Hotfix 1.5.2.14205
Fixed an issue that caused regression of the Brittney story file.
- Fixed an issue that caused regression of the Brittney story file.

Fixed an issue that caused regression of the Brittney story file.
Happy Friday, Partiers! House Party 1.5.2.14204 is live! Our community translation effort keeps gaining momentum. This update brings major overhauls to the existing Italian and Spanish (Mexico) translations, along with a couple of bug fixes. Italian and Spanish (Mexico) Translati
Happy Friday, Partiers!
House Party 1.5.2.14204 is live! Our community translation effort keeps gaining momentum. This update brings major overhauls to the existing Italian and Spanish (Mexico) translations, along with a couple of bug fixes.
With help from members of our Italian- and Spanish-speaking communities, we’ve made major improvements to the existing translations throughout House Party.
These overhauls improve accuracy, consistency, and natural phrasing across dialogue, story text, menus, hints, and other in-game text.
About 99% of House Party’s translation work comes from members of our community, and our translators have been especially active lately—reviewing older text, improving consistency, and bringing more languages fully up to date.
Thanks to that support, we expect the rest of our current translations to be fully updated soon. We may even have a couple of brand-new languages joining the party as well!
If you’d like to help improve House Party in your language, join us on Discord:
A huge thank-you to everyone who has contributed!
See the full release notes here:
House Party 1.5.2.14204 Release Notes
-- Eek! Team
Happy Friday, Partiers! House Party 1.5.2.14198 is live! This update is dedicated entirely to localization, with a major overhaul of the existing Russian translation and completed German translations for the base game and all available DLCs. Updated Russian Translations! With hel
Happy Friday, Partiers!
House Party 1.5.2.14198 is live! This update is dedicated entirely to localization, with a major overhaul of the existing Russian translation and completed German translations for the base game and all available DLCs.
With help from members of our Russian-speaking community, we’ve significantly upgraded the existing Russian translation throughout House Party.
This overhaul improves accuracy, consistency, and natural phrasing across dialogue, story text, menus, hints, and other in-game text.
House Party is now fully translated into German—including the base game and all available DLCs! German-speaking players can now enjoy the complete House Party experience and all of its additional content in their language.
About 99% of House Party’s translation work comes from members of our community, and this update is another great example of what that support makes possible.
We’d love to rally even more translators! If you’d like to help improve House Party in your language—or help bring another translation closer to completion—join us on Discord:
A big thank-you to all the community members who helped us with this update!
See the full release notes here:
House Party 1.5.2.14198 Release Notes
-- Eek! Team
Happy Friday, Partiers! House Party 1.5.2.14194 is live! This smaller update focuses mainly on localization improvements, along with a handful of fixes. Updated Chinese Translations! With help from members of our Chinese-speaking community, we've made a major update to the Simpli
Happy Friday, Partiers!
House Party 1.5.2.14194 is live! This smaller update focuses mainly on localization improvements, along with a handful of fixes.
With help from members of our Chinese-speaking community, we've made a major update to the Simplified Chinese translations throughout House Party. This includes Chinese translations for the Nocturnal Temptations DLC, along with updated translations across the base game, menus, hints, and other story content.
We've also adjusted Chinese dialogue text sizing and expanded font coverage so translated text fits and displays more consistently.
About 99% of House Party's translations come from members of our community. If you'd like to help improve the game in your language, join us on Discord: https://discord.gg/eekgames
A big thank-you to the community members who helped us with this update!
See the full release notes here:
House Party 1.5.2.14194 Release Notes
-- Eek! Team
Happy Friday, Partiers! House Party 1.5.2.14175 is live! We’ve brought another round of design and engine improvements back to House Party from our ongoing work on Office Party . This update brings a redesigned console command system, smarter controller handling, and a batch of g
Happy Friday, Partiers!
House Party 1.5.2.14175 is live!
We’ve brought another round of design and engine improvements back to House Party from our ongoing work on Office Party. This update brings a redesigned console command system, smarter controller handling, and a batch of gameplay, UI, localization, performance, and stability improvements.
Using console commands no longer means remembering every option and its exact formatting. Commands can now be built using dropdown menus, searchable choices, and clearer toggle states, making the available options easier to explore while cutting down on typos.

If you know the old system and prefer typing commands by hand, check the Legacy option and keep using it as before.
Some non-gamepad controllers—such as virtual joysticks and similar devices—can send unwanted input and interfere with keyboard or gamepad controls.
House Party now automatically disables newly detected non-gamepad controllers and displays a notice explaining exactly what was disabled.

Open Input Settings > Controller Status at any time to review detected controllers and enable or disable them individually. Your choices are saved automatically.

