Table Football Pro

Ticklersoft

Released
May 22, 2017
Platforms
Windows
Last updated
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Updates & announcements

16 posts
  1. Developer post
  2. Developer post
  3. Developer post

    Build 43 is live

    Hello all, I did a quick new release. I changed the multipler screen to be more user-friendly - now you will see a list of players that created a server and you can join them individually. This way you will easilly know if somebody started the server or not. Thanks, Diskobolos

  4. Developer post

    Build 43 is live

    Hello all, I did a quick new release. I changed the multipler screen to be more user-friendly - now you will see a list of players that created a server and you can join them individually. This way you will easilly know if somebody started the server or not. Thanks, Diskobolos

  5. Developer post

    Build 42 is live

    Hello all, I wanted to apologize for the delays, I decided to completely rewrite UI in a better framework and took me a long time to do it. Changes: - rewritten UI, improved team selection - UI sounds, basic animations - disabled xInput, now all gamepads should be named correctly

  6. Developer post

    Build 42 is live

    Hello all, I wanted to apologize for the delays, I decided to completely rewrite UI in a better framework and took me a long time to do it. Changes: - rewritten UI, improved team selection - UI sounds, basic animations - disabled xInput, now all gamepads should be named correctly

  7. Developer post

    This took me by suprise ...

    Now THAT is interesting ... Recently there was a competition in a 3d painting software about who can "paint" the given Mat statue the best. I joined in with my Football Mat. They received 1200 submissions and - I somehow got ranked on 20th place! :-) Now I don't know how that hap

  8. Developer post

    This took me by suprise ...

    Now THAT is interesting ... Recently there was a competition in a 3d painting software about who can "paint" the given Mat statue the best. I joined in with my Football Mat. They received 1200 submissions and - I somehow got ranked on 20th place! :-) Now I don't know how that hap

  9. Developer post

    Weekly progress report - build 42

    Hello everyone, I wanted to thank you for your support, feedback and reviews! :-) What is going on I also want to share what is going on currently: - localization support - done in code, see below for details - UI rewrite - this is what is keeping me busy, this will enable me to

  10. Developer post

    Weekly progress report - build 42

    Hello everyone, I wanted to thank you for your support, feedback and reviews! :-) What is going on I also want to share what is going on currently: - localization support - done in code, see below for details - UI rewrite - this is what is keeping me busy, this will enable me to

  11. Developer post

    The real deal ....

    Some of you don't know the original game, so I took some pictures of mine. Mine seems to be first version of the game, and currently third generation of children plays with it. I have friends that have a bit different version, possibly later one. I also discovered a photo on the

  12. Developer post

    The real deal ....

    Some of you don't know the original game, so I took some pictures of mine. Mine seems to be first version of the game, and currently third generation of children plays with it. I have friends that have a bit different version, possibly later one. I also discovered a photo on the

  13. Developer post

    Released!

    Hello, Table Football Pro has just been released to Early Access. Thank you all for your support and letting me fulfill my dream! What is currently in the game: Local Quick Match - game against AI or other local players. The game time is fixed to 3 mintues. The AI difficulty is f

  14. Developer post

    Released!

    Hello, Table Football Pro has just been released to Early Access. Thank you all for your support and letting me fulfill my dream! What is currently in the game: Local Quick Match - game against AI or other local players. The game time is fixed to 3 mintues. The AI difficulty is f

  15. Developer post

    Table Football Pro is being released to Early Access!

    Hello everyone, I just wanted to thank you for all your support on Greenlight - it had paid off and now we are finally here! :-) For last two months I have been working hard on two things: 1) making the game code robust and testable (= less bugs, better support) 2) worked on onli

  16. Developer post

    Table Football Pro is being released to Early Access!

    Hello everyone, I just wanted to thank you for all your support on Greenlight - it had paid off and now we are finally here! :-) For last two months I have been working hard on two things: 1) making the game code robust and testable (= less bugs, better support) 2) worked on onli