Working on the something new.
Hi all! Working on the new project. And its almost ready. I hope you will like. All news is here:
Hi all!
Working on the new project.
And its almost ready.
I hope you will like.
All news is here: https://t.me/brutalsoft



Hi all! Working on the new project. And its almost ready. I hope you will like. All news is here:
Hi all!
Working on the new project.
And its almost ready.
I hope you will like.
All news is here: https://t.me/brutalsoft


Hi all! Interface was updated to be more friendly. I hope it will. PS. Thinking about some new. Keep on touch. peace
Hi all!
Interface was updated to be more friendly.
I hope it will.
PS. Thinking about some new. Keep on touch.
peace


Hi all! Game texts was improved to be more english. Thanks to ShaggyMoose. wbr, brutalsoft
Hi all!
Game texts was improved to be more english.
Thanks to ShaggyMoose.
wbr, brutalsoft

Hi all! Please leave a review if you like Invasion! This will help to develop Invasion and Brutalsoft company. Stay on touch and be cool!
Hi all!
Please leave a review if you like Invasion!
This will help to develop Invasion and Brutalsoft company.
Stay on touch and be cool!

Hi all! Brutalsoft on the line. Our development plan changed, cuz we havent enough finances to make more content ( like backgrounds, comix arts, enemies etc ). So we decide to release Invasion: Episode 1 and make more episodes if it will be enough money to do it. I hope all peopl
Hi all!
Brutalsoft on the line.
Our development plan changed, cuz we havent enough finances to make more content ( like backgrounds, comix arts, enemies etc ). So we decide to release Invasion: Episode 1 and make more episodes if it will be enough money to do it.
I hope all people who like Invasion, will buy it to support development.
Also, fans can support us on the Patreon:
https://www.patreon.com/brutalsoft
Thank you for attention!
I wish you sweet dreams and hot fights.
Be cool guys.

Hi all! Brutalsoft on the line. Darkman007 reworked and improved the original Invasion tracks. So, in loseless FLAC format it all sounds much more cool and tasty. I love this new album, it is powerful like a nuke and groovy like a pure dopamine. Just check out this progressive me
Hi all! Brutalsoft on the line.
Darkman007 reworked and improved the original Invasion tracks. So, in loseless FLAC format it all sounds much more cool and tasty. I love this new album, it is powerful like a nuke and groovy like a pure dopamine. Just check out this progressive metal-electronic-synth mix!
http://store.steampowered.com/app/843770/Invasion_Episode_1_OST/


Hi all! Brutalsoft on the line. A little feature has been added. Allies dont grab green health orbs if their health is more then yours, except times when they dodging enemy shots. Also, a shop bug was fixed. Now upgrade sliders displays correctly. Best regards!
Hi all! Brutalsoft on the line.
A little feature has been added.
Allies dont grab green health orbs if their health is more then yours, except times when they dodging enemy shots.
Also, a shop bug was fixed.
Now upgrade sliders displays correctly.
Best regards!

Hi all! Brutalsoft on the line. A little feature has been added. Allies dont grab green health orbs if their health is more then yours, except times when they dodging enemy shots. Also, a shop bug was fixed. Now upgrade sliders displays correctly. Best regards!
Hi all! Brutalsoft on the line.
A little feature has been added.
Allies dont grab green health orbs if their health is more then yours, except times when they dodging enemy shots.
Also, a shop bug was fixed.
Now upgrade sliders displays correctly.
Best regards!

Hi all! Brutalsoft on the line! Unfortunately, i was busy last month and almost not working on the project. But now i see clear that high skill levels are overhelmed. Gaming on the Hero and Insane difficulties is not fun, but like heavy dirty work. So i decided to reduce complexi
Hi all! Brutalsoft on the line!
Unfortunately, i was busy last month and almost not working on the project. But now i see clear that high skill levels are overhelmed. Gaming on the Hero and Insane difficulties is not fun, but like heavy dirty work. So i decided to reduce complexity for Veteran, Hero, and Insane skills. I hope you will like it.
Be happy and kill em all!

