplayer.

Mages it sure has been awhile! Come checkout our new website! Find it here at We will be posting news on there shortly about our upcoming update "Patch 1.0!" Fellow mages, prepare for combat!

0.2.4 Bug Fixes: When bolt was cast, the projectiles would disappear for the client player. Rarely, the client player would not recieve the "3, 2, 1, FIGHT!" message at the beginning of the match, causing them to be unable to throw projectiles or cast spells. Known Issues: Very r

0.2.4 Bug Fixes: When bolt was cast, the projectiles would disappear for the client player. Rarely, the client player would not recieve the "3, 2, 1, FIGHT!" message at the beginning of the match, causing them to be unable to throw projectiles or cast spells. Known Issues: Very r

0.2.3 Bug Fixes: For certain Oculus users, the camera would appear in the floor and buttons would not respond.

0.2.3 Bug Fixes: For certain Oculus users, the camera would appear in the floor and buttons would not respond.

0.2.2 Bug Fixes: Amphiptere coiled around the wrong platform and stayed there instead of uncoiling.

0.2.2 Bug Fixes: Amphiptere coiled around the wrong platform and stayed there instead of uncoiling.

0.2.1 Bug Fixes: Audio was not playing correctly in 0.2.0. The configuration menu was incorrectly appearing at the start of every launch of the game.

0.2.1 Bug Fixes: Audio was not playing correctly in 0.2.0. The configuration menu was incorrectly appearing at the start of every launch of the game.