Freedom Planet 2

GalaxyTrail

Released
Sep 13, 2022
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Boss Rush Update! Now Available on Consoles!

    Today is a big day for Freedom Planet fans - Thanks to our partners at XSEED Games, Freedom Planet 2 is now available on Nintendo Switch, Sony PlayStation 4/5, and Xbox One/Series S! To coincide with this release, we have added two brand new Boss Rush challenges to the Battlesphe

  2. Developer post

    Version 1.2.8r is Live! Console preparations and more fixes!

    Hello Avalicians! With a little over two months left until our console launch, we're continuing to work on fixes and tweaks for the PC version of Freedom Planet 2. Thank you again for your reports and we'll keep at it! General - In the Album menu, photos are now only flagged for

  3. Developer post

    Version 1.2.7r is Live! More fixes abound!

    Hello Avalicians! We have a new build ready that addresses certain issues that were introduced in the previous patch, along with additional fixes. Thank you once again for your feedback, it has been a genuine help! General - Fixed the Screen Size in Screen Settings being stuck in

  4. Developer post

    Version 1.2.6r is Live! Massive Bugfix Update!

    We hope everyone has been doing well this year! This new update for Freedom Planet 2 includes hundreds of fixes and tweaks based on feedback from our community over the past year, as well as a few new display options. Thank you all so much for helping us polish Freedom Planet 2 e

  5. Developer post

    Version 1.2.3r is Live! Shuigang Expanded!

    Hello Avalicians! With summer almost here, we've been working hard on porting the game to consoles and addressing as many lingering bugs as possible. In the meantime, we have a juicy new update that not only includes a hefty amount of fixes and balance tweaks, but includes two ne

  6. Developer post

    Version 1.2.2r Hotfix

    Hello Avalicians! A new update is ready that fixes a couple of oversights from today's earlier update. Thank you for the reports! - Fixed the sparring and training menus from softlocking the game due to lacking the new rank icons from the Battlesphere. - Falling KOs are once agai

  7. Developer post

    Version 1.2.1r is Live!

    Hello Avalicians! We have released another patch that adds ranks to the Battlesphere menu for each challenge, adds new visual options to help reduce motion sickness in certain areas of the game, further balances the difficulty of the secret level, and includes other fixes and qua

  8. Developer post

    Merga Plushie from Makeship!

    Hello Avalicians! We worked with Makeship recently on an adorable plushie of Merga, which is available for purchase for the next 11 days! Here is a link to our campaign page if you are interested: Merga Plushie on Makeship Your support is what helps us make cool merchandise like

  9. Developer post

    Version 1.2.0r is Live!

    Hello Avalicians! Today's update addresses some lingering bugs and inconsistencies, makes Carol's Wild Claw and Neera's icicles stronger, and also makes adjustments to Milla's damage values to make the Super Shield Burst a more viable option for bosses. In prior versions, Milla's

  10. Developer post

    Version 1.1.9r Hotfix

    Good afternoon! We've pushed out a quick hotfix to 1.1.9r that fixes an underflow error in Classic mode's item shop caused by the addition of the new item. Thanks for letting us know about it so quickly, and happy holidays again!

  11. Developer post

    Happy Holidays! Version 1.1.9r is Live!

    Good morning, Avalicians! Today's update adds a new item to Yuni's shop, improvements to Neera's speedrunning capabilities, and numerous fixes and quality of life adjustments. We hope everyone is having a good, safe and warm holiday weekend! General - Several "rival" bosses now d

  12. Developer post

    Steam Awards Nomination & Steam Autumn Sale!

    Avalicians, heed our call! The Steam Awards are in full swing, and with Freedom Planet 2 now officially compatible with the Steam Deck, we humbly ask for your consideration in nominating us for Best Game On the Go ! Additionally, with the Steam Autumn Sale in full swing, we have

  13. Developer post

    Version 1.1.8r is Live!

    Hello Avalicians! This update contains a bunch of fixes and quality of life changes we've been working on the past couple of weeks. We've also addressed the performance issues with Lunar Cannon. Thank you again for your feedback and for all of your support! General - Adjusted int

  14. Developer post

    Version 1.1.7r is Live!

    Good Monday, Avalicians! Today's update includes a bunch of fixes we've been chipping away at over the past week. Thank you for your continued reports! General - Touched up Askal's aerial Hundred Hook sprites. - Capped the maximum damage the player can receive from stacking shock

  15. Developer post

    Cutscene Viewer! Version 1.1.6r is Live!

    It's already been a month since our launch?! Happy One Monthiversary! Today's build contains an extensive number of fixes and refinements, and additionally adds the ability to replay most of the cutscenes for any character that you have a game completion badge for. General - The

  16. Developer post

    Verison 1.1.5r is Live!

    Good evening Avalicians! This update addresses the notorious "direction lock" glitch at last, adds a missing vinyl to the game, and contains many other fixes, balance tweaks, and visual updates. General - The internal flags for locking the player's direction and hiding their tail

  17. Developer post

    Version 1.1.4r is Live!

    Good Monday, Avalicians! This update contains a visual overhaul to Shenlin Park's cruise ship area. We also have some additional fixes, thank you again for the reports! General - The loading screen now has a protocol in place to forcefully load the Classic map in the event that t

  18. Developer post

    Sample Version Updated to 1.1.3!

    Hello, Avalicians! At long last, the Sample Version has been updated. The amount of content is the same as before - Dragon Valley with all four playable characters - but it should now more accurately reflect what is in the full version in terms of features, mechanics, and system

  19. Developer post

    Version 1.1.3r is Live!

    Hello Avalicians! This update patches up a few trouble spots, adds in more loop points for music tracks, and has numerous other bugfixes and quality of life changes. Thank you again for playing! General - The character select screen now properly shows the current button assignmen

  20. Developer post

    Input Fixes! Version 1.1.2r is Live!

    Hello again! We have a new update that adds better controller recognition for systems with multiple joysticks plugged in. Select the "Devices" button in the Control Settings menu until the game cycles to your preferred joystick, and at that point you should be able to rebind it.