PIXEL ZUMBI

Amilton Neves · Neves

Released
Feb 2, 2018
Platforms
WindowsLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Fixes and improvements.

    In this update you will have access to the following changes compared to the previous version. Forest hydra boss now takes knife damage. Forest Hydra now looks at character with angle interpolation. Fixed "hydra" and "sewer worm" neck when invisible. Re-adjusted "hydra" and "worm

  2. Developer post

    Bugfix and autosave (question).

    Question of saving the current state of the game when passing a level. Ukrainian language was having reading problems. The "evil thing" had strange graphics in the opening scene. Thanks

  3. Developer post

    Patches update.

    We are solving some language bugs due to the engine update and we will put the save to be automatic from this update. Sorry for the inconvenience.

  4. Developer post

    New achievement! 2.5.4

    We now have a new achievement for players who have already passed 9000 points. Congratulations to all of you... GET YOUR 12000 Points NOW!! 12k achievement. 9000 Points in survival achievement! (Tell us for possible bugs yet).

  5. Developer post

    Update 2.5.1.1

    Points adding in each round Every time I went into survival mode he added up the points he already had and so we had unreal points, now when playing survival mode the game loads the points you got from the story mode and joins them with the survival points when you lose.

  6. Developer post

    Update 2.5.1

    On the map screen, when pressing the save button, the game opened the stage that was behind the button. The hi-score now considers the percentage you played by adding up to the points you made in survival mode. Note: To send your points you must play a survival mode game or pass

  7. Developer post

    Update 2.5 - Hi-Scores

    Update 2.5 brings online hi-scores in the menu, so we know who is the best in survival mode! Until later!!! ːLikezombieː

  8. Developer post

    Internal Update

    After a while of trying and fixing bugs we were able to offer a working steam overlay! Now you can take a screenshot with the F12 key and check your achievements and other things that steam overlay offers with the SHIFT+TAB! Until later!

  9. Developer post

    Update 2.4

    Fixed an achievement of 9000 points in survival that was not completed even after passing the points. Thank you for reporting the error.

  10. Developer post

    Update 2.2.1

    Hello Mercenary ... We've made some corrections and improvements to the last minimap code, now the game will be 70% lighter due to an event loop that was consuming too much memory. Now we have also changed the way the mobile platforms fall. Thanks for the tips to our developer fr

  11. Developer post

    Update 2.2

    Hello mercenary ... Here we bring the upgrade of the mini map and a correction in the phase elevator that didn't work. See you... :Likezombie:

  12. Developer post

    News

    Minor upgrade for next update. Soon you will see a fog on the minimap to show you where you have been, there will also be a lot of technical polishing that will save you a bit of ram and cpu. :Likezombie:

  13. Developer post

    Update V2.0

    Hello Mercenary, now you have to save and load your game manually, we have improved the way to deal with the minimap, now you will be able to see the whole phase in it and several icons for levers, buttons, ammo boxes, and medical kit. Keymapping: Soon we will improve the keypad

  14. Developer post

    1.1.0 Update

    V1.1.0 Title has been modified. Minimap has been modified. Charging screen had code changed to improve loading and appear faster. Epilepsy warning screen goes out in 10 seconds or when you press a key. Changed power bar of bosses, the colors are according to the amount of HP. Cha

  15. Developer post

    Update in progress.

    V1.1.0 Hello mercenary, we are working on improvements to the game, You will see in the next few weeks the hard to kill Dr Taylor. Dr. Taylor, is the head of the monitoring project of the evil thing. He will not like it if you spoil his project. We will also release fixes for the

  16. Developer post

    Update 1.0.1

    New Archievement! Furious Killer kill 500 zombies. Determined to the mission Kill 1000 zombies. Best mercenary Kill 2000 zombies. Changes: Archievement +3. Zombies kill count in levels screen. Infected blood archievement has been repaired. 300 zombies archievement has been repair

  17. Developer post

    Linux version in tests!

    We are working to run on Linux, and taking to announce that we have 4 more achievements added. There were other simple bugfixes in the code. See you later...

  18. Developer post

    Achievements are available!

    Now you can go in search of the achievements steam in the pixel zumbi. Gradually we will add more. v1.0.0 We made some simple bugfixes in the code. Game integrated into steamworks to provide achievements.

  19. Developer post

    Steam archievements are in the planning!

    We are in the test phase of the steam conquests and as soon as possible we will make them functional. :Likezombie:

  20. Developer post