Hi all! Brutalsoft on the line! Unfortunately, i was busy last month and almost not working on the project. But now i see clear that high skill levels are overhelmed. Gaming on the Hero and Insane difficulties is not fun, but like heavy dirty work. So i decided to reduce complexi
Hi all! Brutalsoft on the line!
Unfortunately, i was busy last month and almost not working on the project. But now i see clear that high skill levels are overhelmed. Gaming on the Hero and Insane difficulties is not fun, but like heavy dirty work. So i decided to reduce complexity for Veteran, Hero, and Insane skills. I hope you will like it.
Be happy and kill em all!

Hi all! Now we have a 30% discount on the Steam Winter Sale. Take it while cheap! wbr, brutalsoft.
Hi all!
Now we have a 30% discount on the Steam Winter Sale.
Take it while cheap!
wbr, brutalsoft.

Hi all! Now we have a 30% discount on the Steam Winter Sale. Take it while cheap! wbr, brutalsoft.
Hi all!
Now we have a 30% discount on the Steam Winter Sale.
Take it while cheap!
wbr, brutalsoft.

Hi all! Brutalsoft on the line. Survival mode enemies generator was changed. Now it is more complicated and interesting. Maybe it too hard now, I want to listen your opinions about it. Also, combat UI is modified, now its more user-friendly. Always with you, and waiting to your f
Hi all!
Brutalsoft on the line.
Survival mode enemies generator was changed.
Now it is more complicated and interesting.
Maybe it too hard now, I want to listen your opinions about it.
Also, combat UI is modified, now its more user-friendly.
Always with you, and waiting to your feedback :)

Hi all! Brutalsoft on the line. Survival mode enemies generator was changed. Now it is more complicated and interesting. Maybe it too hard now, I want to listen your opinions about it. Also, combat UI is modified, now its more user-friendly. Always with you, and waiting to your f
Hi all!
Brutalsoft on the line.
Survival mode enemies generator was changed.
Now it is more complicated and interesting.
Maybe it too hard now, I want to listen your opinions about it.
Also, combat UI is modified, now its more user-friendly.
Always with you, and waiting to your feedback :)

Hi all! Shop design was improved. I hope this is last version :) Thanks Skyblade for advises. Stay with us and be cool! wbr, brutalsoft
Hi all!
Shop design was improved.
I hope this is last version :)
Thanks Skyblade for advises.
Stay with us and be cool!
wbr, brutalsoft

Hi all! Shop design was improved. I hope this is last version :) Thanks Skyblade for advises. Stay with us and be cool! wbr, brutalsoft
Hi all!
Shop design was improved.
I hope this is last version :)
Thanks Skyblade for advises.
Stay with us and be cool!
wbr, brutalsoft

Hi all! I've nominated Invasion to the "Kill fucking aliens!" Steam award. Please vote! wbr, brutalsoft
Hi all!
I've nominated Invasion to the "Kill fucking aliens!" Steam award.
Please vote!
wbr, brutalsoft

Hi all! I've nominated Invasion to the "Kill fucking aliens!" Steam award. Please vote! wbr, brutalsoft
Hi all!
I've nominated Invasion to the "Kill fucking aliens!" Steam award.
Please vote!
wbr, brutalsoft

Now survival mode have 21 levels instead 10, and interface was little bit changed, now it like in a campaign mode. Also pauses between enemy waves were reduced, and now gameplay is more dynamic. Have fun, and put a couple of goddamn good nukes in the shitty alien asses! wbr, brut
Now survival mode have 21 levels instead 10, and interface was little bit changed, now it like in a campaign mode.
Also pauses between enemy waves were reduced, and now gameplay is more dynamic.
Have fun, and put a couple of goddamn good nukes in the shitty alien asses!
wbr, brutalsoft

Now survival mode have 21 levels instead 10, and interface was little bit changed, now it like in a campaign mode. Also pauses between enemy waves were reduced, and now gameplay is more dynamic. Have fun, and put a couple of goddamn good nukes in the shitty alien asses! wbr, brut
Now survival mode have 21 levels instead 10, and interface was little bit changed, now it like in a campaign mode.
Also pauses between enemy waves were reduced, and now gameplay is more dynamic.
Have fun, and put a couple of goddamn good nukes in the shitty alien asses!
wbr, brutalsoft