Released
Mar 24, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update Notes For Aug 22 2026

    Summary of changes: * Some bug fixings an improvement on uv tools. A little UV Unwrap Practice

  2. Developer post

    Update Notes For Aug 20 2026

    Summary of changes: * Some new uv features. UV Unfold/Texel-Density/Pack, UV Border Merging, Bad UV Fixing, * Some bug fixings.

  3. Developer post

    Update Notes For Jul 03 2026

    Summary of changes: * Some improvements in the UV features. Auto UV Mapping, UV Gridify and Straighten, UV Seam Edit, * "UV Map" tool can be open in all selection modes. * Some bug fixings.

  4. Developer post

    Update Notes For Jun 01 2026

    Summary of changes: * A new window for easier shaping operations, View > Windows > Tweak Settings Window. * Some bug fixings.

  5. Developer post

    Update Notes For May 26 2026

    Summary of changes: * "Overlapping fixing enabled" option is added to Shell tool. * Some bug fixings.

  6. Developer post

    Update Notes For Apr 29 2026

    Summary of changes: * A new streamline basic tool, Segment Modify. View game page * A new streamline basic tool, 2-Point Tube. View game page * Some bug fixings.

  7. Developer post

    Update Notes For Apr 24 2026

    Summary of changes: * File > Themes. Various GUI color themes can be created and managed. * View > Display > Heads Up Display > Show StreamLine Tool Hotkey Prompt. * Edit > Preference > General > Hard/Open edge width. * Some other new features and improvement

  8. Developer post

    Update Notes For Feb 26 2026

    Summary of changes: * Some GUI Improvement. Edit > Preference > Colors > Form Color Scheme > Dark Scheme. * View > Object Shading > Render Image Plane With Special Options. Cull back facing faces and faces visible in wireframe mode. Image planes can be created b

  9. Developer post

    Update Notes For Jan 31 2026

    Summary of changes: * A new basic streamline tool, Tool Relax. * Rendering performance in AO mode is improved. * Some other new features and improvements. * Some bug fixings. Smoothing Uneven Surfaces (Draw Mesh)Spline Tangent Control

  10. Developer post

    Update Notes For Dec 17 2025

    Summary of changes: * Some bug fixings. Modeling A Car Body(Timelapse) Modeling A Car Body

  11. Developer post
  12. Developer post
  13. Developer post

    Update Notes For Nov 04 2025

    Summary of changes: * The "Polygon-Patch Copy/Paste" tool is hugely improved. Its rich functionalities and flexibility provide ways to create highly complex models with ease. * Move selected objects so each individual object's lowest point touches ground floor. The child objects

  14. Developer post

    Update Notes For Jul 04 2025

    Summary of changes: * Polygon mode > Geometry > Copy Polygon Patch. * A new basic streamline tool, Paste Polygon Patch. Paste copied polygon patch on each individual selected polygon, or at snapping point or at empty space. View game page * A new basic streamline tool, Edge

  15. Developer post

    Update Notes For Mar 31 2025

    Summary of changes: * Symmetry feature is improved. Asymmetry mesh can be worked on without losing the asymmetry structure. * Some bug fixings.

  16. Developer post

    Update Notes For Mar 23 2025

    Summary of changes: * Voronoi feature tool is added to Draw Mesh tool. * Some bug fixings.

  17. Developer post

    Update Notes For Mar 04 2025

    Summary of changes: * A new spline utility tool, Geometry > Common Command n Tools > Spline Rig. * A new streamline basic tool, Edge_Align. * Some bug fixings

  18. Developer post

    Update Notes For Feb 10 2025

    Summary of changes: * "Quad Strip Patch" feature is added to "Draw Mesh" tool. It can be used to create mesh strips from splines. * A new UI option is added, Edit > Preference > GUI Scale > Overall GUI scale. It makes it possible to scale gui on Nvil side rather than thr

  19. Developer post

    Update Notes For Jan 23 2025

    Summary of changes: * Project(Bridge/Conform) and Selfboolean(Union/Split) features are added to polygon extrusion tools. * Polygon mode > Geometry > Selfboolean > Union/Split. Perform a union/split boolean operation between selected polygons and unselected polygons of t

  20. Developer post

    Update Notes For Nov 17 2024

    Summary of changes: * A new streamline tool, Push-Pull(Variant). * A new streamline basic tool, Spline Mesh-Cut. * Some bug fixings.