Online Multiplayer Update
I have re-coded the project from scratch to add online play to Wizard Bros. So you can now play the game with friends Online as well as locally as before.
Developer posts and news about this game.

I have re-coded the project from scratch to add online play to Wizard Bros. So you can now play the game with friends Online as well as locally as before.

Improvement Tutorial can now be play be played with multiple players Added a section for power ups in the tutorial level When in snow man mode player was only destroyed is fire was thrown at them. Now all fire destroys it to balance things out. Bugs fixes Fixed - Player would go

Adding a Brand New Level to the Dungeon environment. Also now you can play as the Snow Man by picking up the ice power up that spawns in the level. The snow man can throw snow balls and is not affected by traps but can be destroyed if fire is thrown at it.

Improvements: A new trap which send out a homing magical projectile towards the players. Adding spikes to the rotating trap. Changes to the layout of the newly added levels. Reducing Rotating trap speed and minor other adjustments Bug fixes: Fixed - Trap rotation speed was depend

Watch Wizard Bros lead dev and his six year old son go head to head in a 1 vs 1 match. Does the old man got what it takes to win or will he get his behind kicked by the younger champ?

Introducing a new environment with new traps to the game. The new environment has two levels at the moment. More levels will be added to the new environment in the coming updates. There are also a bunch of minor changes and bug fixes: New Features - Updated player select menu - P

Improvement Reduced getup time from ragdoll Bugs fixes Fixed - If the player was hit just before the start of victory dance, the dance was not triggered correctly Fixed - Key getting stuck in the environment Fixed - Key was not returned into ice on retry Fixed - Issue with key be

Bug fixes Fixed - Removed middle mouse button triggering victory dance. This was something that I was using to test the dance moves during development and had forgotten to take out but now it is gone ːsteamhappyː

We're playing some Wizard Bros to showcase the gameplay when two people are playing a 1v1 match. One with controller and the other one with a mouse & keyboard. And the two people is our very own Community Manager Kim and his fiance, how will this impact their relationship?

I wanted to add something funny players could do at the end of each round. After playing around with different ideas I decided to add a victory cam at the end of each round and the winner gets to pull off some sweet dance moves after winning the level ːsteamhappyː There is a bug

Here comes the next update adding some new mechanics to the game, namely air kicks and double jumps ːsteamhappyː I started first by experimenting with air kicks. It was pretty fun to be able to kick people mid air but soon I realized it makes it pretty hard to escape if you are c

Improvements Reduce ragdoll get up time from 0.5 sec to 0.1 sec Added retry button to the pause menu Modified level 1 (removed the barrier or the right) Modified level 1 (added a third shrine) Bug fixes Fixed - Issue with crown staying in player after level reset or going to new

Fixing up some more of them pesky bugs: Fixed - issue with physics object fall through on kick Fixed - issue with physics objects go through back to the level Fixed - issue with players garbing the key out each others hands Fixed - issue where player would score but another playe

Here comes our first major update. Wizard Bros now supports up to 4 players local co op gameplay. This feature has just been implemented so there might be bugs despite my best efforts to make sure everything works. So please drop a message in the discussions or email me at so I c

Here is the second patch that addresses some more pesky bugs. Feel free to tell me about any bugs or features you would like to see in the game and you will give you credit for it the upcoming announcements :) Fixed - Issue with audio settings where music would not stop even thou

Here comes the first ever patch for Wizard Bros to fix some reported bugs. Fixed - Player falling down in the beginning of the level. Fixed - Players jumping over level with number keys. This was a feature that I was using during development that I had forgotten to take. But it i