Wonder Wickets

Rightstick Studios

Released
Oct 17, 2018
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Wonder Wickets Anniversary! +Twitter Discount Campaign

    I can't believe it's been a whole year since we released Wonder Wickets. So much has happened since then, it feels like it's been TWO years. Anyways! For our celebration of this event, we're launching a special Twitter campaign! Retweet THIS POST: Every 10 Retweets between now an

  2. Developer post

    Update 1.1.3 Changelog

    - Added more SA-TA's to Galaxy Crossed levels that were overlooked, and fixed some of her dialogue - Added missing apostrophes (would you believe me that this was a game maker issue and not a grammatical one) - NERFED DARK EFFECTS -- no more dynamic lighting in favor of not murde

  3. Developer post

    Galaxy Crossed is Here!!!

    Wonder Wickets: Galaxy Crossed is now LIVE! This is a FREE expansion to the core game, you don't have to do anything extra to acquire this update, just launch Wonder Wickets and have a blast with the new content! (if you're currently in the Nebula beta branch, make sure to opt ou

  4. Developer post

    Wonder Wickets Now $9.99 + Galaxy Crossed Expansion!

    We just recently announced via our first "Rightstick Instant" (it's like our own little Nintendo Direct) that we're releasing a huge expansion to Wonder Wickets come July 17th! Check out the trailer! It'll include 10 new worlds, along their respective themes and a ton of new Cour

  5. Developer post

    Wonder Wickets 1.0.12 Changelog

    Happy April 1st everyone! I hope all of you have a great day full of goofs and gaffs! As for Wonder Wickets, it's all business over here.. nothing different or strange at all! This update finally transfers all of the changes found in the nebula build into the main branch of the g

  6. Developer post

    Wonder Wickets Nebula Changelog

    UPDATE: This post has been changed to feature all Nebula changes! Long time no see, eh? Well it's been quite a while since our last update, but we've finally got one cooked up and almost ready to go! Note that I say almost, this is because we'll be doing things a bit differently

  7. Developer post

    Wonder Wickets 1.0.11 Changelog

    Huh, it’s been quite a while since the last update hasn’t it? Well with time comes… a lot of changes and fixes! We’ve been working on the bugs you all have reported to make sure that the game is an enjoyable experience for you! With this update we bring balance changes to Stardus

  8. Developer post

    Wonder Wickets 1.0.10 Changelog

    Bugs Fixed: - Trapdoor crashes game due to missing "glow" - Moon Medal crashes game due to missing "redswitch" - Randomized orb will grab orbs you haven't unlocked - Randomized orb won't grab basic star orb - Dynamic Music option doesn't save - Battle Splatter paint didn't handle

  9. Developer post

    Wonder Wickets 1.0.SPOOKY Changelog

    You know what time it is? That's right, it's time to get spooky! Launch up Wonder Wickets on the frightful night to discover what tricks (or treats!) we have in store for you! Have a happy halloween, wicketeers! Wonder Wickets 1.0.SPOOKY updates: General Updates: + Halloween! Lev

  10. Developer post

    Wonder Wickets 1.0.8 Changelog

    General Updates: +6 more fun loading screen hints Bug Fixes: -Enabled hints for "Infinite Cosmic Power", "Friends From All Planets", and "Cosmic Composer" achievements -Pausing while orb sinks causes crash (sinking is stopped while pausing now) -Defeating enemies in time attack o

  11. Developer post

    Wonder Wickets 1.0.7 Changelog

    Bug Fixes: -Editor music available was including music from wrong worlds -Pressing Space when selecting music in the editor plays the wrong music -Character unlocks appearing twice -Player can get hit by enemies while falling -Editor crash due to "steamWorkshopUpdate can't find t

  12. Developer post

    Wonder Wickets 1.0.5 + 1.0.6 Changelogs

    Wonder Wickets 1.0.5: Bug Fixes: - Softlock when non-controlling player's orb lands in hole (local versus) Level Fixes: - 7-* moved rocket powerup so it doesn't explode immediately - 3-6 placed clouds under moon medal to prevent crash - 6-* Added yellow pistons to make use of lef

  13. Developer post

    Wonder Wickets 1.0.4 Changelog

    Bug Fixes - Spiral Shards not appearing in unlock events (the bug doesn't prevent collecting them) - Game crashes when using Meteor Shots on Windbags - Shivvvers don't actually die from Meteor AOE's and produces a ton of points - Activating Spectre ball in a light radius causes i

  14. Developer post

    About Multiplayer

    Hi everyone, I’m Torin with Rightstick Studios! Today I’d just like to take a quick moment to make a post about the current state of the online multiplayer of Wonder Wickets. First off, I’d just like to give a huge thank you for everyone who has been playing the game and has part

  15. Developer post

    Wonder Wickets 1.0.2 + 1.0.3 Changelogs

    Wonder Wickets 1.0.2 Hotfix: - Fixed crash relating to being able to interact with interactable objects in online - Updated online versus info on main menu - Added customizable gamepad deadzone values - Fixed crash relating to playing custom levels then trying to play singleplaye

  16. Developer post

    Wonder Wickets 1.0.1 Changelog

    Since we've started getting a few streamers broadcasting the game, we've managed to catch a few more stray bugs and balancing issues. Honestly, since our beta testing team was so small, we're most likely going to be hotfixing for a little while post-release. If anyone finds any b

  17. Developer post

    Online Versus!!

    Now that it’s October and we had the time to sit down and figure out what’s going on, we can now confirm that Online Versus will be available upon release, featuring Wonder Classic and Stardust Machine modes! Cosmic Conquest and Battle Splatter will come to online versus in a lat

  18. Developer post

    Wonder Wickets Coming October 17th!

    That's right! We're finally releasing (for real this time)!! We’re STILL working on getting Online Versus rolling but after delaying so long, it’s time we just got Wonder Wickets out there anyway. Plenty of people have told us we should push the game out with single/local content

  19. Developer post

    Wonder Wickets “Soft Delay”

    We’re sorry to do this one more time, but, We’re not going to make April 13. Nommiin has been working as hard as he can, but Online Versus (and the preparations, polish and testing that follow that) still needs more time. This all comes down our lack of experience in finishing ga

  20. Developer post

    Wonder Wickets “Soft Delay”

    We’re sorry to do this one more time, but, We’re not going to make April 13. Nommiin has been working as hard as he can, but Online Versus (and the preparations, polish and testing that follow that) still needs more time. This all comes down our lack of experience in finishing ga