See the full release notes here:
House Party 1.5.2.14175 Release Notes
-- Eek! Team
Happy Saturday Partiers! Office Party! We know you want Office Party! (We can't wait either!) We're working hard on the engine and we'll have more news for you soon! We're aiming to have a short demo together for Steam Next Fest in October and we're to have Office Party in Early
We know you want Office Party! (We can't wait either!) We're working hard on the engine and we'll have more news for you soon! We're aiming to have a short demo together for Steam Next Fest in October and we're to have Office Party in Early Access by the end of the year! Don't forget to wishlist it if you haven't yet!
In the meantime, we've taken a couple mini, easily implementable versions of the design and engine improvements for Office Party back to House Party. And we fixed up a few more things in HP too.
Russian translations have been updated and there are now Russian translations for the Nocturnal Temptations DLC!
Most of the changes in this build were optimizations and bug fixes, but the most noticeable new thing is probably the Interact on hover. We fixed a bug that could cause the item name to disappear on hover when a large font was selected, and we added a small enhancement. You'll know see the interact keybind, and when an item is "grabbable", you'll see the grab button as well.
There's also a new indication on the main menu when a new version of House Party is available.

We now have a warning a saved game was saved using a DLC that is no longer installed.

See the full release notes here:
https://housepartygame.com/ReleaseNotes/house-party-1.5.2.14097
-- Eek! Team
Attention all fan-fic junkies and smut-peddlers: We've got one hell of an update for you. This new House Party update and Custom Story Creator Beta includes a bunch of improvements to performance, usability, story fixes, and -- most importantly -- one of the biggest upgrades the
House Party 1.5.2.14040 Update
Before we get into the big CSC stuff, here's what you should know about the House Party update:
Performance has gained a huge boost. In addition to a new loading screen, you'll notice that the loading screen will move a lot quicker. Things are moving quicker than they ever did before.
We've also polished up some story things -- including some fixes for Nocturnal Temptations. But let's dive into the meat of it.
Custom Story Creators can also play test their saved draft stories before publishing by accessing them in the new My Stories tab in, the in game Custom Story Browser..
The House Party Custom Story Creator is moving to the world wide web. And that means it's getting a hell of a lot easier to use. Here's what you can expect:
This is probably the biggest improvement. Before, to create custom stories in HP, you'd have to install Unity, keep it updated, etc -- it was a whole thing. But now, with the new web CSC, you just login with your Eek account and you're off to the races.
Welcome to the new CSC.
Login and check it out for yourself. Easy as pie. 
You can still import and export stories locally just like the Legacy CSC, but now you can also save drafts directly to the cloud and reopen them later from any device.
So if you’re halfway through writing the next great American novel in HP and suddenly pass out face-first into your keyboard after drinking too much warm milk, your work will still be there waiting for you.
On top of that, your cloud drafts can also be accessed directly inside House Party itself, making playtesting way easier before publishing.
And when you've finished your story, you can now publish stories directly from the Web CSC too. Spread your sickness worldwide with the click of a button!
Moving the CSC to a web-based platform gives us way more freedom to improve usability, add features faster, and keep evolving the tool moving forward. You’ll already feel this evolution with how easy it is to navigate and search within the CSC. But this is just the beginning.
This tech is also paving the way for the next generation of creation tools coming to Office Party. We want creating stories to be easier, faster, more accessible, and way more powerful moving forward.
The goal here was to make the CSC more accessible to Eek fans. Which will hopefully mean more crazy shit made by the fans. And we can't wait to see what you all do with it.
Find the new CSC here!
And join us on Discord -- we've got channels dedicated to custom stories and a great community to help any newbies out along the way.
-- Eek! Team
A new Nocturnal Temptations update is LIVE. This one’s got a bit of everything, including new shit. First things first: we’ve taken a big swing at squashing the remaining issues players have been running into. A ton of minor bug fixes and improvements are packed in this patch, an
A new Nocturnal Temptations update is LIVE. This one’s got a bit of everything, including new shit.
First things first: we’ve taken a big swing at squashing the remaining issues players have been running into. A ton of minor bug fixes and improvements are packed in this patch, and we’re continuing to hunt down any of the buggy bastards still lurking in the shadows. If you do run into anything weird, hit us up on Discord and let us know – we’re on it.
Now for the cooler part of the update: we added more steamy content. You’ll now find new romantic encounters for both Babs and Gisella.
Babs’ encounter is tucked into the main storyline, but it’s not just handed to you. You’ll have to sniff it out.
We’ll give you a hint: swamp ass.
Gisella now has a new romance encounter that becomes available when you rescue her and takes place in the art room. Prepare for some owl commentary. You just can’t escape those bastards.
As always, tell us what you think.
– The Eek! Team
Fixed an issue that could cause Madison to sometimes say the wrong dialogue in the Nocturnal Temptations DLC.
