SuperCluster: Void

Logan McClure · None

Released
May 15, 2017
Platforms
Windows
Last updated
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Updates & announcements

10 posts
  1. Developer post

    SuperCluster Void - Patch 1.11

    Hey Guys, I finally tracked down a tricky bug a few of you guys were having. Special thanks to Rob D. and Mariusz K. for helping me find it. Details below: -Fixed a bug that caused a crash when landing on some Lava planets/moons. Let me know if anyone has further problems with th

  2. Developer post

    SuperCluster Void - Patch 1.11

    Hey Guys, I finally tracked down a tricky bug a few of you guys were having. Special thanks to Rob D. and Mariusz K. for helping me find it. Details below: -Fixed a bug that caused a crash when landing on some Lava planets/moons. Let me know if anyone has further problems with th

  3. Developer post

    SuperCluster Void - Patch 1.1 - Zoom!

    You guys wanted it, here it is! You can now zoom out to get a better view of your adventure in SuperCluster: Void. Players using larger ships or fighting in large battles had trouble getting a sense of their surroundings. Now that's solved with the addition of the ability to zoom

  4. Developer post

    SuperCluster Void - Patch 1.1 - Zoom!

    You guys wanted it, here it is! You can now zoom out to get a better view of your adventure in SuperCluster: Void. Players using larger ships or fighting in large battles had trouble getting a sense of their surroundings. Now that's solved with the addition of the ability to zoom

  5. Developer post

    SuperCluster Void - Patch 1.03

    Hey Guys, it's been a while since the last patch. Things seem to be going rather smoothly for the most part. I'm still working on some bug fixing and preparing for a bigger patch. Patch 1.1 - zoom will be introduced - assuming I don't run into any major issues with the implementa

  6. Developer post

    SuperCluster Void - Patch 1.03

    Hey Guys, it's been a while since the last patch. Things seem to be going rather smoothly for the most part. I'm still working on some bug fixing and preparing for a bigger patch. Patch 1.1 - zoom will be introduced - assuming I don't run into any major issues with the implementa

  7. Developer post

    SuperCluster Void - Patch 1.02

    Hello again adventurers! Another week, another round of changes to the game. A few more quality of life adjustments this week. Here's the additions/changes: -Auto Detect Resolution - The game should now automatically select the best resolution for your screen. This feature is new

  8. Developer post

    SuperCluster Void - Patch 1.02

    Hello again adventurers! Another week, another round of changes to the game. A few more quality of life adjustments this week. Here's the additions/changes: -Auto Detect Resolution - The game should now automatically select the best resolution for your screen. This feature is new

  9. Developer post

    SuperCluster Void - Patch 1.01

    Hey guys, it's one week after launch and I've gotten some feedback so I decided to add a few things in this patch. Here's the additions/changes: -Added Keyboard flight controls (Arrow keys control flight, 'a' fires ship guns) -Changed Shader Model from 3.0 to 2.0 (Allows players

  10. Developer post

    SuperCluster Void - Patch 1.01

    Hey guys, it's one week after launch and I've gotten some feedback so I decided to add a few things in this patch. Here's the additions/changes: -Added Keyboard flight controls (Arrow keys control flight, 'a' fires ship guns) -Changed Shader Model from 3.0 to 2.0 (Allows players