Update Notes For Aug 22 2026
Summary of changes: * Some bug fixings an improvement on uv tools. A little UV Unwrap Practice
Summary of changes:
* Some bug fixings an improvement on uv tools.
A little UV Unwrap Practice
https://youtu.be/ZAdrFfn5lvA

Summary of changes: * Some bug fixings an improvement on uv tools. A little UV Unwrap Practice
Summary of changes:
* Some bug fixings an improvement on uv tools.
A little UV Unwrap Practice
https://youtu.be/ZAdrFfn5lvA
Summary of changes: * Some new uv features. UV Unfold/Texel-Density/Pack, UV Border Merging, Bad UV Fixing, * Some bug fixings.
Summary of changes:
* Some new uv features.
UV Unfold/Texel-Density/Pack, https://youtu.be/ijJ9saW7Ar4
UV Border Merging, https://youtu.be/vUp5cgGjbNk
Bad UV Fixing, https://youtu.be/LZJMK8MeYiI
* Some bug fixings.
Summary of changes: * Some improvements in the UV features. Auto UV Mapping, UV Gridify and Straighten, UV Seam Edit, * "UV Map" tool can be open in all selection modes. * Some bug fixings.
Summary of changes:
* Some improvements in the UV features.
Auto UV Mapping, https://youtu.be/r3fW0XR2Wl4
UV Gridify and Straighten, https://youtu.be/uyO4KW_tgtA
UV Seam Edit, https://youtu.be/xtu4J0YF0Rk
* "UV Map" tool can be open in all selection modes.
* Some bug fixings.
Summary of changes: * A new window for easier shaping operations, View > Windows > Tweak Settings Window. * Some bug fixings.
Summary of changes:
* A new window for easier shaping operations, View > Windows > Tweak Settings Window. https://youtu.be/a7EUafb5Y70
* Some bug fixings.
Summary of changes: * "Overlapping fixing enabled" option is added to Shell tool. * Some bug fixings.
Summary of changes:
* "Overlapping fixing enabled" option is added to Shell tool. https://youtu.be/Oc_g-trfwRo
* Some bug fixings.
Summary of changes: * A new streamline basic tool, Segment Modify. View game page * A new streamline basic tool, 2-Point Tube. View game page * Some bug fixings.
Summary of changes:
* A new streamline basic tool, Segment Modify. View game page
* A new streamline basic tool, 2-Point Tube. View game page
* Some bug fixings.
Summary of changes: * File > Themes. Various GUI color themes can be created and managed. * View > Display > Heads Up Display > Show StreamLine Tool Hotkey Prompt. * Edit > Preference > General > Hard/Open edge width. * Some other new features and improvement
Summary of changes:
* File > Themes. Various GUI color themes can be created and managed.
* View > Display > Heads Up Display > Show StreamLine Tool Hotkey Prompt.
* Edit > Preference > General > Hard/Open edge width.
* Some other new features and improvements.
* Some bug fixings.
GUI Themes
https://youtu.be/WxoyVpJpNQQ
Ways To Create Primitives
https://youtu.be/9_ylw6CQqDg
Summary of changes: * Some GUI Improvement. Edit > Preference > Colors > Form Color Scheme > Dark Scheme. * View > Object Shading > Render Image Plane With Special Options. Cull back facing faces and faces visible in wireframe mode. Image planes can be created b
Summary of changes:
* Some GUI Improvement. Edit > Preference > Colors > Form Color Scheme > Dark Scheme.
* View > Object Shading > Render Image Plane With Special Options. Cull back facing faces and faces visible in wireframe mode. Image planes can be created by the 'Create Image Plane' button in 'Plane' primitive tool.
* Some bug fixings.
Summary of changes: * A new basic streamline tool, Tool Relax. * Rendering performance in AO mode is improved. * Some other new features and improvements. * Some bug fixings. Smoothing Uneven Surfaces (Draw Mesh)Spline Tangent Control
Summary of changes:
* A new basic streamline tool, Tool Relax.
* Rendering performance in AO mode is improved.
* Some other new features and improvements.
* Some bug fixings.
Smoothing Uneven Surfaces
https://youtu.be/Q92vMN3ryNM
(Draw Mesh)Spline Tangent Control
https://youtu.be/o0HkPvNGD1k
Summary of changes: * Some bug fixings. Modeling A Car Body(Timelapse) Modeling A Car Body
Summary of changes:
* Some bug fixings.
Modeling A Car Body(Timelapse)
https://youtu.be/aSP9Dtj4yp4
Modeling A Car Body
https://youtu.be/pwOnR-XL3Cw
Summary of changes: * Some bug fixings. Modeling A Car Rim View game page
Summary of changes:
* Some bug fixings.