Fixed an issue that could occasionally cause Vickie to not show up at the party after sending her a message. Adjusted the way Compubrah sits in the tree. Fixed a shadow issue with Frank's knees. Lot's of story fixes. Updated custom story upload link on story broswer window.
Fixed an issue that could sometimes cause Gisella to get stuck following Babs.
Fixed an issue that sometimes caused the Game Over screen to not work correctly.
Fixed an issue that could sometimes cause several dialogues to trigger at the start of the game. Fixed Gisella's pose when taking a picture. Fixed some issues that caused problems after returning to the present in the Nocturnal Temptations DLC. Fixed an issue that could sometimes
Fixed an issue that could sometimes cause Gisella to get stuck or fall through the world when she was supposed to be in her trailer.
Rolled back a change to the broom to make it grabbable, that caused issues with the broom preventing it from working as intended.
Yooo Party People, Oh baby oh baby. We gotta start with a THANK YOU. Thanks to all of you that jumped into Nocturnal Temptations and gave House Party’s final DLC a proper run through the woods. Literally. Thanks for posting your reactions and theories in the Discord, and sharing
Yooo Party People,
Oh baby oh baby. We gotta start with a THANK YOU.
Thanks to all of you that jumped into Nocturnal Temptations and gave House Party’s final DLC a proper run through the woods. Literally. Thanks for posting your reactions and theories in the Discord, and sharing your favorite moments with us.
But most importantly, thanks for BREAKING OUR SH*T. Yeah, we’ve heard you loud and clear. Some of the DLC just wasn’t working right. So today, we’re here to tell you that we've fixed that.
Since Nocturnal Temptations' release, we've been working hard to fix these issues and we've pushed a total of 7 patches and hotfixes, including today's patch. Today’s update focuses on the remaining bug fixes. We've fixed a lot of them – with a focus on the beginning and the end of the DLC. First off, the DLC is much easier to start. Expect a narrative text to pop up if you have the DLC installed, directing you towards the start of the adventure. Easy as that.
Second, we polished up the post-Nocturnal Temptations story content for Gisella. We identified several borks that were preventing her scenes from triggering properly, or cutting off content that should most definitely have been there. If you ran into weirdness (or a lack thereof) upon return from your time-travel adventure, our bad. This patch should smooth that out. Some other quick fixes: We fixed some hiccups when returning to the present halfway through the DLC. We also fixed issues around Vickie’s romance cutscene – shout out people who fell through the map (sorry)!
We’ve been grinding through every issue you guys have brought to our attention, and we’re confident we've smacked the biggest issues right in the mouth. We’re a small team and Nocturnal Temptations was our most ambitious DLC we've made, but we’re sticking with this thing until the very end.
So jump back in, let us know how it feels, and keep the feedback coming. And if you’ve enjoyed your journey across space and time, let us know that too!
See more detailed patch notes here: https://housepartygame.com/ReleaseNotes
Alright, back to the party.
Thanks,
– Eek! Team
Fixed an issue that sometimes caused Compubrah to not be tap-able after telling him you'll look around first in the NT DLC. Fixed an issue that caused the game to sometimes not properly display a game over message after a failure in the NT DLC. Improved some clothing clipping and
More fixes coming soon!
- Fixed an issue that sometimes prevented progression of the story when returning to the present in the Nocturnal Temptations DLC. (This fix also resolved issues with Gisella and Compubrah in the present.) - Fixed an issue that sometimes caused an issue with the Vickie cutscene o
- Fixed an issue that sometimes prevented progression of the story when returning to the present in the Nocturnal Temptations DLC.
(This fix also resolved issues with Gisella and Compubrah in the present.)
- Fixed an issue that sometimes caused an issue with the Vickie cutscene option in the Nocturnal Temptations DLC.
- Fixed some clothing issues.
- More story fixes.
- Fixed another issue that sometimes caused Compubrah music to not stop playing. - Fixed an issue that sometimes caused the players clothing in the past to not save and restore correctly. - Fixed some issues with Gisella and Babs customization. - Fixed an issue that prevented Gis
- Fixed another issue that sometimes caused Compubrah music to not stop playing.
- Fixed an issue that sometimes caused the players clothing in the past to not save and restore correctly.
- Fixed some issues with Gisella and Babs customization.
- Fixed an issue that prevented Gisella from providing a hint for finding Murray's money.
- A few more story fixes.
More fixes still coming soon!
Fixed an issue that sometimes caused the Compubrah music to continue to play after it was supposed to stop. Fixed an issue that caused two of the new Nocturnal Temptations achievements to trigger in game, but not correctly update the gaming platform. Fixed an issue that allowed t
Fixed an issue that sometimes caused the Compubrah music to continue to play after it was supposed to stop.
Fixed an issue that caused two of the new Nocturnal Temptations achievements to trigger in game, but not correctly update the gaming platform.
Fixed an issue that allowed the checkmark to load customization clothing to override the player's clothing when loading a game while the character is in the forest.
Fixed an issue that caused the NT message pop up and quest triggering for players who don't own NT.
More small story fixes.