Hide and Seek

Llama Software

Released
Aug 31, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    1.0.4.101 Patch Notes - NOW LIVE

    Update 16 December Now LIVE! . Check for updates to play now! Overview New Level! Space Station is now available to play on! After much design, redesign, test, redesign, test some more, it's finally here! Some other notable changes are, the flashlight is more realistic, you can a

  2. Developer post

    1.0.3.53 Patch Notes OUT NOW

    Overview The UI has been almost completely rewritten from scratch. Every menu, every HUD element, and the logic behind it all. This was the main purpose of this patch. In addition to the new menu eye candy, the total size of Hide and Seek has shrunk by approximately 1.3gb. This s

  3. Developer post

    1.0.3.53 Patch Notes OUT NOW

    Overview The UI has been almost completely rewritten from scratch. Every menu, every HUD element, and the logic behind it all. This was the main purpose of this patch. In addition to the new menu eye candy, the total size of Hide and Seek has shrunk by approximately 1.3gb. This s

  4. Developer post

    Devblog 6 - January 1 2018

    Happy New Year! Reflection on December As you have noticed, there was no patch released in December :). I was hoping to release it some time between Christmas and New Years however there were a couple issues in testing that I haven't quite resolved yet so in the next week or so I

  5. Developer post

    Devblog 6 - January 1 2018

    Happy New Year! Reflection on December As you have noticed, there was no patch released in December :). I was hoping to release it some time between Christmas and New Years however there were a couple issues in testing that I haven't quite resolved yet so in the next week or so I

  6. Developer post

    Devblog 5 - December 4 2017

    Reflection on November November was an unsuccessful month for me. I said I was going to do the UI/Menu Updates, along with some other stuff that was mostly already done, and also work on the Space Station level. In reality I mostly worked on the Space Station level, released what

  7. Developer post

    Devblog 5 - December 4 2017

    Reflection on November November was an unsuccessful month for me. I said I was going to do the UI/Menu Updates, along with some other stuff that was mostly already done, and also work on the Space Station level. In reality I mostly worked on the Space Station level, released what

  8. Developer post

    1.0.2.16 Patch Notes (21 November 2017)

    Overview Here's the short list of updates, scroll down to read full details about each topic. Hedge Maze got a minor performance improvement. Haunted House got a giant performance improvement (like a factor of 3 or 4 in the previously-really-bad spots). AFK players will be automa

  9. Developer post

    1.0.2.16 Patch Notes (21 November 2017)

    Overview Here's the short list of updates, scroll down to read full details about each topic. Hedge Maze got a minor performance improvement. Haunted House got a giant performance improvement (like a factor of 3 or 4 in the previously-really-bad spots). AFK players will be automa

  10. Developer post

    Devblog 4 - November 7 2017

    Devblog 4 - November 7 2017 Reflection on October October was a relatively successful month in terms of feature commitment->delivery. However it was also a relatively small commitment, and I did not deliver the chat commands (though technically those weren't promised on a time

  11. Developer post

    Devblog 4 - November 7 2017

    Devblog 4 - November 7 2017 Reflection on October October was a relatively successful month in terms of feature commitment->delivery. However it was also a relatively small commitment, and I did not deliver the chat commands (though technically those weren't promised on a time

  12. Developer post

    1.0.1.70 Patch Notes (25 October 2017)

    Overview This is a hotfix to Halloween Update. Fixed some places on the Halloween Hedge Maze you could get stuck, or it was difficult to get out. Fixed overlapping text on UI of Filters that prevent you from toggling Hedge Maze, or Halloween Hedge Maze out of your filter.

  13. Developer post

    1.0.1.70 Patch Notes (25 October 2017)

    Overview This is a hotfix to Halloween Update. Fixed some places on the Halloween Hedge Maze you could get stuck, or it was difficult to get out. Fixed overlapping text on UI of Filters that prevent you from toggling Hedge Maze, or Halloween Hedge Maze out of your filter.

  14. Developer post

    HALLOWEEN UPDATE - 1.0.1.68 Patch Notes (24 October 2017)

    Overview Halloween Update! A reskinned version of the Hedge Maze is now available (and on rotation on the server I am hosting)! Watch the trailer here ! Some minor optmizations were made to the Haunted House. And, the new Post Processing Stack is now here, which includes motion b

  15. Developer post

    HALLOWEEN UPDATE - 1.0.1.68 Patch Notes (24 October 2017)

    Overview Halloween Update! A reskinned version of the Hedge Maze is now available (and on rotation on the server I am hosting)! Watch the trailer here ! Some minor optmizations were made to the Haunted House. And, the new Post Processing Stack is now here, which includes motion b

  16. Developer post

    Devblog 3 - October 1 2017

    Notice Hey all, I am going to Poland for the next week. I will be back on the 8th. Unfortunately that means until then I will not be able to be very responsive, will not be doing development on Hide and Seek, and will be much less attentive to the Dedicated Server I am hosting. R

  17. Developer post

    Devblog 3 - October 1 2017

    Notice Hey all, I am going to Poland for the next week. I will be back on the 8th. Unfortunately that means until then I will not be able to be very responsive, will not be doing development on Hide and Seek, and will be much less attentive to the Dedicated Server I am hosting. R

  18. Developer post

    1.0.1.45 Patch Notes (30 September 2017)

    Overview Not a lot to say here, it's all Dedicated Server stability & logging improvements so Dedicated server should misbehave less frequently and When it does misbehave I can much more easily identify what the actual cause of this is.

  19. Developer post

    1.0.1.45 Patch Notes (30 September 2017)

    Overview Not a lot to say here, it's all Dedicated Server stability & logging improvements so Dedicated server should misbehave less frequently and When it does misbehave I can much more easily identify what the actual cause of this is.

  20. Developer post

    1.0.1.44 Patch Notes

    Overview This is a small patch targeting some issues found with 1.0.1.41 upon release (mostly with dedicated server). Bug Fixes Fixed - Hedge Maze had some hedges with too big colliders that made some areas difficult to walk through normally Fixed - Server would not always update