Modeling A Car Rim
View game page
Summary of changes: * Some bug fixings. Modeling A Tractor Tire
Summary of changes:
* Some bug fixings.
Modeling A Tractor Tire
https://youtu.be/G-2XVt95NN4
Summary of changes: * The "Polygon-Patch Copy/Paste" tool is hugely improved. Its rich functionalities and flexibility provide ways to create highly complex models with ease. * Move selected objects so each individual object's lowest point touches ground floor. The child objects
Summary of changes:
* The "Polygon-Patch Copy/Paste" tool is hugely improved. Its rich functionalities and flexibility provide ways to create highly complex models with ease.
* Move selected objects so each individual object's lowest point touches ground floor. The child objects in hierarchy link wll also move relatively.
* Some bug fixings.
Copy/Paste Polygon-Patch
View game page
Polygon-Patch Copy/Paste-On-Spline
View game page
Tools For Scaling Edge Ring Loop StringView game page
Even Quad Shape
View game page
Seashells Modeling
View game page
Summary of changes: * Polygon mode > Geometry > Copy Polygon Patch. * A new basic streamline tool, Paste Polygon Patch. Paste copied polygon patch on each individual selected polygon, or at snapping point or at empty space. View game page * A new basic streamline tool, Edge
Summary of changes:
* Polygon mode > Geometry > Copy Polygon Patch.
* A new basic streamline tool, Paste Polygon Patch. Paste copied polygon patch on each individual selected polygon, or at snapping point or at empty space.
View game page
* A new basic streamline tool, EdgeLoop_Utility. It is a edge loop utility tool: pass-proportions/pass-Length/parallel/perpendicular/even-spacing/straighten. Click at either an end or a middle vertex of a selected edge loop to activate the function.
View game page
* Object mode > Create Vertex Soft Selection From Splines. Create vertex soft selection on selected mesh objects from selected splines. Before executing this command, adjust soft selection falloff to a proper value. Select the related mesh and spline objects then execute this command in object mode.
View game page
* Some improvement on Cut tool and Spline-Rig tool.
View game page
View game page
* Some bug fixings.
Summary of changes: * Symmetry feature is improved. Asymmetry mesh can be worked on without losing the asymmetry structure. * Some bug fixings.
Summary of changes:
* Symmetry feature is improved. Asymmetry mesh can be worked on without losing the asymmetry structure.
https://youtu.be/jqWa7m-IdEs
* Some bug fixings.
Summary of changes: * Voronoi feature tool is added to Draw Mesh tool. * Some bug fixings.
Summary of changes:
* Voronoi feature tool is added to Draw Mesh tool.
https://youtu.be/8PEdr4mZZXI
https://youtu.be/mrZjOZz3DIA
* Some bug fixings.
Summary of changes: * A new spline utility tool, Geometry > Common Command n Tools > Spline Rig. * A new streamline basic tool, Edge_Align. * Some bug fixings
Summary of changes:
* A new spline utility tool, Geometry > Common Command n Tools > Spline Rig. https://youtu.be/FkCsH64sYBQ.
* A new streamline basic tool, Edge_Align. https://youtu.be/otzBJHtCEuc.
* Some bug fixings
Summary of changes: * "Quad Strip Patch" feature is added to "Draw Mesh" tool. It can be used to create mesh strips from splines. * A new UI option is added, Edit > Preference > GUI Scale > Overall GUI scale. It makes it possible to scale gui on Nvil side rather than thr
Summary of changes:
* "Quad Strip Patch" feature is added to "Draw Mesh" tool. It can be used to create mesh strips from splines.https://youtu.be/N_GDn7fmiqI
* A new UI option is added, Edit > Preference > GUI Scale > Overall GUI scale. It makes it possible to scale gui on Nvil side rather than through pc system's dpi setting control.
* A new viewport button is added for view control.
* Some bug fixings.
Summary of changes: * Project(Bridge/Conform) and Selfboolean(Union/Split) features are added to polygon extrusion tools. * Polygon mode > Geometry > Selfboolean > Union/Split. Perform a union/split boolean operation between selected polygons and unselected polygons of t
Summary of changes:
* Project(Bridge/Conform) and Selfboolean(Union/Split) features are added to polygon extrusion tools.
* Polygon mode > Geometry > Selfboolean > Union/Split. Perform a union/split boolean operation between selected polygons and unselected polygons of the same mesh.
* Some bug fixings.
Summary of changes: * A new streamline tool, Push-Pull(Variant). * A new streamline basic tool, Spline Mesh-Cut. * Some bug fixings.
Summary of changes:
* A new streamline tool, Push-Pull(Variant).
* A new streamline basic tool, Spline Mesh-Cut.
* Some bug fixings.